m (→Learnset) Tag: sourceedit |
Tag: sourceedit |
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− | {{Image Update|Gen V image in use}} |
+ | {{Image Update|Gen V image in use}} |
+ | {{Move Infobox/battle data |
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|name = Freeze Shock |
|name = Freeze Shock |
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|image = Freeze Bolt.png |
|image = Freeze Bolt.png |
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|power = 140 |
|power = 140 |
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|accuracy = 90% |
|accuracy = 90% |
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− | |pp = 5 |
+ | |pp = 5 (Max. 8) |
− | |affects = Selected |
+ | |affects = Selected target |
− | |secondary = |
+ | |secondary = May lead to paralysis |
|contact = 0 |
|contact = 0 |
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|magiccoat = 0 |
|magiccoat = 0 |
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Line 17: | Line 18: | ||
|snatch = 0 |
|snatch = 0 |
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|kingsrock = 1}} |
|kingsrock = 1}} |
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+ | {{Move Infobox/contest data 1 |
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+ | |contesttype=Beauty |
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+ | |appeal=3 |
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+ | |jam=0}} |
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+ | {{Move Infobox/end}} |
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'''Freeze Shock''' is an {{Type|Ice}}-[[type]] [[Move#Special|special move]] introduced in [[Generation V]], and [[Kyurem|Black Kyurem]]'s [[signature move]]. |
'''Freeze Shock''' is an {{Type|Ice}}-[[type]] [[Move#Special|special move]] introduced in [[Generation V]], and [[Kyurem|Black Kyurem]]'s [[signature move]]. |
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==Description== |
==Description== |
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− | On the |
+ | Freeze Shock is a two-turn attack move. On the turn it is selected in, it charges its attack. This charge turn can be skipped if the user is holding a [[Power Herb]]. On the following turn, the user will shoot electrically charged ice to deal damage. |
− | ==Effect== |
+ | ===Effect=== |
⚫ | |||
− | + | It has a 30% chance of [[Status Effects#Paralysis|paralyzing]] the target. |
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− | + | Despite the move taking up two turns, it only counts as one turn. If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses [[Mirror Move]] during the turn that the user is charging, [[Mirror Move]] will copy the move that the user executed immediately before using Freeze Shock (or fail if it can't). |
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− | |||
− | If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses [[Mirror Move]] during the turn that the user is charging, [[Mirror Move]] will copy the move that the user executed immediately before using Freeze Shock (or fail if it can't). |
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[[Sleep]], [[freeze]], partial trapping, and flinching will pause but not disrupt the duration of Freeze Shock. |
[[Sleep]], [[freeze]], partial trapping, and flinching will pause but not disrupt the duration of Freeze Shock. |
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+ | |||
+ | ====Contest Spectaculars==== |
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+ | Affected by how well the previous Pokémon's move went. |
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==Learnset== |
==Learnset== |
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− | === |
+ | ===By Leveling Up=== |
+ | {{Movelisttop/2|Ice}} |
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⚫ | |||
⚫ | |||
− | {{Moveslisttop|Ice}} |
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+ | {{Movelistend/2|Ice}} |
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⚫ | |||
− | {{Moveslistend|Ice}} |
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− | |||
− | ===Generation VI=== |
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− | ====By Leveling Up==== |
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− | {{Moveslisttop|Ice}} |
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− | {{Moveslistmid|Ice|646A|Kyurem|{{type|Dragon}}/{{type|Ice}}|50|STAB='''}} |
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− | {{Moveslistend|Ice}} |
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==Trivia== |
==Trivia== |
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|content=anime |
|content=anime |
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|file1=Black Kyurem Freeze Shock.png |
|file1=Black Kyurem Freeze Shock.png |
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− | |caption1=Kyurem (MS015){{!}}Black Kyurem |
+ | |caption1=Kyurem (MS015){{!}}Black Kyurem |
+ | |file2=Black Kyurem M18 Freeze Shock.png |
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+ | |caption2=Kyurem (MS018){{!}}Black Kyurem}} |
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+ | [[Category:Single target moves]] |
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[[Category:Signature Moves]] |
[[Category:Signature Moves]] |
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[[Category:Legendary Pokémon's Move]] |
[[Category:Legendary Pokémon's Move]] |
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[[Category:Paralyzing Moves]] |
[[Category:Paralyzing Moves]] |
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+ | [[Category:Moves with a Base Power of 140]] |
Revision as of 15:59, 30 January 2016
Introduced: | Generation V |
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Type: | |
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Category: | |
Power: | 140 |
Accuracy: | 90% |
PP: | 5 (Max. 8), max: {{{max_pp}}} |
Priority: | 0 |
Contact: | No |
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | Yes |
Detect/Protect: | Yes |
Snatch: | No |
Mirror Move: | |
King's Rock: | Yes |
Condition: | |
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Appeal: | 3 ♥♥♥ |
Jam: | 0 |
{{{contestdesc}}} |
Freeze Shock is an Ice-type special move introduced in Generation V, and Black Kyurem's signature move.
Description
Freeze Shock is a two-turn attack move. On the turn it is selected in, it charges its attack. This charge turn can be skipped if the user is holding a Power Herb. On the following turn, the user will shoot electrically charged ice to deal damage.
Effect
In Battle
It has a 30% chance of paralyzing the target.
Despite the move taking up two turns, it only counts as one turn. If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it can't).
Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Freeze Shock.
Contest Spectaculars
Affected by how well the previous Pokémon's move went.
Learnset
By Leveling Up
Pokémon | Type | Egg groups | Level | ||||||||
II | III | IV | V | VI | VII | VIII | IX | ||||
Kyurem | Dragon/Ice | 50 (Template:B2W2) | 50 | {{{7}}} | {{{8}}} | {{{9}}} | {{{10}}} | {{{11}}} | {{{12}}} | {{{13}}} | |
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Trivia
- Along with Ice Burn, Freeze Shock has the highest base power of all Ice-type moves.
- Freeze Shock is the only Ice-type move able to cause paralysis.
- The animation for the actual attacking part is very similar to that of Bolt Strike.
Gallery
Template:MoveImageBox