Heal Bell
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Heal Bell
| 200px |
| (いやしのすず Heal Bell) |
|---|
| Generation: | II |
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Battle Data
| Type: | |
|---|---|
| Category | |
| Power: | — |
| Accuracy: | —% |
| PP: | 5* |
| Affects: | User and Ally |
| Secondary Effect: | Heals all Status Problems |
| Priority: | 0 |
| Contact: | No |
Affected by
| Magic Coat: | No |
|---|---|
| BrightPowder: | No |
| Protect/Detect: | No |
| Snatch: | Yes |
| King's Rock: | No |
Heal Bell (いやしのすず Heal Bell) is a Normal-type move introduced in Generation II.
Contents |
Effect
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In Battle
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The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Contests
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The appeal works great if performed last.
Super Contests
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Increased Voltage is added to the performance score.