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Hitmonchan (Japanese: エビワラー, HepburnEbiwaraa) (HIT-mon-chan[1]) is a Fighting-type Pokémon introduced in Generation I.

Biology[]

Physiology[]

Hitmonchan concept art

Concept artwork of Hitmonchan.

Hitmonchan's appearance is very similar to a human, when compared to other Pokémon. Its skin is a light brown color. Its appears to be wearing a purple, skirt-like attire and bright red boxing gloves. Its feet are also a purple color, giving it the appearance that he is wearing shoes. Its enlarged shoulders appear as large shoulder pads. The very top of its head is separated into five sections, and its face has visible eyes and a mouth but no nose.

Behavior[]

Hitmonchan is an extremely resilient Pokémon who won't give up in the face of challenges. Any Hitmonchan may appear to be standing idly when in fact launching volleys of punches faster than bullet trains into thin air as practice. However, these punches do tire them out—after three minutes of intense work, they need to take light rests. Regardless of the setbacks they face, Hitmonchan are determined, having the spirit of champion boxers. Even during these breaks, Hitmonchan will often move around or jog quickly in place.

They are also skilled in sparring with light punches, allowing them to act as a sparring partners to fellow Hitmonchan or to aspiring human boxers (the latter of which who almost always lose, but learn from fights nonetheless). Like Hitmonlee, Hitmonchan can be found training in dojos, but can also sometimes be seen punching away at boulders in mountains.

Natural abilities[]

Hitmonchan utilize their punching moves to the fullest, far more than any other Pokémon. Their punches can be so quick that it is possible that they are not able to be seen. Hitmonchan can learn all three elemental punches which are strong against elemental Pokémon that are weak against them. They can also punch so much that their punches slice through the air, but at the expense of their stamina. Even a slight graze will cause a burn, and can demolish concrete (which a Conkeldurr wields).

Evolution[]

Hitmonchan evolves from Tyrogue at level 20 only when its Attack stat is lower than his Defense stat.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Red and Blue Saffron City One
Yellow Saffron City One
Gold and Silver Evolve Tyrogue None
Crystal Evolve Tyrogue None
Ruby and Sapphire Trade None
FireRed and LeafGreen Fighting Dojo in Saffron City One
Emerald Trade None
Diamond and Pearl Evolve Tyrogue None
Platinum Evolve Tyrogue None
HeartGold and SoulSilver Evolve Tyrogue None
Black and White Evolve Tyrogue None
Black 2 and White 2 Trade None
X and Y Evolve Tyrogue None
Omega Ruby and Alpha Sapphire Evolve Tyrogue None
Sun and Moon Transfer None
Ultra Sun and Ultra Moon Transfer None
Sword and Shield Evolve Tyrogue
Dusty Bowl (Shield only)
Rare

Pokédex entries[]

  • Red and Blue

    While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.

  • Yellow

    Punches in corkscrew fashion. It can punch its way through a concrete wall in the same way as a drill.

  • Gold

    Its punches slice through the air. However, it seems to need a short break after fighting for three minutes.

  • Silver

    Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

  • Crystal

    To increase the strength of all its punch moves, it spins its arms just before making contact.

  • Ruby

    A Hitmonchan is said to possess the spirit of a boxer who had been working towards a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.

  • Sapphire

    A Hitmonchan is said to possess the spirit of a boxer who had been working towards a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.

  • FireRed

    The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.

  • LeafGreen

    While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.

  • Emerald

    A Hitmonchan is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.

  • Diamond

    The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

  • Pearl

    The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

  • Platinum

    The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

  • HeartGold

    Its punches slice through the air. However, it seems to need a short break after fighting for three minutes.

  • SoulSilver

    Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

  • Black

    The arm-twisting it throws pulverize even concrete. It rests after three minutes of fighting.

  • White

    The arm-twisting it throws pulverize even concrete. It rests after three minutes of fighting.

  • Black 2

    The arm-twisting it throws pulverize even concrete. It rests after three minutes of fighting.

  • White 2

    The arm-twisting it throws pulverize even concrete. It rests after three minutes of fighting.

  • X

    The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

  • Y

    The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.

  • Omega Ruby

    Hitmonchan is said to possess the spirit of a boxer who had been working toward a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.

  • Alpha Sapphire

    Hitmonchan is said to possess the spirit of a boxer who had been working toward a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.

  • Let's Go, Pikachu!

