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Charmeleon

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Charmeleon

(リザード Lizardo)

General
National Dex: #005
Evolves From: Charmander
Evolves Into: Charizard
Generation: Generation I
Pronunciation: math
Base Stats
HP: 58
Attack: 64
Defense: 58
Special Atk: 80
Special Def: 65
Speed: 80
Biological Details
Species: Flame Pokémon
Type(s): Fire
Height: 3'07"
Weight: 41.9 lbs.
Abilities:
Pokédex Color: Red
Gender: 12.5% ♀/ 87.5% ♂

Charmeleon (リザード Lizardo) is a Fire-type Pokémon that evolves form of Charmander starting at Level 16. Starting at level 36, it can evolve into a Charizard.


Contents

[edit] Appearance

Charmeleon is a small, bipedal, dinosaur-like Pokémon with an appearance similar to that of its pre-evolved form Charmander. Charmeleon have a much darker skin color then its pre-evolved form, along with a larger structure and claws. Another difference is the horn-like protrusion on the back of its head, similar to that of ornithopods. It still retains the flame however, on the end of its tail.


[edit] Special Abilities

Charmeleon like its other forms, can breathe fire. It's powers though, are much more powerful than Charmander's.


[edit] In Anime

Ash Ketchum owned a Charmeleon, early on in his travels. His Charmeleon had evolved from a Charmander, but it was very much unlike its pre-evolved form. Unlike the obedient Charmander, Charmeleon was rebellious and never listened to Ash's commands, even attacking Ash some of the times. It only spent three episodes as a Charmeleon, March of the Exeggutor Squad, The Problem with Paras, and Attack of the Prehistoric Pokemon. Since it evolved from a Charmander in a Charmeleon in March of the Exeggutor Squad and from Charmeleon into a Charizard, it only had one episode.

Ritchie's Charmeleon is seen A Parent Trapped, A Promise is a Promise, Oak-Napped, and Celebi & Joy!

In the Pokémon movie Pokémon 4Ever, it is revealed that Professor Oak had a Charmeleon as a kid.


[edit] In Game

Charmeleon first appeared in the original Pokémon games.

Charmeleon can only be obtained evolving a Charmander starting at level 16.


[edit] Pokédex Entries

Pokédex Entries
Red
Blue
When it swings its burning tail, it elevates the temperature to unbearably high levels.
Yellow
Tough fights could excite this Pokémon. When excited, it may blow out bluish-white flames.
Gold
It is very hot-headed by nature, so it constantly seeks opponents. It calms down only when it wins.
Silver
It has a barbaric nature. In battle, it whips its fiery tail around and slashes away with sharp claws.
Crystal
If it becomes agitated during battle, it spouts intense flames, incinerating its surroundings.
Ruby
Charmeleon mercilessly destroys its foes using its sharp claws. If it encounters a strong foe, it turns aggressive. In this excited state, the flame at the tip of its tail flares with a bluish white color.
Sapphire
Charmeleon mercilessly destroys its foes using its sharp claws. If it encounters a strong foe, it turns aggressive. In this excited state, the flame at the tip of its tail flares with a bluish white color.
Emerald
Without pity, its sharp claws destroy foes. If it encounters a strong enemy, it becomes agitated, and the flame on its tail flares with a bluish white color.
FireRed
It lashes about with its tail to knock down its foe. It then tears up the fallen opponent with sharp claws.
LeafGreen
When it swings its burning tail, it elevates the air temperature to unbearably high levels.
Diamond
In the rocky mountains where Charmeleon live, their fiery tails shine at night like stars.
Pearl
In the rocky mountains where Charmeleon live, their fiery tails shine at night like stars.
Platinum
In the rocky mountains where Charmeleon live, their fiery tails shine at night like stars.



[edit] Learnset

[edit] Generation I

[edit] Leveling
Leveling
Move Type Level Pwr. Acc. PP
Scratch Normal Inherited 40 100% 35
Growl Normal Inherited 100% 40
Ember Fire Inherited 40 100% 25
Leer Normal Inherited 100% 30
Rage Normal 24 20 100% 20
Slash Normal 33 70 100% 20
Flamethrower Fire 42 95 100% 15
Fire Spin Fire 56 15 70% 15
*Bold indicates a move which receives STAB


