Pokémon Wiki

Don't like the ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

Pokémon Wiki
Register
Advertisement

Electivire (Japanese: エレキブル, HepburnErekiburu) (e-LECT-uh-vire[1]) is an Electric-type Pokémon introduced in Generation IV.

Biology[]

Physiology[]

Electivire is a strong, yellow Electric-type that resembles a yeti or Sasquatch and has two long black tails with red tips that look like LED light bulbs. It hangs around power plants to feed and gain more power.

Behavior[]

Electivire tend to be short-tempered, aggressive Pokémon. They also often act brashly without consequences; they are known to charge headfirst into the attacks of foes while attempting to land blows of their own. generally at the cost of compromising the power grids in the local areas. Conversely, a single Electivire can also produce enough electricity to power a city if harnessed properly. When excited, Electivire will pound their chests, letting loose showers of sparks and thundering roars. Their power correlates with their heart rate, spiking tremendously during battle.

Natural abilities[]

Electivire's special ability Motor Drive renders the foe's Electric attacks useless and just powers up the speed of Electivire, making it a formidable foe.

Evolution[]

Electivire evolves from Electabuzz when traded while holding an Electirizer. It is the final evolutionary form of Elekid.

Game Info[]

Locations[]

Locations
Version(s) Area(s) Rarity
Diamond and Pearl Evolve Electabuzz None
Platinum Evolve Electabuzz None
HeartGold and SoulSilver Evolve Electabuzz None
Black and White Evolve Electabuzz (White only) None
X and Y Evolve Electabuzz None
Omega Ruby and Alpha Sapphire Evolve Electabuzz None
Sun and Moon Evolve Electabuzz None

Side Game Locations[]

Locations
Game(s) Area(s)
Explorers of Time & Explorers of Darkness Spacial Rift (B1-B15), Deep Spacial Rift (B1-B9)
Pokémon Ranger: Shadows of Almia Oil Field Hideout


Pokédex entries[]

  • Diamond

    It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

  • Pearl

    It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

  • Platinum

    Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.

  • HeartGold

    As its electric charge amplifies, blue sparks begin to crackle between its horns.

  • SoulSilver

    As its electric charge amplifies, blue sparks begin to crackle between its horns.

  • Black

    Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.

  • White

    Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.

  • Black 2

    The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe.

  • White 2

    The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe.

  • X

    As its electric charge amplifies, blue sparks begin to crackle between its horns.

  • Y

    It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

  • Omega Ruby

    As its electric charge amplifies, blue sparks begin to crackle between its horns.

  • Alpha Sapphire

    It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

  • Sun

    It pushes the tips of its tails against its foes and then lets loose a high-voltage current. Its foes are burned to a crisp in an instant.

  • Moon

    When it gets excited, it thumps its chest. With every thud, thunder roars and electric sparks shower all around.

  • Ultra Sun

    It grips its tail, which spews electricity, and then beats down opponents with the power of its electrified fist.

  • Ultra Moon

    A single Electivire can provide enough electricity for all the buildings in a big city for a year.

  • Sword

    The amount of electrical energy this Pokémon produces is proportional to the rate of its pulse. The voltage jumps while Electivire is battling.

  • Shield

    In terms of electrical-energy output, Electivire is one of the best among all Electric Pokémon. It discharges high-voltage currents from its tails.


Stats[]