    Punches in corkscrew fashion. It can punch its way through a concrete wall like a drill.

  • Let's Go, Eevee!

    Punches in corkscrew fashion. It can punch its way through a concrete wall like a drill.

  • Sword

    Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

  • Shield

    Its punches slice the air. However, it seems to need a short break after fighting for three minutes.


Stats[]

Stats
HP
50
Attack
105
Defense
79
Sp. Atk
35
Sp. Def
110
Speed
76
Total
455

Learnset[]

Leveling[]

LevelingGeneration VIII
Level Move Power Accuracy PP Type Cat.
1 Drain Punch 75 100% 10 Type Fighting HOME Fighting Physical
1 Feint 30 100% 10 Type Normal HOME Normal Physical
1 Vacuum Wave 40 100% 30 Type Fighting HOME Fighting Special
1 Bullet Punch 40 100% 30 Type Steel HOME Steel Physical
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
1 Helping Hand —% 20 Type Normal HOME Normal Status
1 Fake Out 40 100% 10 Type Normal HOME Normal Physical
1 Focus Energy —% 30 Type Normal HOME Normal Status
Evo Drain Punch 75 100% 10 Type Fighting HOME Fighting Physical
4 Mach Punch 40 100% 30 Type Fighting HOME Fighting Physical
8 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical
12 Detect —% 5 Type Fighting HOME Fighting Status
16 Revenge 60 100% 10 Type Fighting HOME Fighting Physical
21 Quick Guard —% 15 Type Fighting HOME Fighting Status
24 Thunder Punch 75 100% 15 Type Electric HOME Electric Physical
24 Ice Punch 75 100% 15 Type Ice HOME Ice Physical
24 Fire Punch 75 100% 15 Type Fire HOME Fire Physical
28 Agility —% 30 Type Psychic HOME Psychic Status
32 Mega Punch 80 85% 20 Type Normal HOME Normal Physical
36 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
40 Counter 100% 20 Type Fighting HOME Fighting Physical
44 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Comet Punch 18 85% 15 Type Normal HOME Normal Physical
1 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
1 Counter 100% 20 Type Fighting HOME Fighting Physical
1 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical
1 Revenge 60 100% 10 Type Fighting HOME Fighting Physical
1 Agility —% 30 Type Psychic HOME Psychic Status
1 Pursuit 40 100% 20 Type Dark HOME Dark Physical
1 Mach Punch 40 100% 30 Type Fighting HOME Fighting Physical
Evo Comet Punch 18 85% 15 Type Normal HOME Normal Physical
6 Agility —% 30 Type Psychic HOME Psychic Status
11 Pursuit 40 100% 20 Type Dark HOME Dark Physical
16 Mach Punch 40 100% 30 Type Fighting HOME Fighting Physical
16 Bullet Punch 40 100% 30 Type Steel HOME Steel Physical
21 Feint 30 100% 10 Type Normal HOME Normal Physical
26 Vacuum Wave 40 100% 30 Type Fighting HOME Fighting Special
31 Quick Guard —% 15 Type Fighting HOME Fighting Status
36 Thunder Punch 75 100% 15 Type Electric HOME Electric Physical
36 Ice Punch 75 100% 15 Type Ice HOME Ice Physical
36 Fire Punch 75 100% 15 Type Fire HOME Fire Physical
41 Sky Uppercut 85 90% 15 Type Fighting HOME Fighting Physical
46 Mega Punch 80 85% 20 Type Normal HOME Normal Physical
50 Detect —% 5 Type Fighting HOME Fighting Status
56 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical
61 Counter 100% 20 Type Fighting HOME Fighting Physical
66 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
1 Counter 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
1 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
1 Revenge 60 100% 10 Type Fighting HOME Fighting Physical Tough 2 0 ♥
1 Comet Punch 18 85% 15 Type Normal HOME Normal Physical Tough 1 0 ♥
6 Agility —% 30 Type Psychic HOME Psychic Status Cool 3 0 ♥
11 Pursuit 40 100% 20 Type Dark HOME Dark Physical Clever 2 1 ♥
16 Mach Punch 40 100% 30 Type Fighting HOME Fighting Physical Cool 3 0 ♥
16 Bullet Punch 40 100% 30 Type Steel HOME Steel Physical Tough 3 0 ♥
21 Feint 30 100% 10 Type Normal HOME Normal Physical Clever 3 0 ♥
26 Vacuum Wave 40 100% 30 Type Fighting HOME Fighting Special Cool 3 0 ♥
31 Quick Guard —% 15 Type Fighting HOME Fighting Status Cool 2 0 ♥
36 Thunder Punch 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
36 Ice Punch 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
36 Fire Punch 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
41 Sky Uppercut 85 90% 15 Type Fighting HOME Fighting Physical Cool 2 1 ♥
46 Mega Punch 80 85% 20 Type Normal HOME Normal Physical Tough 3 0 ♥
50 Detect —% 5 Type Fighting HOME Fighting Status Cool 1 0 ♥
56 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
61 Counter 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
66 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Revenge 60 100% 10 Type Fighting HOME Fighting Physical
1 Comet Punch 18 85% 15 Type Normal HOME Normal Physical
6 Agility —% 30 Type Psychic HOME Psychic Status
11 Pursuit 40 100% 20 Type Dark HOME Dark Physical
16 Mach Punch 40 100% 30 Type Fighting HOME Fighting Physical
16 Bullet Punch 40 100% 30 Type Steel HOME Steel Physical
21 Feint 30 100% 10 Type Normal HOME Normal Physical
26 Vacuum Wave 40 100% 30 Type Fighting HOME Fighting Special
31 Quick Guard —% 15 Type Fighting HOME Fighting Status
36 ThunderPunch 75 100% 15 Type Electric HOME Electric Physical
36 Ice Punch 75 100% 15 Type Ice HOME Ice Physical
36 Fire Punch 75 100% 15 Type Fire HOME Fire Physical
41 Sky Uppercut 85 90% 15 Type Fighting HOME Fighting Physical
46 Mega Punch 80 85% 20 Type Normal HOME Normal Physical
51 Detect —% 5 Type Fighting HOME Fighting Status
56 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical
61 Counter 100% 20 Type Fighting HOME Fighting Physical
66 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Comet Punch 18 85% 15 Type Normal HOME Normal Physical Tough 2
1 Revenge 60 100% 10 Type Fighting HOME Fighting Physical Tough 2
6 Agility —% 30 Type Psychic HOME Psychic Status Cool 2
11 Pursuit 40 100% 20 Type Dark HOME Dark Physical Smart 1
16 Bullet Punch 40 100% 30 Type Steel HOME Steel Physical Smart 2
16 Mach Punch 40 100% 30 Type Fighting HOME Fighting Physical Cool 2
21 Feint 50 100% 10 Type Normal HOME Normal Physical Beauty 0
