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{{Move Infobox| |
{{Move Infobox| |
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japanese=いやしのすず ''Heal Bell''| |
japanese=いやしのすず ''Heal Bell''| |
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===Contests=== |
===Contests=== |
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− | The appeal works |
+ | The appeal works great if performed last. |
===Super Contests=== |
===Super Contests=== |
Revision as of 20:21, 29 October 2011
Heal Bell
Generation: | II |
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Battle Data
Type: | |
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Category | |
Power: | — |
Accuracy: | —% |
PP: | 5*, max: ? |
Affects: | User and Ally |
Secondary Effect: | Heals all Status Problems |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | Yes |
Mirror Move: | |
King's Rock: | No |
Heal Bell (いやしのすず Heal Bell) is a Normal-type move introduced in Generation II.
Effect
In Battle
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Contests
The appeal works great if performed last.
Super Contests
Increased Voltage is added to the performance score.