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Hoppip

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Hoppip
(ハネッコ Hanecco)
Artwork General
187Hoppip
National Dex: #187
Evolves From: none
Evolves Into: Skiploom
Generation: Generation II
Pronunciation: HOP-pip
Icon(s): 187
Base Stats Biological Details
HP: 35 Species: Cottonweed Pokémon
Attack: 35 Type(s): Grass/Flying
Defense: 40 Height: 1'04"
Special Atk: 35 Weight: 1.1 lbs
Special Def: 55 Abilities: Chlorophyll
Leaf Guard
Infiltrator(Dream World)
Speed: 50 Pokédex Color: Pink
Stat Total: 250 Gender: 50% ♀/ 50% ♂
    Footprint: F187
    Cry:
187

Hoppip (Japanese: ハネッコ Hanecco) is a Grass-type Pokémon introduced in Generation II.

Contents

Biology

Appearance

Hoppip are small, spherical creatures, with long leaves protruding from their head. Hoppip are pink in color. They have small, gripping feet and ears disproportionate to their body, used to listen for winds. Hoppip have extremely petite and almost weightless bodies, and are susceptible to strong winds due to this.

Diet

Because it is a Grass-type, Hoppip probably uses sunlight for food.

Evolution

Hoppip evolves into Skiploom at level 18 which then evolves into Jumpluff at level 27.

Game info

Game locations

Hoppip Locations
Version(s) Location Rarity
Gold/Silver Routes 13, 14, 15, 32, 33 (Day) Uncommon
Crystal Routes 11, 13, 14, 15, 29, 30, 31, 32, 33 (Day) Uncommon
Emerald Trade None
FireRed/ LeafGreen Five Island, Five Isle Meadow, Memorial Pillar, Resort Gorgeous, Water Labyrinth Common
Diamond/ Pearl Diamond: Route 205 (North and South) (Poké Radar)

Pearl: Fuego Ironworks, Route 205 (South) (Poké Radar)

Rare
Platinum Route 205 (Poké Radar) None
HeartGold/SoulSilver Routes 32 and 33 (Day), Route 48 (all times) Common
Black/White White Forest (White only)DreamWorld Common


Side game locations

Hoppip Locations
Game(s) Location
Pokémon Channel Back Yard
Pokémon Trozei! Endless Level 15
Endless Level 31
Forever Level 15
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Pitfall Valley (4F-8F)
Remains Island (B5F-B8F)
Explorers of Time & Explorers of Darkness Apple Woods (1F-5F)
Oran Forest (1F-4F)
Pokémon Ranger Lyra Forest


Pokédex entries

Pokédex Entries
Generation I
Hoppip did not appear during the Generation I games.
Gold
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Silver
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Crystal
It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Ruby
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Sapphire
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Emerald
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, a Hoppip links leaves with others to prepare against being blown away.
FireRed
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
LeafGreen
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Diamond
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Pearl
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Platinum
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
HeartGold
To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes, though.
SoulSilver
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Black
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
White
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Black 2
{{{black 2}}}
White 2
{{{white 2}}}

Learnset

Generation II

Main article: Hoppip/Learnset Generation II


Generation III

Main article: Hoppip/Learnset Generation III


Generation IV

Main article: Hoppip/Learnset Generation IV


Generation V

Leveling
Level Move Power Accuracy PP Type Category
1 Splash —% 40 Normal Status
4 Synthesis —% 5 Grass Status
7 Tail Whip 100% 30 Normal Status
10 Tackle 50 100% 35 Normal Physical
12 Poisonpowder 75% 35 Poison Status
14 Stun Spore 75% 30 Grass Status
16 Sleep Powder 75% 15 Grass Status
19 Bullet Seed 25 100% 30 Grass Physical
22 Leech Seed 90% 10 Grass Status
25 Mega Drain 40 100% 15 Grass Special
28 Acrobatics 55 100% 15 Flying Physical
31 Rage Powder —% 20 Bug Status
34 Cotton Spore 100% 40 Grass Status
37 U-Turn 70 100% 20 Bug Physical
40 Worry Seed 100% 10 Grass Status
43 Giga Drain 75 100% 10 Grass Special
46 Bounce 85 85% 5 Flying Physical
49 Memento 100% 10 Dark Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

References


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