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Mankey (Japanese: マンキー, HepburnMankī) (MANK-ee[1]) is a Fighting-type Pokémon introduced in Generation I.

Biology[]

Physiology[]

Mankey concept art

Concept artwork of Mankey.

Mankey is a small, monkey-like Pokémon. They are a mostly tan in color, with a round body, long limbs and a tail. They have a pig nose due to it being the Pig Monkey species. Mankey are also renowned for their pointy ears and medium length fur. They have triangular eyes with red irises; this clearly represents the anger this Pokémon is known for.

Behavior[]

Mankey are known for their incredibly short tempers. Even the slightest provocation can send them into fits of rage. Their bodies shudder uncontrollably and their nostrils flare up right before they strike. Then, they launch relentless flurries of attacks at their foes before they even get a chance to retaliate or escape. Despite their temperaments, Mankey are very social Pokémon that live in groups in the treetops. If one Mankey is angered, the entire colony will attack. In their huge frenzies, they are unable to tell friend from foe and may even attack one another, becoming even angrier. They are very agile creatures, able to swing in the trees to chase foes. If they lose track of their colonies, they will be infuriated by their own loneliness and attack everything they see. They may pass out from their tantrums, but be so angry in their dreams that they reawaken, and then become further enraged by the interruption. Notably, they enjoy bananas, Chesto Berries, and chestnuts, but their inability to peel the latter greatly enrages them. In Alola, it is said that Mankey live a long time because they never hold in their anger. However, despite this they are actually quite playful creatures.

Natural abilities[]

Mankey can have the abilities Vital Spirit or Anger Point. Vital Spirit allows Mankey to be immune to sleeping. Anger Point raises Mankey's Attack when it is hit by a critical hit. Mankey are very easy to anger.

Evolution[]

Mankey evolves into Primeape at level 28.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Red and Blue Route 5-8 (Red only) Common
Yellow Route 3, 4, 22, 23 Uncommon
Gold and Silver Route 9, 42 (Gold only) Common
Crystal Trade None
Ruby and Sapphire Trade None
FireRed and LeafGreen Route 3, 4, 22, 23, Rock Tunnel Common
Emerald Trade None
Diamond and Pearl Route 225, 226 (PokéRadar) Rare
Platinum Route 225, 226 (PokéRadar) Rare
HeartGold and SoulSilver Route 9, 42 (HeartGold only) Common
Black and White Route 15 Swarm
Sun and Moon Route 3 Uncommon
Ultra Sun and Ultra Moon Route 3 Uncommon


Pokédex entries[]

  • Red and Blue

    Extremely quick to anger. It could be docile one moment then thrashing away the next instant.

  • Yellow

    An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.

  • Gold

    It is extremely ill-tempered. Groups of them will attack any handy target for no reason.

  • Silver

    It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.

  • Crystal

    It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness.

  • Ruby

    When Mankey starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.

  • Sapphire

    When Mankey starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.

  • FireRed

    Light and agile on its feet, and ferocious in temperament. When angered, it flies into an uncontrollable frenzy.

  • LeafGreen

    Extremely quick to anger. It could be docile one moment then thrashing away the next instant.

  • Emerald

    When it starts shaking and its nasal breathing turns rough, it's a sure sign of anger. However, since this happens instantly, there is no time to flee.

  • Diamond

    Mankey lives in treetop colonies. If one becomes enraged the whole colony rampages for no reason.

  • Pearl

    It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.

  • Platinum

    It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.

  • HeartGold

    It is extremely ill-tempered. Groups of them will attack any handy target for no reason.

  • SoulSilver

    It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.

  • Black

    It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.

  • White

    It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.

  • Black 2

    It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.

  • White 2

    It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.

  • X

    It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.

  • Y

    It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.

  • Omega Ruby

    When Mankey starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.

  • Alpha Sapphire

    When Mankey starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.

  • Sun

    It can spontaneously become enraged. Everyone near it clears out as it rampages, and the resulting loneliness makes it angrier still.