Stats
HP
75
Attack
123
Defense
67
Sp. Atk
95
Sp. Def
85
Speed
95
Total
540

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Electric Terrain —% 10 Type Electric HOME Electric Status
1 Ion Deluge —% 25 Type Electric HOME Electric Status
1 Fire Punch 75 100% 15 Type Fire HOME Fire Physical
1 Quick Attack 40 100% 30 Type Normal HOME Normal Physical
1 Leer 100% 30 Type Normal HOME Normal Status
1 Thunder Shock 40 100% 30 Type Electric HOME Electric Special
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical
5 Thunder Shock 40 100% 30 Type Electric HOME Electric Special
8 Low Kick 100% 20 Type Fighting HOME Fighting Physical
12 Swift 60 —% 20 Type Normal HOME Normal Special
15 Shock Wave 60 —% 20 Type Electric HOME Electric Special
19 Thunder Wave 90% 20 Type Electric HOME Electric Status
22 Electro Ball 100% 10 Type Electric HOME Electric Special
26 Light Screen —% 30 Type Psychic HOME Psychic Status
29 Thunder Punch 75 100% 15 Type Electric HOME Electric Physical
36 Discharge 80 100% 15 Type Electric HOME Electric Special
42 Screech 85% 40 Type Normal HOME Normal Status
49 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
55 Thunder 110 70% 10 Type Electric HOME Electric Special
62 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
65 Electric Terrain —% 10 Type Electric HOME Electric Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Electric Terrain —% 10 Type Electric HOME Electric Status Clever 3 0 ♥
1 Ion Deluge —% 25 Type Electric HOME Electric Status Beautiful 3 0 ♥
1 Fire Punch 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
1 Quick Attack 40 100% 30 Type Normal HOME Normal Physical Cool 3 0 ♥
1 Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
1 Thunder Shock 40 100% 30 Type Electric HOME Electric Special Cool 4 0 ♥
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
5 Thunder Shock 40 100% 30 Type Electric HOME Electric Special Cool 4 0 ♥
8 Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
12 Swift 60 —% 20 Type Normal HOME Normal Special Cool 2 0 ♥
15 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
19 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
22 Electro Ball 100% 10 Type Electric HOME Electric Special Cool 3 0 ♥
26 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
29 Thunder Punch 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
36 Discharge 80 100% 15 Type Electric HOME Electric Special Beautiful 2 2 ♥
42 Screech 85% 40 Type Normal HOME Normal Status Clever 3 0 ♥
49 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
55 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
62 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Tough 4 4 ♥
65 Electric Terrain —% 10 Type Electric HOME Electric Status Clever 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1BW
1
Fire Punch 75 100% 15 Type Fire HOME Fire Physical
1BW
1
Quick Attack 40 100% 30 Type Normal HOME Normal Physical
1BW
1
Leer 100% 30 Type Normal HOME Normal Status
1BW
1
ThunderShock 40 100% 30 Type Electric HOME Electric Special
1BW
1
Low Kick 100% 20 Type Fighting HOME Fighting Physical
6BW
5
ThunderShock 40 100% 30 Type Electric HOME Electric Special
11BW
8
Low Kick 100% 20 Type Fighting HOME Fighting Physical
16BW
12
Swift 60 —% 20 Type Normal HOME Normal Special
21BW
15
Shock Wave 60 —% 20 Type Electric HOME Electric Special
N/ABW
19
Thunder Wave 100% 20 Type Electric HOME Electric Status
32BW
22
Electro Ball 100% 10 Type Electric HOME Electric Special
26BW
26
Light Screen —% 30 Type Psychic HOME Psychic Status
38BW
29
ThunderPunch 75 100% 15 Type Electric HOME Electric Physical
44BW
36
Discharge 80 100% 15 Type Electric HOME Electric Special
56BW
42
Screech 85% 40 Type Normal HOME Normal Status
50BW
49
Thunderbolt 95 100% 15 Type Electric HOME Electric Special
62BW
55
Thunder 120 70% 10 Type Electric HOME Electric Special
68BW
62
Giga Impact 150 90% 5 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Fire Punch 75 100% 15 Type Fire HOME Fire Physical Beauty 2
1 Quick Attack 40 100% 30 Type Normal HOME Normal Physical Cool 2
1 Leer 100% 30 Type Normal HOME Normal Status Cool 2
1 ThunderShock 40 100% 30 Type Electric HOME Electric Special Cool 3
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 3
7 ThunderShock 40 100% 30 Type Electric HOME Electric Special Cool 3
10 Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 3
16 Swift 60 —% 20 Type Normal HOME Normal Special Cool 2
19 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
25 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
28 ThunderPunch 75 100% 15 Type Electric HOME Electric Physical Cool 2
37 Discharge 80 100% 15 Type Electric HOME Electric Special Cool 2
43 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
52 Screech 85% 40 Type Normal HOME Normal Status Smart 2
58 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
67 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM35 Flamethrower 90 100% 15 Type Fire HOME Fire Special
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM35 Flamethrower 90 100% 15 Type Fire HOME Fire Special Beautiful 4 0 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical Clever 2 3 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 4 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Tough 4 4 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special Cool 4 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical Tough 6 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM35 Flamethrower 95 100% 15 Type Fire HOME Fire Special
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM47 Low Sweep 60 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 1
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 2
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Smart 1
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 3
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM35 Flamethrower 95 100% 15 Type Fire HOME Fire Special Beauty 2
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical Smart 2
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 0
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 2
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Beauty 2
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 3
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
HM08 Rock Climb 90 85% 20 Type Normal HOME Normal Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

To see the Egg Moves that Electivire can learn, refer to Elekid.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Dual Chop USUM 40 90% 15 Type Dragon HOME Dragon Physical
Electroweb USUM 55 95% 15 Type Electric HOME Electric Special
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Low Kick USUM 100% 20 Type Fighting HOME Fighting Physical
Magnet Rise USUM —% 10 Type Electric HOME Electric Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Stomping Tantrum USUM 75 100% 10 Type Ground HOME Ground Physical
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Dual Chop ORAS 40 90% 15 Type Dragon HOME Dragon Physical Tough 2 1 ♥
Electroweb ORAS 55 95% 15 Type Electric HOME Electric Special Beautiful 2 1 ♥
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Low Kick ORAS 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Magnet Rise ORAS —% 10 Type Electric HOME Electric Status Clever 2 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Covet  60 100% 40 Type Normal HOME Normal Physical
Dual Chop  40 90% 15 Type Dragon HOME Dragon Physical
Electroweb  55 95% 15 Type Electric HOME Electric Special
Fire Punch  75 100% 15 Type Fire HOME Fire Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Low Kick  100% 20 Type Fighting HOME Fighting Physical
Magnet Rise  —% 10 Type Electric HOME Electric Status
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Fire Punch  75 100% 15 Type Fire HOME Fire Physical Beauty 2
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Helping Hand  —% 10 Type Normal HOME Normal Status Smart 1
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Low Kick HGSS 100% 20 Type Fighting HOME Fighting Physical Tough 3
Magnet Rise  —% 10 Type Electric HOME Electric Status Cute 2
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Signal Beam  75 100% 15 Type Bug HOME Bug Special Beauty 0
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Supporting[]

Minor[]

Trivia[]

  • Electivire's debut episode number is the same as its National Pokédex Number; 466.

Origin[]

Electivire is based on a gorilla or orangutan and possibly Bigfoot or a Yeti. Its antennae are based on Tesla coils, and the circular symbol on its back resembles an electrical outlet.

Etymology[]

Electivire is a portmanteau of electric and live wire (a wire that has electricity flowing through it).

Erekiburu is a portmanteau of electric and cable or brutal.

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 110. Scholastic. ISBN 978-0-545-79566-1.
Advertisement