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|black 2=It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
|black 2=It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
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|white 2=It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
|white 2=It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
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+ | |x=Known to shoot down flying bugs with precision blasts of ink from the surface of the water. |
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|y=It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
|y=It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
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Revision as of 08:55, 1 January 2014
Horsea (Japanese: タッツー Tattsuu) is a Water-type Pokémon introduced in Generation I.
Biology
Physiology
Horsea is a Water Pokémon that resembles a seahorse. It is a small, light blue seahorse with tiny scales. Its belly and fin are cream colored. Its tail is always curled up tightly,[9] and it has a single fin on its back that is used for locomotion in the water.
Behavior
If they sense trouble, they spit ink towards the instigator. If the enemy is too strong, it quickly swims to safety. When they are a safe location, they can be seen playfully tangling their tails together.[14] Horsea do like swimming around, making them adept in using their fin. If the ocean current turns fast, however, Horsea will anchor itself by wrapping its tail around rocks or coral to prevent being washed away. It also has the ability to spit ink to escape any potential danger, because of this it can learn moves such as Smokescreen. They have been known to make their nests in the shades of corals.
Special abilities
Horsea can have the ability Swift Swim or the ability Sniper. Swift Swim increases Horsea's Speed when it is raining. Sniper powers up critical hits. They are known to be very accurate in shooting water.
Evolution
Horsea evolves into Seadra at level 32.
Game info
Game locations
Locations | ||
---|---|---|
Version(s) | Area(s) | Rarity |
Red and Blue | Seafoam Islands, Route 19-21, Cinnabar Island (Super Rod) | Uncommon |
Yellow | Vermillion City, Vermillion Harbor, Route 10-13 (Super Rod) | Common |
Gold and Silver | Whirl Islands | Common |
Crystal | Whirl Islands | Common |
Ruby and Sapphire | Route 132-134 (Super Rod) | Uncommon |
FireRed and LeafGreen | Many Fishing spots | Common |
Emerald | Route 132-134 (Super Rod) | Uncommon |
Diamond and Pearl | Route 226 (Good Rod) | Uncommon |
Platinum | Route 226 (Good Rod) | Uncommon |
HeartGold and SoulSilver | Whirl Islands, Seafoam Islands | Common |
Black and White | Route 17, 18, P2 Laboratory (Super Rod) | Uncommon |
X and Y | Ambrette Town, Cyllage City (Good Rod) | Common |
Pokédex entries
Template:Pokédexentries
Learnset
Egg Moves
- Octazooka - (Inherited from a male Octillery or a male Remoraid that knows Octazooka).
- Razor Wind
- Muddy Water
- Dragon Rage
- DragonBreath
- Signal Beam
Appearances
In the anime
In the anime, Misty noticed an injured Horsea in the coast, and caught it. Horsea has trouble functioning on land, so she didn't use it much in her adventures. However, when it was used, it tended to be very resourceful - using ink to draw pictures or leave trails. Near the end of the Kanto adventures, Horsea was feeling ill because Misty wasn't letting it out enough to get any exercise. She later decides to give it to her sisters at the Cerulean Gym for their water shows.
In the manga
In the Pokémon Adventures Green had a Horsea on her team, using it in her crafty tricks such as cloaking areas with Smokescreen or leaving ink trails. It was later transferred to Silver, and eventually evolved into Kingdra.
See also
- Pokémon.com Pokédex
- Legendary Pokémon data
- The Pokémon Database
- Pokémon Dream Pokédex data
- Psypokes Psydex data
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