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(Undid revision 307031 by IamZOROARK (talk) copied from bulba (the table))
 
(3 intermediate revisions by 3 users not shown)
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[[File:Evil_Eye.png|thumb|200px|Hex]]
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{{Move Infobox
'''Hex''' is a damaging {{type|Ghost}}-[[Types|type]] [[move]] thats power will be doubled when the target is affected by a major [[Status Effects|Status]] ailment.
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|image = Evil Eye.png
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|japanese = たたりめ ''Evil Eye''
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|generation = V
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|type = Ghost
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|category = Status
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|power = 65
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|accuracy = 100%
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|pp = 10<span class="explain" title="Max. 16">*</span>
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|affects = Selected Target
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|contact = 0
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|magiccoat = 0
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|brightpowder = 0
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|detect = 1
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|snatch = 0
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|kingsrock = 1
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|contesttype = Clever
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|appeal = 2
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|jam = 1}}
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'''Hex''' is a damaging {{type|Ghost}}-[[Types|type]] [[move]] that's power will be doubled when the target is affected by a major [[Status Effects|Status]] ailment.
   
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==Gallery==
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<gallery>
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Trip_Frillish_Hex.png
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Rizzo_Jellicent_Hex.png
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</gallery>
 
{{Stub}}
 
{{Stub}}
[[Category:Moves]]
 
[[Category:Generation V moves]]
 

Latest revision as of 19:43, April 7, 2015

Hex
Evil Eye
(たたりめ Evil Eye)
Generation: V
Battle Data
Type: Type Ghost
Category Type Status
Power: 65
Accuracy: 100%
PP: 10*
Affects: Selected Target
Secondary Effect: None
Priority: 0
Contact: No
Affected by
Magic Coat: No
BrightPowder: No
Protect/Detect: Yes
Snatch: No
King's Rock: Yes

Hex is a damaging Ghost-type move that's power will be doubled when the target is affected by a major Status ailment.

GalleryEdit

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