[edit] TMs/HMs
TMs/HMs
Move Type # Pwr. Acc. PP
Mega Punch Normal TM01 80 85% 20
Swords Dance Normal TM03 —% 30
Mega Kick Normal TM05 120 75% 5
Toxic Poison TM06 85% 10
Body Slam Normal TM08 85 100% 15
Take Down Normal TM09 90 85% 20
Double-Edge Normal TM10 120 100% 15
Submission Fighting TM17 80 80% 25
Counter Fighting TM18 100% 20
Seismic Toss Fighting TM19 100% 20
Rage Normal TM20 20 100% 20
Dragon Rage Dragon TM23 100% 10
Dig Ground TM28 100 100% 10
Mimic Normal TM31 —% 10
Double Team Normal TM32 —% 15
Reflect Psychic TM33 —% 20
Bide Normal TM34 —% 10
Fire Blast Fire TM38 120 85% 5
Swift Normal TM39 60 % 20
Skull Bash Normal TM40 100 100% 15
Rest Psychic TM44 —% 10
Substitute Normal TM50 —% 10
Cut Normal HM01 50 95% 30
Strength Normal HM04 80 100% 15
*Bold indicates a move which receives STAB


[edit] Generation II

[edit] Leveling
Leveling
Move Type Level Pwr. Acc. PP
Scratch Normal Inherited 40 100% 35
Growl Normal Inherited 100% 40
Ember Fire Inherited 40 100% 25
Smokescreen Normal Inherited 100% 20
Rage Normal 20 20 100% 20
Scary Face Normal 27 90% 10
Flamethrower Fire 34 95 100% 15
Slash Normal 41 70 100% 20
Dragon Rage Dragon 48 100% 10
Fire Spin Fire 55 15 70% 15
*Bold indicates a move which receives STAB


[edit] TMs/HMs
TMs/HMs
Move Type # Pwr. Acc. PP
DynamicPunch Fighting TM01 100 50% 5
Headbutt Normal TM02 70 100% 15
Curse ??? TM03 —% 10
Toxic Poison TM06 85% 10
Rock Smash Fighting TM08 20 100% 15
Hidden Power Normal TM10 100% 15
Sunny Day Fire TM11 —% 5
Snore Normal TM13 40 100% 15
Protect Normal TM17 —% 10
Endure Normal TM20 —% 10
Frustration Normal TM21 100% 20
Iron Tail Steel TM23 100 75% 15
DragonBreath Dragon TM24 60 100% 20
Return Normal TM27 100% 20
Dig Ground TM28 60 100% 10
Mud-Slap Ground TM31 20 100% 10
Double Team Normal TM32 —% 15
Swagger Normal TM34 90% 15
Sleep Talk Normal TM35 —% 10
Fire Blast Fire TM38 120 85% 5
Swift Normal TM39 60 —% 20
Defense Curl Normal TM40 —% 40
Rest Psychic TM44 —% 10
Attract Normal TM45 100% 15
Fire Punch Fire TM48 75 100% 15
Fury Cutter Bug TM49 10 95% 30
Cut Normal HM01 50 95% 30
Strength Normal HM04 80 100% 15
*Bold indicates a move which receives STAB


[edit] Breeding
Breeding
Move Type Pwr. Acc. PP
AncientPower Rock 60 100% 5
Beat Up Dark 10 100% 10
Belly Drum Normal —% 10
Bite Dark 60 100% 25
Outrage Dragon 90 100% 15
Rock Slide Rock 70 90% 10
*Bold indicates a move which receives STAB


[edit] Tutoring
Tutoring
Move Type Pwr. Acc. PP
Flamethrower(C) Fire 95 100% 15
*Bold indicates a move which receives STAB


[edit] Generation III

[edit] Leveling
Leveling
Move Type Level Pwr. Acc. PP Contest Appeal Jam
Scratch Normal Inherited 40 100% 35 Tough 4 0
Growl Normal Inherited 100% 40 Cute 2 0
Ember Fire Inherited 40 100% 25 Beauty 4 0
Smokescreen Normal Inherited(RSE) or 20(FRLG) 100% 20 Smart 3 0
Metal Claw(FRLG) Steel Inherited 100% 20 Cool 4 0
Rage(RSE) Normal 20 20 100% 20 Cool 3 0
Scary Face Normal 27 90% 10 Tough 2 1
Flamethrower Fire 34 95 100% 15 Beauty 4 0
Slash Normal 41 70 100% 20 Cool 3 0
Dragon Rage Dragon 48 100% 10 Cool 1 0
Fire Spin Fire 55 15 70% 15 Beauty 3 0
*Bold indicates a move which receives STAB