  • Moon

    Its raging tires it out and causes it to fall asleep, but the anger resonating in its dreams causes it to wake up-which infuriates it all over again.

  • Ultra Sun

    The smallest of things could cause it to lose its temper. Because it doesn’t hold in its stress, this Pokémon can live a long time.

  • Ultra Moon

    If one gets angry, all the others around it will get angry, so silence is a rare visitor in a troop of Mankey.

  • Let's Go, Pikachu!

    An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.

  • Let's Go, Eevee!

    An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.

  • Brilliant Diamond

    It lives in treetop colonies. If one member of the group becomes enraged, the whole colony rampages for no reason.

  • Shining Pearl

    It lives in treetop colonies. If one member of the group becomes enraged, the whole colony rampages for no reason.

  • Scarlet

    It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness.

  • Violet

    It is extremely quick to anger. It could be docile one moment, then thrashing away the next instant.


Stats[]

Stats
HP
40
Attack
80
Defense
35
Sp. Atk
35
Sp. Def
45
Speed
70
Total
305

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Covet 60 100% 25 Type Normal HOME Normal Physical
1 Scratch 40 100% 35 Type Normal HOME Normal Physical
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical
1 Leer 100% 30 Type Normal HOME Normal Status
1 Focus Energy —% 30 Type Normal HOME Normal Status
5 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical
8 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
12 Pursuit 40 100% 20 Type Dark HOME Dark Physical
15 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
19 Swagger 85% 15 Type Normal HOME Normal Status
22 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical
26 Assurance 60 100% 10 Type Dark HOME Dark Physical
29 Punishment 100% 5 Type Dark HOME Dark Physical
33 Thrash 120 100% 10 Type Normal HOME Normal Physical
36 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
40 Screech 85% 40 Type Normal HOME Normal Status
43 Stomping Tantrum 75 100% 10 Type Ground HOME Ground Physical
47 Outrage 120 100% 10 Type Dragon HOME Dragon Physical
50 Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Covet 60 100% 25 Type Normal HOME Normal Physical Cute 1 4 ♥
1 Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
1 Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
1 Focus Energy —% 30 Type Normal HOME Normal Status Cool 1 0 ♥
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical Tough 1 0 ♥
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 4 0 ♥
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3 0 ♥
21 Screech 85% 40 Type Normal HOME Normal Status Smart 3 0 ♥
25 Assurance 60 100% 10 Type Dark HOME Dark Physical Smart 1 0 ♥
33 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
37 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 3 0 ♥
41 Thrash 120 100% 10 Type Normal HOME Normal Physical Tough 3 0 ♥
45 Punishment 100% 5 Type Dark HOME Dark Physical Cool 2 1 ♥
49 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
53 Final Gambit 100% 5 Type Fighting HOME Fighting Special Tough 8 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Covet 60 100% 25 Type Normal HOME Normal Physical
1 Scratch 40 100% 35 Type Normal HOME Normal Physical
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical
1 Leer 100% 30 Type Normal HOME Normal Status
1 Focus Energy —% 30 Type Normal HOME Normal Status
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
21 Screech 85% 40 Type Normal HOME Normal Status
25 Assurance 60 100% 10 Type Dark HOME Dark Physical
33 Swagger 90% 15 Type Normal HOME Normal Status
37 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical
41 Thrash 120 100% 10 Type Normal HOME Normal Physical
45 Punishment 100% 5 Type Dark HOME Dark Physical
49 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
53 Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Covet 60 100% 25 Type Normal HOME Normal Physical Cute 0
1 Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 3
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 3
1 Leer 100% 30 Type Normal HOME Normal Status Cool 2
1 Focus Energy —% 30 Type Normal HOME Normal Status Cool 0
