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(Undid revision 307031 by IamZOROARK (talk) copied from bulba (the table))
m (clean up, typos fixed: thats → that's)
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[[File:Evil_Eye.png|thumb|200px|Hex]]
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[[File:Evil Eye.png|thumb|200px|Hex]]
'''Hex''' is a damaging {{type|Ghost}}-[[Types|type]] [[move]] thats power will be doubled when the target is affected by a major [[Status Effects|Status]] ailment.
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'''Hex''' is a damaging {{type|Ghost}}-[[Types|type]] [[move]] that's power will be doubled when the target is affected by a major [[Status Effects|Status]] ailment.
   
 
{{Stub}}
 
{{Stub}}

Revision as of 20:38, October 15, 2013

Evil Eye

Hex

Hex is a damaging Ghost-type move that's power will be doubled when the target is affected by a major Status ailment.

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