26 Vacuum Wave 40 100% 30 Type Fighting HOME Fighting Special Smart 2
31 Fire Punch 75 100% 15 Type Fire HOME Fire Physical Beauty 2
31 Ice Punch 75 100% 15 Type Ice HOME Ice Physical Beauty 2
31 ThunderPunch 75 100% 15 Type Electric HOME Electric Physical Cool 2
36 Sky Uppercut 85 90% 15 Type Fighting HOME Fighting Physical Cool 2
41 Mega Punch 80 85% 20 Type Normal HOME Normal Physical Tough 2
46 Detect —% 5 Type Fighting HOME Fighting Status Cool 0
51 Counter 100% 20 Type Fighting HOME Fighting Physical Tough 2
56 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Comet Punch 18 85% 15 Type Normal HOME Normal Tough 2 0 ♥
1 Revenge 60 100% 10 Type Fighting HOME Fighting Tough 3 0 ♥
7 Agility —% 30 Type Psychic HOME Psychic Cool 3 0 ♥
13 Pursuit 40 100% 20 Type Dark HOME Dark Smart 2 1 ♥
20 Mach Punch 40 100% 30 Type Fighting HOME Fighting Cool 3 0 ♥
26 ThunderPunch 75 100% 15 Type Electric HOME Electric Cool 4 0 ♥
26 Ice Punch 75 100% 15 Type Ice HOME Ice Beauty 4 0 ♥
26 Fire Punch 75 100% 15 Type Fire HOME Fire Beauty 4 0 ♥
32 Sky Uppercut 85 90% 15 Type Fighting HOME Fighting Cool 2 1 ♥
38 Mega Punch 80 85% 20 Type Normal HOME Normal Tough 4 0 ♥
44 Detect —% 5 Type Fighting HOME Fighting Cool 2 0 ♥
50 Counter 100% 20 Type Fighting HOME Fighting Tough 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Comet Punch 18 85% 15 Type Normal HOME Normal
7 Agility —% 30 Type Psychic HOME Psychic
13 Pursuit 40 100% 20 Type Dark HOME Dark
26 ThunderPunch 75 100% 15 Type Electric HOME Electric
26 Ice Punch 75 100% 15 Type Ice HOME Ice
26 Fire Punch 75 100% 15 Type Fire HOME Fire
32 Mach Punch 40 100% 30 Type Fighting HOME Fighting
38 Mega Punch 80 85% 20 Type Normal HOME Normal
44 Detect —% 5 Type Fighting HOME Fighting
50 Counter 100% 20 Type Fighting HOME Fighting
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
1 Comet Punch 18 85% 15 Type Normal HOME Normal
1 Agility —% 30 Type Psychic HOME Psychic
33 Fire Punch 75 100% 15 Type Fire HOME Fire
38 Ice Punch 75 100% 15 Type Ice HOME Ice
43 ThunderPunch 75 100% 15 Type Electric HOME Electric
48 Mega Punch 80 85% 20 Type Normal HOME Normal
53 Counter 100% 20 Type Fighting HOME Fighting
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Cool 1 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical Clever 2 3 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 4 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical Cool 3 0 ♥
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk 90% 15 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM47 Low Sweep 60 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM83 Work Up —% 30 Type Normal HOME Normal Status
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 1
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Beauty 0
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 3
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical Smart 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 2
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM60 Drain Punch 60 100% 5 Type Fighting HOME Fighting Physical Beauty 1
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 2
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 3
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
HM08 Rock Climb 90 85% 20 Type Normal HOME Normal Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Tough 3 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Beauty 1 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Beauty 1 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Tough 1 3 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Cool 1 4 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Smart 3 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
TM46 Thief 40 100% 10 Type Dark HOME Dark Tough 1 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Tough 2 1 ♥
HM06 Rock Smash 20 100% 15 Type Fighting HOME Fighting Tough 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Type Fighting HOME Fighting
TM02 Headbutt 70 100% 15 Type Normal HOME Normal
TM03 Curse —% 10 Type ??? HOME ???
TM06 Toxic 85% 10 Type Poison HOME Poison
TM08 Rock Smash 20 100% 15 Type Fighting HOME Fighting
TM10 Hidden Power 100% 15 Type Normal HOME Normal
TM11 Sunny Day —% 5 Type Fire HOME Fire
TM13 Snore 40 100% 15 Type Normal HOME Normal
TM17 Protect —% 10 Type Normal HOME Normal
TM20 Endure —% 10 Type Normal HOME Normal
TM21 Frustration 100% 20 Type Normal HOME Normal
TM27 Return 100% 20 Type Normal HOME Normal
TM31 Mud-Slap 20 100% 10 Type Ground HOME Ground
TM32 Double Team —% 15 Type Normal HOME Normal
TM33 Ice Punch 75 100% 15 Type Ice HOME Ice
TM34 Swagger 90% 15 Type Normal HOME Normal
TM35 Sleep Talk —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM41 ThunderPunch 75 100% 15 Type Electric HOME Electric
TM43 Detect —% 5 Type Fighting HOME Fighting
TM44 Rest —% 10 Type Psychic HOME Psychic
TM45 Attract 100% 15 Type Normal HOME Normal
TM46 Thief 40 100% 10 Type Dark HOME Dark
TM48 Fire Punch 75 100% 15 Type Fire HOME Fire
HM04 Strength 80 100% 15 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation I
TM/HM/TR Move Power Accuracy PP Type
TM01 Mega Punch 80 85% 20 Type Normal HOME Normal
TM05 Mega Kick 120 75% 5 Type Normal HOME Normal
TM06 Toxic 85% 10 Type Poison HOME Poison
TM08 Body Slam 85 100% 15 Type Normal HOME Normal
TM09 Take Down 90 85% 20 Type Normal HOME Normal
TM10 Double-Edge 100 100% 15 Type Normal HOME Normal
TM17 Submission 80 80% 25 Type Fighting HOME Fighting
TM18 Counter 100% 20 Type Fighting HOME Fighting
TM19 Seismic Toss 100% 20 Type Fighting HOME Fighting
TM20 Rage 20 100% 20 Type Normal HOME Normal
TM31 Mimic —% 10 Type Normal HOME Normal
TM32 Double Team —% 15 Type Normal HOME Normal
TM34 Bide —% 10 Type Normal HOME Normal
TM35 Metronome —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM40 Skull Bash 100 100% 15 Type Normal HOME Normal
TM44 Rest —% 10 Type Psychic HOME Psychic
TM50 Substitute —% 10 Type Normal HOME Normal
HM04 Strength 80 100% 15 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