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical Tough 2
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 3
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3
21 Screech 85% 40 Type Normal HOME Normal Status Smart 2
25 Assurance 60 100% 10 Type Dark HOME Dark Physical Beauty 2
33 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
37 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 2
41 Thrash 120 100% 10 Type Normal HOME Normal Physical Tough 2
45 Punishment 100% 5 Type Dark HOME Dark Physical Smart 1
49 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Scratch 40 100% 35 Type Normal HOME Normal Tough 4 0 ♥
1 Leer 100% 30 Type Normal HOME Normal Cool 3 0 ♥
9 Low Kick 100% 20 Type Fighting HOME Fighting Tough 1 4 ♥
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting Tough 3 0 ♥
21 Fury Swipes 18 80% 15 Type Normal HOME Normal Tough 2 1 ♥
27 Focus Energy —% 30 Type Normal HOME Normal Cool 1 3 ♥
33 Seismic Toss 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
39 Cross Chop 100 80% 5 Type Fighting HOME Fighting Cool 3 0 ♥
45 Screech 85% 40 Type Normal HOME Normal Smart 1 3 ♥
51 Thrash 90 100% 10 Type Normal HOME Normal Tough 4 4 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Scratch 40 100% 35 Type Normal HOME Normal
1 Leer 100% 30 Type Normal HOME Normal
9 Low Kick 100% 20 Type Fighting HOME Fighting
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting
21 Fury Swipes 18 80% 15 Type Normal HOME Normal
27 Focus Energy —% 30 Type Normal HOME Normal
33 Seismic Toss 100% 20 Type Fighting HOME Fighting
39 Cross Chop 100 80% 5 Type Fighting HOME Fighting
45 Screech 85% 40 Type Normal HOME Normal
51 Thrash 90 100% 10 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
1 Scratch 40 100% 35 Type Normal HOME Normal
1 Leer 100% 30 Type Normal HOME Normal
9 Low Kick 100% 20 Type Fighting HOME Fighting
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting
21 Fury Swipes 18 80% 15 Type Normal HOME Normal
27 Focus Energy —% 30 Type Normal HOME Normal
33 Seismic Toss 100% 20 Type Fighting HOME Fighting
45 Screech 85% 40 Type Normal HOME Normal
39 Thrash 90 100% 10 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM50 Overheat 130 90% 5 Type Fire HOME Fire Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM01 Hone Claws —% 15 Type Dark HOME Dark Status Cute 1 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Cool 1 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical Tough 2 1 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical Cool 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical Clever 2 3 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM50 Overheat 130 90% 5 Type Fire HOME Fire Special Beautiful 6 0 ♥
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 4 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical Cool 1 0 ♥
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical Cool 3 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical Tough 4 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical Cute 4 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Hone Claws —% 15 Type Dark HOME Dark Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM47 Low Sweep 60 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM50 Overheat 140 90% 5 Type Fire HOME Fire Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM83 Work Up —% 30 Type Normal HOME Normal Status
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 1
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Beauty 0
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Smart 1
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 3
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical Smart 2
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical Cool 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM50 Overheat 140 90% 5 Type Fire HOME Fire Special Beauty 2
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 2
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Cool 1
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical Smart 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical Cute 0
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 3
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
