*[[Illuminate]] - Just the [[Chinchou]] family; This is a {{Type|Water}} ability.
*[[Illuminate]] - Just the [[Chinchou]] family; This is a {{Type|Water}} ability.
*[[Intimidate]] - Just the [[Shinx]] family; This is a {{Type|Normal}} ability.
*[[Intimidate]] - Just the [[Shinx]] family; This is a {{Type|Normal}} ability.
−
*[[Levitate]] - This is a {{Type|Flying}} ability.
+
*[[Levitate]] - This is a {{Type|Psychic}} ability.
*[[Lightningrod]] - This is a {{Type|Ground}} ability.
*[[Lightningrod]] - This is a {{Type|Ground}} ability.
*[[Limber]] - Just [[Stunfisk]]; This is a {{Type|Normal}} ability.
*[[Limber]] - Just [[Stunfisk]]; This is a {{Type|Normal}} ability.
Revision as of 14:53, September 26, 2012
Electric-typePokémon have electricity-oriented powers. This category is usually represented by Pikachu, as Pikachu is the most famous Pokémon of the Electric types, and possibly the most famous out of all Pokémon.
Electric-type attacks usually have a chance of causing the Paralyze status effect, which gives the affected Pokémon a severe Speed statistic reduction along with a 25% chance of being unable to move for a turn.
Electric Pokémon represent electricity, electrical energy, and light (as many electric Pokémon can learn Flash). Many Electric types are known for living near, around, or sometimes in areas of human inhabitation (possibly due to the large amount of electricity people use). Some electric Pokémon, like Voltorb and Magnemite, resemble artificial objects used by humans (Voltorb's resemble Poké Balls, and the Magnemite family have what appear to be screws and magnets attached to their bodies). In Generation IV, Electric has the least type pairings, as only Water, Steel, Flying, and Ghost have been paired with it. In Generation V, however, the Electric type gains several more type pairings.