To see the Egg Moves that Hitmonchan can learn, refer to Tyrogue.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Drain Punch USUM 75 100% 10 Type Fighting HOME Fighting Physical
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Laser Focus USUM —% 30 Type Normal HOME Normal Status
Low Kick USUM 100% 20 Type Fighting HOME Fighting Physical
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Throat Chop USUM 80 100% 15 Type Dark HOME Dark Physical
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Drain Punch ORAS 75 100% 10 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Low Kick ORAS 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Covet  60 100% 40 Type Normal HOME Normal Physical
Drain Punch  75 100% 10 Type Fighting HOME Fighting Physical
Fire Punch  75 100% 15 Type Fire HOME Fire Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Low Kick  100% 20 Type Fighting HOME Fighting Physical
Role Play  —% 10 Type Psychic HOME Psychic Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Fire Punch  75 100% 15 Type Fire HOME Fire Physical Beauty 2
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Helping Hand  —% 20 Type Normal HOME Normal Status Smart 1
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Low Kick HGSS 100% 20 Type Fighting HOME Fighting Physical Tough 3
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Role Play HGSS —% 10 Type Psychic HOME Psychic Status Cute 1
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical Cool 2
Vacuum Wave  40 100% 30 Type Fighting HOME Fighting Special Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Counter FRLGE 100% 20 Type Fighting HOME Fighting Tough 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Type Fighting HOME Fighting Cool 2 1 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Fire Punch E 75 100% 15 Type Fire HOME Fire Beauty 4 0 ♥
Ice Punch E 75 100% 15 Type Ice HOME Ice Beauty 4 0 ♥
Mega Kick FRLGE 120 75% 5 Type Normal HOME Normal Cool 4 0 ♥
Mega Punch FRLGE 80 85% 20 Type Normal HOME Normal Tough 4 0 ♥
Metronome FRLGE —% 10 Type Normal HOME Normal Cute 3 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Rock Slide FRLGE 75 90% 10 Type Rock HOME Rock Tough 1 3 ♥
Seismic Toss FRLGEXD 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Swift E 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
ThunderPunch E 75 100% 15 Type Electric HOME Electric Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by Tutoring.
Tutoring Generation II
Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Goh Hitmonchan