HM08 Rock Climb 90 85% 20 Type Normal HOME Normal Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Tough 3 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Beauty 1 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Beauty 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Smart 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Cool 1 4 ♥
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Cool 4 0 ♥
TM25 Thunder 120 70% 10 Type Electric HOME Electric Cool 2 2 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Tough 1 3 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM28 Dig 60 100% 10 Type Ground HOME Ground Smart 1 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Cool 1 4 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Smart 3 0 ♥
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Cool 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
TM46 Thief 40 100% 10 Type Dark HOME Dark Tough 1 0 ♥
TM50 Overheat 140 90% 5 Type Fire HOME Fire Beauty 6 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Tough 2 1 ♥
HM06 Rock Smash 20 100% 15 Type Fighting HOME Fighting Tough 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Type Fighting HOME Fighting
TM02 Headbutt 70 100% 15 Type Normal HOME Normal
TM03 Curse —% 10 Type ??? HOME ???
TM06 Toxic 85% 10 Type Poison HOME Poison
TM08 Rock Smash 20 100% 15 Type Fighting HOME Fighting
TM09 Psych Up —% 10 Type Normal HOME Normal
TM10 Hidden Power 100% 15 Type Normal HOME Normal
TM11 Sunny Day —% 5 Type Fire HOME Fire
TM13 Snore 40 100% 15 Type Normal HOME Normal
TM17 Protect —% 10 Type Normal HOME Normal
TM20 Endure —% 10 Type Normal HOME Normal
TM21 Frustration 100% 20 Type Normal HOME Normal
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel
TM25 Thunder 120 70% 10 Type Electric HOME Electric
TM27 Return 100% 20 Type Normal HOME Normal
TM28 Dig 60 100% 10 Type Ground HOME Ground
TM31 Mud-Slap 20 100% 10 Type Ground HOME Ground
TM32 Double Team —% 15 Type Normal HOME Normal
TM33 Ice Punch 75 100% 15 Type Ice HOME Ice
TM34 Swagger 90% 15 Type Normal HOME Normal
TM35 Sleep Talk —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM40 Defense Curl —% 40 Type Normal HOME Normal
TM41 ThunderPunch 75 100% 15 Type Electric HOME Electric
TM43 Detect —% 5 Type Fighting HOME Fighting
TM44 Rest —% 10 Type Psychic HOME Psychic
TM45 Attract 100% 15 Type Normal HOME Normal
TM46 Thief 40 100% 10 Type Dark HOME Dark
TM48 Fire Punch 75 100% 15 Type Fire HOME Fire
HM04 Strength 80 100% 15 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation I
TM/HM/TR Move Power Accuracy PP Type
TM01 Mega Punch 80 85% 20 Type Normal HOME Normal
TM05 Mega Kick 120 75% 5 Type Normal HOME Normal
TM06 Toxic 85% 10 Type Poison HOME Poison
TM08 Body Slam 85 100% 15 Type Normal HOME Normal
TM09 Take Down 90 85% 20 Type Normal HOME Normal
TM10 Double-Edge 100 100% 15 Type Normal HOME Normal
TM16 Pay Day 40 100% 20 Type Normal HOME Normal
TM17 Submission 80 80% 25 Type Fighting HOME Fighting
TM18 Counter 100% 20 Type Fighting HOME Fighting
TM19 Seismic Toss 100% 20 Type Fighting HOME Fighting
TM20 Rage 20 100% 20 Type Normal HOME Normal
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric
TM25 Thunder 120 70% 10 Type Electric HOME Electric
TM28 Dig 100 100% 10 Type Ground HOME Ground
TM31 Mimic —% 10 Type Normal HOME Normal
TM32 Double Team —% 15 Type Normal HOME Normal
TM34 Bide —% 10 Type Normal HOME Normal
TM35 Metronome —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM40 Skull Bash 100 100% 15 Type Normal HOME Normal
TM44 Rest —% 10 Type Psychic HOME Psychic
TM48 Rock Slide 75 90% 10 Type Rock HOME Rock
TM50 Substitute —% 10 Type Normal HOME Normal
HM04 Strength 80 100% 15 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Beat Up Sneasel, Houndour, Houndoom, Passimian 100% 10 Type Dark HOME Dark Physical
Close Combat Mankey, Primeape, Zangoose, Monferno, Infernape, Lucario, Passimian 120 100% 5 Type Fighting HOME Fighting Physical
Counter Slakoth, Vigoroth, Slaking, Lucario, Lycanroc, Mudbray, Mudsdale 100% 20 Type Fighting HOME Fighting Physical
Encore Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein, Oshawott, Dewott, Samurott, Minccino, Emolga, Popplio, Brionne, Primarina 100% 5 Type Normal HOME Normal Status
Focus Punch Vigoroth, Scraggy, Scrafty 150 100% 20 Type Fighting HOME Fighting Physical
