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{{Move Infobox|
'''Confuse Ray''' is a {{Type|Ghost}} type move that was introduced in [[Generation I]].
 
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japanese=あやしいひかり Bewitching Light|
 
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generation=I|
 
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type=Ghost|
 
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category=Status|
==Effect==
 
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power=_|
 
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accuracy=100|
This is a Status move. It may confuse the foe.
 
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pp=10|
 
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affects=One foe|
 
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secondary=|
 
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priority=|
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contact=0|
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magiccoat=1|
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brightpowder=0|
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detect=1|
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snatch=0|
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kingsrock=0|
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contesttype=Smart|
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appeal=3|
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jam=0|
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appeal2=2|
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}}
 
'''Confuse Ray''' is a {{Type|Ghost}}-type move that was introduced in [[Generation I]]. It confuses the target with a 100% accuracy of doing so.
   
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The only way this can fail is when the target has Substitute,is already confused or has the ability [[Own Tempo]].
   
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==Gallery==
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<gallery>
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Captain Haunter Confuse Ray.png
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Spoink Confuse Ray.png
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Confuse Ray.png
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Mismagius_Confuse_Ray.png
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Doyle_Solosis_Confuse_Ray.png
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</gallery>
 
{{Stub}}
 
{{Stub}}
[[Category:Moves]]
 
[[Category:Ghost-type moves]]
 
[[Category: Articles needing more information]]
 
[[Category:Missing Image]]
 
[[Category:Status moves]]
 
[[Category:Moves not affected by Magic Coat]]
 
[[Category:Moves not affected by Snatch]]
 
[[Category:Moves affected by Detect or Protect]]
 
[[Category:Moves not affected by King's Rock]]
 
[[Category:Moves not affected by Bright Powder]]
 

Revision as of 08:31, 17 March 2014

Confuse Ray

Generation: I
Battle Data
Type: Type Ghost
Category Status
Power: _
Accuracy: 100
PP: 10, max: ?
Affects: One foe
Secondary Effect:
Priority:
Contact: No
Contest Data
Contests (RSE)
Type: Smart
Appeal: 3 ♥♥♥
Jam: 0
Super Contests (DPPt)
Type: Smart
Appeal: 2 ♥♥
Contest Spectaculars (ORAS)
Type: Smart
Appeal:
Jam:
{

Confuse Ray is a Ghost-type move that was introduced in Generation I. It confuses the target with a 100% accuracy of doing so.

The only way this can fail is when the target has Substitute,is already confused or has the ability Own Tempo.

Gallery

173Cleffa
Stub!
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