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Chinchou

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Type
Water/Electric  
Species Angler Pokémon
Abilities Volt Absorb
Illuminate
Water Absorb (Dream World)
Pokédex
Crobat ← 170 → Lanturn
Kanto N/A Johto N/A
Hoenn N/A Sinnoh N/A
Unova N/A Kalos N/A
Evolves From None
Evolves Into [[Lanturn]]
'Chinchou'
170
(チョンチー Chonchii)
170Chinchou
[[Generation II]]
Evolutionary Line
No evolution line
Gender
50% ♂ / 50 % ♀
Weight Height
Pokédex Color Egg Group
Blue
Body Style Footprint
F170
Cry

Chinchou (Japanese: チョンチー Chonchii) is a Water/Electric-type Pokémon introduced in Generation II. The Chinchou family is unique because of their ability, Volt Absorb, being the only Water-types able to have it.

Appearance

Chinchou resembles a small deep-sea fish with an oval-shaped body, two small fin-like arms, a pair of stubby legs, and two long antennas tipped with a yellow bulb-shaped sac. Chinchou also has two yellow eyes, each with a proton-shaped pupil.

Behavior

Chinchou can release negatively charged electricity from its antennas as means of hunting, self-defense, and communication.

Special abilities

Chinchou has the abilities Volt Absorb and Illuminate. Volt Absorb heals Chinchou's HP by a quarter when hit by an electric-type move. Illuminate increases the rate of encountering wild Pokémon if Chinchou is placed in the first slot of your party.

Evolution

Chinchou evolves into Lanturn at level 27.

In the anime

Several Chinchou played a very minor part in Pokémon Ranger and the Temple of the Sea, they helped destroy The Phantom's ship by overpowering and destroying his electrical equipment.

Game info

Game locations

Chinchou Locations
Version(s) Location Rarity
Gold/Silver Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island Common
Crystal Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island Common
Ruby/ Sapphire Underwater Common
Emerald Underwater Common
Diamond/ Pearl Route 220 (fishing) Uncommon
Platinum Route 220 (fishing) Very Rare
HeartGold/SoulSilver Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island Common
Black/White Route 18, Driftveil City Uncommon


Side game locations

Chinchou Locations
Game(s) Location
Pokémon Pinball Ruby & Sapphire Hatch from egg
Pokémon Trozei! Secret Storage 12,
Endless Level 9,
Trozei Battle,
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Silver Trench (70F-79F)
Explorers of Time & Explorers of Darkness Miracle Sea (B1F-B18F)
Deep Miracle Sea (B1F-B3F)
Pokémon Ranger: Shadows of Almia Puel Sea


Pokédex entries

Pokédex Entries
Gold
It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Silver
On the dark ocean floor, its only means of communication is its constantly flashing lights.
Crystal
Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
Ruby
Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
Sapphire
Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon's cells create so much electrical power, it even makes itself tingle slightly.
Emerald
When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight's reach.
FireRed
On the dark ocean floor, its only means of communication is its constantly flashing lights.
LeafGreen
It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Diamond
It discharges positive and negative electricity from its antenna tips to shock its foes.
Pearl
It discharges positive and negative electricity from its antenna tips to shock its foes.
Platinum
It discharges positive and negative electricity from its antenna tips to shock its foes.
HeartGold
It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
SoulSilver
On the dark ocean floor, its only means of communication is its constantly flashing lights.
Black
It discharges positive and negative electricity from its antenna tips to shock its foes.
White
It discharges positive and negative electricity from its antenna tips to shock its foes.
Black 2
It discharges positive and negative electricity from its antenna tips to shock its foes.
White 2
It discharges positive and negative electricity from its antenna tips to shock its foes.
X
Y


Learnset

Generation II

Main article: Chinchou/Learnset Generation II


Generation III

Main article: Chinchou/Learnset Generation III


Generation IV

Main article: Chinchou/Learnset Generation IV


Generation V

Leveling Generation VI
Level Move Power Accuracy PP Type Category
1 Supersonic 55% 20 Normal [[Move#Status Status

]]

1 Bubble 20 100% 30 Water [[Move#Special Special

]]

6 Thunder Wave 100% 20 Electric [[Move#Status Status

]]

9 Flail ?? 100% 15 Normal [[Move#Physical Physical

]]

12 Confuse Ray 100% 10 Ghost [[Move#Status Status

]]

17 Water Gun 40 100% 25 Water [[Move#Special Special

]]

20 Spark 65 100% 20 Electric [[Move#Physical Physical

]]

23 Take Down 90 85% 20 Normal [[Move#Physical Physical

]]

28 Electro Ball ?? 100% 10 Electric [[Move#Special Special

]]

31 BubbleBeam 65 100% 20 Water [[Move#Special Special

]]

34 Signal Beam 75 100% 15 Bug [[Move#Special Special

]]

39 Discharge 80 100% 15 Electric [[Move#Special Special

]]

42 Aqua Ring —% 20 Water [[Move#Status Status

]]

45 Hydro Pump 120 80% 5 Water [[Move#Special Special

]]

50 Charge —% 20 Electric [[Move#Status Status

]]

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Trivia

  • Chinchou and its evolution are currently the only Electric/Water type Pokémon.

References


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