Goh's Hitmonchan.

Hitmonchan first appeared in the anime episode The Punchy Pokémon, where he was entered into a fighting tournament under the ownership of a trainer named Anthony.

Trivia[]

  • Hitmonchan's regular and shiny color boxing gloves resemble the traditional boxing gloves colors, red and blue respectively.
  • Little Mac from the game "Punch-Out" weighs 107 lbs., the same number as Hitmonchan's Pokédex number.
  • Although Hitmonchan could learn the Element Punches from the start, it couldn't use them effectively until Diamond/Pearl, due to Fire, Ice, and Electric being Special types, combined with its poor Special Attack stat.
  • According to Pokémon Red and Blue, he can fire punches invisible to the human eye. This would mean that Hitmonchan can throw a punch at 38146 mph.
    • Coincidentally, Hitmonchan can learn 6 types of increased priority moves via level up alone, the most of any Pokémon.
  • Vacuum Wave and Mach Punch are its signature moves in the generation 8 games.
  • The fact that it needs a break every 3 minutes refers to he duration of rounds a boxing match has.
    • Despite this, it can't learn moves like Giga Impact that fierce the user to recharge.
  • It and Hitmonlee were not related in Generation I, but when Tyrogue was introduced they are now related.
  • Despite his evolution requirement, its base Attack exceeds its base defense.

Origin[]

Hitmonchan is based on a boxer. It may be a caricature of Hiroyuki Ebihara himself.

Etymology[]

Hitmonchan's English name is derived from the words "Hit", "Monster" and the last name of film star Jackie Chan, the same as how Hitmonlee is derived the same first two words and the last name of Bruce Lee. His Japanese name, Ebiwalar, is derived from the world champion boxer Hiroyuki Ebihara.

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 170. Scholastic. ISBN 978-0-545-79566-1.
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