Line 54: | Line 54: | ||
Which would be enough to wipe out Piplup. |
Which would be enough to wipe out Piplup. |
||
+ | {{Stub}} |
||
− | {{Stub}}The calculations on the bottom may not corrospond to the formulas given on the top. |
||
[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |
Revision as of 07:14, 16 December 2012
This article or section requires a cleanup in order to meet the Pokémon Wiki's quality standards. Reason: Unknown Please consider editing this page to improve it. |
Damage calculation is the calculation used to determine the damage done by a Pokémon. Only Experts should manually calculate the formula, but it would help you estimate move damage.
Calculation
Calculate the values:
A=(2 x Level + 10)/250
Where Level would be Attacking Pokémon's level.
B=Attack/Defense
Where Attack is Attack or Special ATK of Atking Pokémon
And Defense is Defense or Special DEF of DEFing Pokémon.
C=Base Power of Move
MOD= STAB x Type x Critical x Others x Rand Value 0.85-1.00
STAB is 1.5x if move is same type as user and 1x if other type
Type is Type Effectiveness= 2x for Super Effective, 0.5x for Not So Effective and 0x for No Effect
Critical is Critical hit= Critical Hit x2 Normal x1
Others is Other Conditions. Input them manually
Rand is Random Value. Minimum damage calculation is 0.85x Maximum Damage is 1x. Remember it is Random
Calculate the formula below based on Values above.
(A x B x C) + 2 x MOD
Example=
Imagine if a Turtwig at Lvl 100 had Sp Atk 200, Sp Def 200 and HP 400
It uses Leaf Storm(140 Base) against Piplup at Lvl 90 SP Atk 194,Sp Def 190 and HP 380
Formula is
A=2 x 100/250 = 0.8
B=200/190 =1.052(Rounded up)
C=140
MOD = 1.5 x 2x 2x(critical)1x 0.85(Minimum Damage)=5.1
0.8 x1.052 x140 x5.1=600.90=601
Which would be enough to wipe out Piplup.