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{{Move infobox|
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{{Move infobox
 
|type = Normal
japanese=ねこだまし ''Slap Hands''|
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|japanese = ねこだまし ''Slap Hands''
generation=III|
+
|generation = III
type=Normal|
 
category=Physical|
+
|category = Physical
power=100|
+
|power = 40
accuracy=100|
+
|accuracy = 100
pp=10<span class="explain" title="Max. 16">*</span>|
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|pp = 10<span class="explain" title="Max. 16">*</span>
affects=Selected target|
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|affects = Selected target
priority=+1|
+
|priority = +1
contact=1|
+
|contact = 1
magiccoat=0|
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|magiccoat = 0
brightpowder=1|
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|brightpowder = 1
detect=1|
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|detect = 1
snatch=0|
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|snatch = 0
kingsrock=1|
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|kingsrock = 1
  +
|!}} class= = ♥</span>
contesttype=Cute|
 
  +
{{!}}-
appeal2=2|
 
  +
! Jam:
  +
{{!}} jam <span style="color:black;">♥</span>
  +
{{!" id="templateEditorParameter27">
 
|contesttype = Cute
 
|appeal2 = 2
 
}}
 
}}
   

Revision as of 12:15, 20 November 2010

Template:Move infobox class= = ♥ |- ! Jam: | jam {{!" id="templateEditorParameter27"> |contesttype = Cute |appeal2 = 2 }}


Fake Out is a Normal move that always goes first and makes the opponent flinch. If you don't use it on the first turn, Fake Out will fail. It has a +1 Priority