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Changes: Earthquake

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m (Move that can make a combo: clean up, typos fixed: anyting → anything)
(Gallery)
 
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==Weaknesses and strengths==
 
==Weaknesses and strengths==
*Double Damage on a Pokémon that is underground, meaning if a Pokémon is using the move dig, it does more damage than usual.
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*Double Damage on a Pokémon that is underground, meaning if a Pokémon is using the move [[Dig]], it does more damage than usual.
 
*Earthquake has no effect on {{type|Flying}}-type Pokémon, [[Levitate|Levitating]] Pokémon and Pokémon using [[Magnet Rise]].
 
*Earthquake has no effect on {{type|Flying}}-type Pokémon, [[Levitate|Levitating]] Pokémon and Pokémon using [[Magnet Rise]].
   
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*[[Gravity]]: All flying, levitating Pokémon can be attacked with ground type moves, in addition it cancels and negates the moves [[Bounce]], [[Fly]], [[Splash]], and [[Magnet Rise]], making Earthquake attack all Pokémon, except the ones using [[Protect]], [[Detect]], [[Dive]], and [[Shadow Force]] and the ones that have the ability [[Wonder Guard]]
 
*[[Gravity]]: All flying, levitating Pokémon can be attacked with ground type moves, in addition it cancels and negates the moves [[Bounce]], [[Fly]], [[Splash]], and [[Magnet Rise]], making Earthquake attack all Pokémon, except the ones using [[Protect]], [[Detect]], [[Dive]], and [[Shadow Force]] and the ones that have the ability [[Wonder Guard]]
 
*You can make a double battle combo with 1 of your partner's Pokémon if they're a type weak to Ground moves. Let them use Protect, Magnet Rise, or anything protecting them from ground moves and then use Earthquake. It should hit the opponents Pokémon hard, and your partner will stay protected.
 
*You can make a double battle combo with 1 of your partner's Pokémon if they're a type weak to Ground moves. Let them use Protect, Magnet Rise, or anything protecting them from ground moves and then use Earthquake. It should hit the opponents Pokémon hard, and your partner will stay protected.
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==Gallery==
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<gallery>
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Nero Earthquake.png
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Ash Phanpy Earthquake.png
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Flint Golem Earthquake.png
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</gallery>

Latest revision as of 05:29, August 13, 2014

Earthquake
Earthquake
(じしん Earthquake)
Generation: I
Battle Data
Type: Type Ground
Category Type Physical
Power: 100
Accuracy: 100%
PP: 10
Affects: Selected target
Secondary Effect: Hits everyone on the field
Priority: 0
Contact: No
Affected by
Magic Coat: No
BrightPowder: Yes
Protect/Detect: Yes
Snatch: No
King's Rock: Yes
Contest data
Pokémon Contests (RSE)
Type: Type Tough
Appeal: 1
Jam: 3 ♥♥♥
Super Contests (DPPt)
Type: Type Tough
Appeal: 2 ♥♥
Earthquake (Japanese: じしん Earthquake) is Ground-type non-contact move that was introduced in Generation I.

EffectEdit

In battle, the user sets off an earthquake that strikes every Pokémon around it. Smashes a tail, foot, or fist into the ground, causing an earthquake.

Weaknesses and strengthsEdit

  • Double Damage on a Pokémon that is underground, meaning if a Pokémon is using the move Dig, it does more damage than usual.
  • Earthquake has no effect on Flying-type Pokémon, Levitating Pokémon and Pokémon using Magnet Rise.

Move that can make a comboEdit

  • Gravity: All flying, levitating Pokémon can be attacked with ground type moves, in addition it cancels and negates the moves Bounce, Fly, Splash, and Magnet Rise, making Earthquake attack all Pokémon, except the ones using Protect, Detect, Dive, and Shadow Force and the ones that have the ability Wonder Guard
  • You can make a double battle combo with 1 of your partner's Pokémon if they're a type weak to Ground moves. Let them use Protect, Magnet Rise, or anything protecting them from ground moves and then use Earthquake. It should hit the opponents Pokémon hard, and your partner will stay protected.

GalleryEdit

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