Foresight Sentret, Furret, Skitty, Buneary, Lopunny, Lucario —% 40 Type Normal HOME Normal Status
Meditate Mienfoo, Mienshao —% 40 Type Psychic HOME Psychic Status
Night Slash Dugtrio, Dugtrio, Meowth, Meowth, Persian, Persian, Farfetch'd, Seviper, Absol, Stunky, Skuntank, Weavile, Purrloin, Liepard, Zoroark 70 100% 15 Type Dark HOME Dark Physical
Power Trip Krookodile 20 100% 10 Type Dark HOME Dark Physical
Revenge Zangoose, Weavile, Oshawott, Dewott, Samurott, Bouffalant 60 100% 10 Type Fighting HOME Fighting Physical
Reversal Growlithe, Vigoroth, Lillipup, Herdier, Stoutland, Mienfoo, Mienshao, Bouffalant, Lycanroc, Passimian 100% 15 Type Fighting HOME Fighting Physical
Sleep Talk Whismur, Loudred, Exploud —% 10 Type Normal HOME Normal Status
Smelling Salts * Snubbull, Torchic, Whismur, Spinda, Mienfoo 70 100% 10 Type Normal HOME Normal Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Beat Up Sneasel, Houndour, Houndoom 100% 10 Type Dark HOME Dark Physical Clever 1 0 ♥
Close Combat Mankey, Primeape, Zangoose, Monferno, Infernape, Lucario 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
Counter Slakoth, Vigoroth, Slaking, Lucario 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Encore Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein, Oshawott, Dewott, Samurott, Minccino, Emolga 100% 5 Type Normal HOME Normal Status Cute 2 0 ♥
Focus Punch Vigoroth, Scraggy, Scrafty 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Foresight Sentret, Furret, Skitty, Buneary, Lopunny, Lucario —% 40 Type Normal HOME Normal Status Clever 2 1 ♥
Meditate Mienfoo, Mienshao —% 40 Type Psychic HOME Psychic Status Beautiful 1 0 ♥
Night Slash Dugtrio, Meowth, Persian, Farfetch'd, Seviper, Absol, Stunky, Skuntank, Weavile, Purrloin, Liepard, Zoroark 70 100% 15 Type Dark HOME Dark Physical Cool 3 0 ♥
Revenge Zangoose, Weavile, Oshawott, Dewott, Samurott, Bouffalant 60 100% 10 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Reversal Growlithe, Vigoroth, Lillipup, Herdier, Stoutland, Mienfoo, Mienshao, Bouffalant 100% 15 Type Fighting HOME Fighting Physical Cool 1 0 ♥
Sleep Talk Whismur, Loudred, Exploud —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
Smelling Salts * Spinda, Mienfoo 70 100% 10 Type Normal HOME Normal Physical Tough 3 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Beat Up Sneasel, Houndour, Houndoom 100% 10 Type Dark HOME Dark Physical
Close Combat Mankey, Primeape, Zangoose, Monferno, Infernape, Lucario 120 100% 5 Type Fighting HOME Fighting Physical
Counter Slakoth, Vigoroth, Slaking, Lucario 100% 20 Type Fighting HOME Fighting Physical
Encore Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein, Oshawott, Dewott, Samurott, Minccino, Emolga 100% 5 Type Normal HOME Normal Status
Focus Punch Vigoroth, Scraggy, Scrafty 150 100% 20 Type Fighting HOME Fighting Physical
Foresight Sentret, Furret, Skitty, Buneary, Lopunny, Lucario —% 40 Type Normal HOME Normal Status
Meditate Mienfoo, Mienshao —% 40 Type Psychic HOME Psychic Status
Revenge Weavile, Oshawott, Dewott, Samurott, Bouffalant 60 100% 10 Type Fighting HOME Fighting Physical
Reversal Growlithe, Vigoroth, Lillipup, Herdier, Stoutland, Mienfoo, Mienshao, Bouffalant 100% 15 Type Fighting HOME Fighting Physical
Sleep Talk Whismur, Loudred, Exploud —% 10 Type Normal HOME Normal Status
SmellingSalt * Spinda, Mienfoo 60 100% 10 Type Normal HOME Normal Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Beat Up Sneasel, Weavile, Houndour, Houndoom 10 100% 10 Type Dark HOME Dark Physical Smart 2
Close Combat Mankey, Primeape, Zangoose, Monferno, Infernape, Lucario 120 100% 5 Type Fighting HOME Fighting Physical Smart 2
Counter Slakoth, Vigoroth, Slaking —% 20 Type Fighting HOME Fighting Physical Tough 2
EncoreHGSS Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein 100% 5 Type Normal HOME Normal Status Cute 1
Foresight Sentret, Furret, Skitty, Buneary, Lopunny, Lucario —% 40 Type Normal HOME Normal Status Smart 1
Meditate Smeargle —% 40 Type Psychic HOME Psychic Status Beauty 0
Reversal Growlithe, Arcanine, Vigoroth, Slaking 100% 15 Type Fighting HOME Fighting Physical Cool 2
Revenge Weavile 60 100% 10 Type Fighting HOME Fighting Physical Tough 2
Rock Slide Camerupt 75 90% 10 Type Rock HOME Rock Physical Tough 3
SmellingSalt * Spinda 60 100% 10 Type Normal HOME Normal Physical Smart 0

