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Changes: Heal Pulse


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{{Move infobox|
{{Move Infobox|
''Heal Wave''|
''Heal Wave''|

Revision as of 01:53, May 16, 2011

Heal Pulse

Heal Wave)

Generation: V
Battle Data
Type: Type Psychic
Category Type Status
Power: --
Accuracy: --%
PP: 10*
Affects: Selected Target
Secondary Effect: None
Priority: 0
Contact: No
Affected by
Magic Coat: No
BrightPowder: No
Protect/Detect: Yes
Snatch: No
King's Rock: No
Contest Data
Contest Spectaculars (ORAS)
Type: [[File:Type_.gif|]]
Appeal: 1
Jam: 1
Heal Pulse (いやしのはどう Healing Wave) is a Psychic-type move introduced in Generation V. The user sends the energy of a healing beam at the target that will restore up to half of the target's maximun HP.


Generation V

By Leveling Up

By Leveling Up
Pokémon Type Level
Slowpoke Water/Psychic 58
Slowbro Water/Psychic 68
Chansey Normal 38
Slowking Water/Psychic 58
Blissey Normal 38
Ralts Psychic 23
Kirlia Psychic 25
Gardevoir Psychic 25
Chimecho Psychic 49
Latias Dragon/Psychic 65
Latios Dragon/Psychic 65
Lucario Fighting/Steel 42
Gallade Psychic/Fighting 25
Audino Normal 35
Alomomola Water 17
* Bold indicates a Pokémon which receives STAB from this move

By Breeding

By Breeding
Pokémon Type Father
Chikorita Grass Slowpoke, Slowbro, Slowking
Luvdisc Water Alomomola
Cherubi Grass Audino
* Bold indicates a Pokémon which receives STAB from this move
* indicates a Pokémon that can only learn the move through chain breeding

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