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Hariyama

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Hariyama
(ハリテヤマ Hariteyama)
Artwork General
297Hariyama
National Dex: #297
Evolves From: Makuhita
Evolves Into: None
Generation: Generation III
Pronunciation: hare-ee-YAH-mah
Icon(s): 297
Base Stats Biological Details
HP: 144 Species: Arm Thrust Pokémon
Attack: 120 Type(s): Fighting
Defense: 60 Height: 7'07"
Special Atk: 40 Weight: 559.5 lbs
Special Def: 60 Abilities: Guts
Thick Fat
Sheer Force (Dream World)
Speed: 50 Pokédex Color: Yellow
Stat Total: 474 Gender: 25% ♀/ 75% ♂
    Footprint: F297
    Cry:
297

Hariyama (Japanese: ハリテヤマ Hariteyama) is a Fighting-type Pokémon introduced in Generation III.

Contents

EvolutionEdit

Hariyama evolves from Makuhita at level 24.

Appearance Edit

Hariyama appears to be based off Japanese Sumo wrestlers. Its cry can be interpreted as a Sumo wrestlers grunt before a fight. It is a large bodied Pokémon, with three fingered hands on each arm, which it uses to attacks its opponents by thrusting its arms. As a result, it can learn such moves as Arm Thrust, and Force Palm.

Possible MovesEdit

Brine, Tackle, Focus Energy, Sand-Attack, Arm Thrust, Vital Throw, Fake Out, Whirlwind, Knock Off, SmellingSalt, Belly Drum, Force Palm, Seismic Toss, Wake-Up Slap, Endure, Close Combat, Reversal.

Game infoEdit

Game locationsEdit

Hariyama Locations
Version(s) Location Rarity
Ruby/ Sapphire Victory Road Uncommon
Emerald Victory Road Uncommon
FireRed/ LeafGreen Trade None
Diamond/ Pearl Evolve Makuhita None
Platinum Evolve Makuhita None
HeartGold/SoulSilver Evolve Makuhita None
Black/White Trade None


Side game locationsEdit

Hariyama Locations
Game(s) Location
Pokémon Trozei! Endless Level 28,
Forever Level 77,
Pair Trozei,
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Evolve Makuhita
Explorers of Time & Explorers of Darkness Lost Wilderness (B1F-B17F)
Pokémon Ranger Krokka Tunnel
Pokémon Ranger: Shadows of Almia Volcano Cave


Pokédex entriesEdit

Pokédex Entries
Generation I
Hariyama did not appear during the Generation I games.
Generation II
Hariyama did not appear during the Generation II games.
Ruby
Hariyama practices its straight-arm slaps in any number of locations. One hit of this Pokémon's powerful, openhanded, straight-arm punches could snap a telephone pole in two.
Sapphire
Hariyama's thick body may appear fat, but it is actually a hunk of solid muscle. If this Pokémon bears down and tightens all its muscles, its body becomes as hard as a rock.
Emerald
It has the habit of challenging others without hesitation to tests of strength. It's been known to stand on train tracks and stop trains using forearm thrusts.
FireRed
It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
LeafGreen
It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
Diamond
It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
Pearl
It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
Platinum
It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
HeartGold
It loves challenging others to tests of strength. It has the power to stop a train with a slap.
SoulSilver
It loves challenging others to tests of strength. It has the power to stop a train with a slap.
Black
It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
White
It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
Black 2
It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
White 2
It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.


Side game dataEdit

Pokémon Ranger: Shadows of Almia
No. Pokémon Group Field Move Poké Assist
R-029 PR Hariyama Sprite Hariyama Fighting SOA Crush 3 Crush 3 SOA Fighting Fighting
Capture Points* On Sight**
2320 Chases and attacks player.
Browser Entry
It attacks with punches, shock waves, and by thrashing about.
* - This is the amount of points required to capture the Pokémon (excluding boss Pokémon).
** - This is the reaction of the Pokémon when players approach it.


ReferencesEdit


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