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam
Beat Up Sneasel 10 100% 10 Type Dark HOME Dark Smart 2 1 ♥
Counter Slakoth, Vigoroth, Slaking —% 20 Type Fighting HOME Fighting Tough 2 0 ♥
Foresight * Psyduck, Farfetch'd 100% 40 Type Normal HOME Normal Smart 3 0 ♥
Meditate Smeargle —% 40 Type Psychic HOME Psychic Beauty 1 0 ♥
Revenge Smeargle 60 100% 10 Type Fighting HOME Fighting Tough 3 0 ♥
Reversal Vigoroth 100% 15 Type Fighting HOME Fighting Cool 2 0 ♥
Rock Slide Camerupt 75 90% 10 Type Rock HOME Rock Tough 1 3 ♥
SmellingSalt * Spinda 60 100% 10 Type Normal HOME Normal Smart 2 3 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation II
Move Father Power Accuracy PP Type
Beat Up Sneasel 10 100% 10 Type Dark HOME Dark
Counter * Nidoran♂, Rhyhorn 100% 20 Type Fighting HOME Fighting
Foresight * Farfetch'd 100% 40 Type Normal HOME Normal
Meditate Smeargle —% 40 Type Psychic HOME Psychic
Reversal Smeargle 100% 15 Type Fighting HOME Fighting
Rock Slide * Rhyhorn 75 90% 10 Type Rock HOME Rock

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Dual Chop USUM 40 90% 15 Type Dragon HOME Dragon Physical
Endeavor USUM 100% 5 Type Normal HOME Normal Physical
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Gunk Shot USUM 120 80% 5 Type Poison HOME Poison Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Low Kick USUM 100% 20 Type Fighting HOME Fighting Physical
Outrage USUM 120 100% 10 Type Dragon HOME Dragon Physical
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Seed Bomb USUM 80 100% 15 Type Grass HOME Grass Physical
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Spite USUM 100% 10 Type Ghost HOME Ghost Status
Stomping Tantrum USUM 75 100% 10 Type Ground HOME Ground Physical
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Uproar USUM 90 100% 10 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Dual Chop ORAS 40 90% 15 Type Dragon HOME Dragon Physical Tough 2 1 ♥
Endeavor ORAS 100% 5 Type Normal HOME Normal Physical Tough 2 0 ♥
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Gunk Shot ORAS 120 80% 5 Type Poison HOME Poison Physical Tough 2 1 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Low Kick ORAS 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Outrage ORAS 120 100% 10 Type Dragon HOME Dragon Physical Cool 6 0 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Seed Bomb ORAS 80 100% 15 Type Grass HOME Grass Physical Tough 4 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Spite ORAS 100% 10 Type Ghost HOME Ghost Status Tough 2 1 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Uproar ORAS 90 100% 10 Type Normal HOME Normal Special Cute 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Covet  60 100% 40 Type Normal HOME Normal Physical
Dual Chop  40 90% 15 Type Dragon HOME Dragon Physical
Endeavor  100% 5 Type Normal HOME Normal Physical
Fire Punch  75 100% 15 Type Fire HOME Fire Physical
Gunk Shot  120 70% 5 Type Poison HOME Poison Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Low Kick  100% 20 Type Fighting HOME Fighting Physical
Outrage  120 100% 10 Type Dragon HOME Dragon Physical
Role Play  —% 10 Type Psychic HOME Psychic Status
Seed Bomb  80 100% 15 Type Grass HOME Grass Physical
Sleep Talk  —% 10 Type Normal HOME Normal Status
Spite  100% 10 Type Ghost HOME Ghost Status
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Uproar  90 100% 10 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Endeavor  100% 5 Type Normal HOME Normal Physical Tough 2
Fire Punch  75 100% 15 Type Fire HOME Fire Physical Beauty 2
Gunk Shot  120 70% 5 Type Poison HOME Poison Physical Cool 3
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Helping Hand  —% 20 Type Normal HOME Normal Status Smart 1
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Low Kick HGSS 100% 20 Type Fighting HOME Fighting Physical Tough 3
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Outrage  120 100% 15 Type Dragon HOME Dragon Physical Cool 2
Role Play HGSS —% 10 Type Psychic HOME Psychic Status Cute 1
Seed Bomb  80 100% 15 Type Grass HOME Grass Physical Smart 3
Spite  100% 10 Type Ghost HOME Ghost Status Tough 2
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical Cool 2
Uproar  50 100% 10 Type Normal HOME Normal Special Cute 2
Vacuum Wave  40 100% 30 Type Fighting HOME Fighting Special Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Counter FRLGE 100% 20 Type Fighting HOME Fighting Tough 2 0 ♥
Defense Curl E —% 40 Type Normal HOME Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Type Fighting HOME Fighting Cool 2 1 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Fire Punch E 75 100% 15 Type Fire HOME Fire Beauty 4 0 ♥
Ice Punch E 75 100% 15 Type Ice HOME Ice Beauty 4 0 ♥
Mega Kick FRLGE 120 75% 5 Type Normal HOME Normal Cool 4 0 ♥
Mega Punch FRLGE 80 85% 20 Type Normal HOME Normal Tough 4 0 ♥
Metronome FRLGE —% 10 Type Normal HOME Normal Cute 3 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Psych Up E —% 10 Type Normal HOME Normal Smart 2 0 ♥
Rock Slide FRLGE 75 90% 10 Type Rock HOME Rock Tough 1 3 ♥
Seismic Toss FRLGEXD 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Swift E 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
ThunderPunch E 75 100% 15 Type Electric HOME Electric Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Thunderbolt C 95 100% 15 Type Electric HOME Electric
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

In the anime, a Mankey stole Ash's trademark cap. After James kicked it, the Mankey soon evolved into a Primeape which Ash then caught after subduing it with rage from his Charmander.

Trivia[]

Origin[]

Mankey is based on a monkey of some kind, most likely a baboon, due to its pig-like nose, long tail, and aggressive personality. Mankey may also be a play on the term "go ape", which means to show great anger or excitement.

Etymology[]

Mankey and Mankī likely come from "manly," "monkey," "mad," "maniac," and possibly "manky" (chiefly British slang for "low-quality" or "bad") and/or "cranky" (likely referring to its angry personality and possibly referring to the Donkey Kong Country series' Cranky Kong, who's also an irritable primate character from a Nintendo-owned series).

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 230. Scholastic. ISBN 978-0-545-79566-1.
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