[edit] TMs/HMs
TMs/HMs
Move Type # Pwr. Acc. PP Contest Appeal Jam
Focus Punch Fighting TM01 150 100% 20 Tough 3 0
Dragon Claw Dragon TM02 80 100% 15 Cool 2 1
Toxic Poison TM06 85% 10 Smart 3 0
Hidden Power Normal TM10 100% 15 Smart 3 0
Sunny Day Fire TM11 —% 5 Beauty 1 0
Protect Normal TM17 —% 10 Cute 1 0
Frustration Normal TM21 100% 20 Cute 1 0
Iron Tail Steel TM23 100 75% 15 Cool 1 4
Return Normal TM27 100% 20 Cute 1 0
Dig Ground TM28 60 100% 10 Smart 1 0
Brick Break Fighting TM31 75 100% 15 Cool 1 4
Double Team Normal TM32 —% 15 Cool 2 0
Flamethrower Fire TM35 95 100% 15 Beauty 4 0
Fire Blast Fire TM38 120 85% 5 Beauty 4 0
Aerial Ace Flying TM40 60 —% 20 Cool 2 0
Facade Normal TM42 70 100% 20 Cute 2 0
Secret Power Normal TM43 70 100% 20 Smart 1 0
Rest Psychic TM44 —% 10 Cute 2 0
Attract Normal TM45 100% 15 Cute 2 0
Overheat Fire TM50 140 90% 5 Beauty 6 0
Cut Normal HM01 50 95% 30 Cool 2 1
Strength Normal HM04 80 100% 15 Tough 2 1
Rock Smash Fighting HM06 20 100% 15 Tough 1 3
*Bold indicates a move which receives STAB


[edit] Breeding
Breeding
Move Type Pwr. Acc. PP Contest Appeal Jam
AncientPower Rock 60 100% 5 Tough 1 0
Beat Up Dark 10 100% 10 Smart 2 1
Belly Drum Normal —% 10 Cute 1 0
Bite Dark 60 100% 25 Tough 1 3
Crunch Dark 80 100% 15 Tough 1 4
Dragon Dance Dragon —% 20 Cool 1 0
Metal Claw Steel 100% 20 Cool 4 0
Outrage Dragon 90 100% 15 Cool 4 4
Rock Slide Rock 75 90% 10 Tough 1 3
Swords Dance Normal —% 30 Beauty 1 0
*Bold indicates a move which receives STAB


[edit] Tutoring
Tutoring
Move Type Pwr. Acc. PP Contest Appeal Jam
Body Slam Normal 85 100% 15 Tough 1 4
Counter Fighting 100% 20 Tough 2 0
Defense Curl(E) Normal —% 40 Cute 2 0
Double-Edge Normal 120 100% 15 Tough 6 0
DynamicPunch(E) Fighting 100 50% 5 Cool 2 1
Endure(E) Normal —% 10 Tough 2 0
Fire Punch(E) Fire 75 100% 15 Beauty 4 0
Fury Cutter(E) Bug 10 95% 30 Cool 3 0
Mega Kick Normal 120 75% 5 Cool 4 0
Mega Punch Normal 80 85% 20 Tough 4 0
Mimic Normal —% 20 Cute 1 0
Mud-Slap(E) Ground 20 100% 10 Cute 2 1
Rock Slide Rock 75 90% 10 Tough 1 3
Seismic Toss Fighting 100% 20 Tough 2 1
Sleep Talk(E) Normal —% 10 Cute 3 0
Snore(E) Normal 40 100% 15 Cute 4 0
Substitute Normal —% 10 Smart 2 0
Swagger(E) Normal 90% 15 Cute 2 0
Swift(E) Normal 60 —% 20 Cool 2 0
Swords Dance Normal —% 30 Beauty 1 0
*Bold indicates a move which receives STAB


[edit] Generation IV

[edit] Leveling
Leveling
Move Type Cat. Level Pwr. Acc. PP SC Appeal
Scratch Normal Physical Inherited 40 100% 35 Tough 3
Growl Normal Status Inherited 100% 40 Cute 2
Ember Fire Special Inherited 40 100% 25 Beauty 3
Smokescreen Normal Status Inherited 100% 20 Smart 2
Dragon Rage Dragon Special Inherited or 17 100% 10 Cool 3
Scary Face Normal Status 21 90% 10 Tough 2
Fire Fang Fire Physical 28 65 95% 15 Beauty 3
Slash Normal Physical 32 70 100% 20 Cool 3
Flamethrower Fire Special 39 95 100% 15 Beauty 2
Fire Spin Fire Special 43 15 70% 15 Beauty 0
*Bold indicates a move which receives STAB


[edit] TMs/HMs
TMs/HMs
Move Type Cat. # Pwr. Acc. PP SC Appeal
Focus Punch Fighting Physical TM01 150 100% 20 Tough 1
Dragon Claw Dragon Physical TM02 80 100% 15 Cool 2
Toxic Poison Status TM06 85% 10 Smart 2
Hidden Power Normal Special TM10 100% 15 Smart 1
Sunny Day Fire Status TM11 —% 5 Beauty 2
Protect Normal Status TM17 —% 10 Cute 0
Frustration Normal Physical TM21 100% 20 Cute 2
Iron Tail Steel Physical TM23 100 75% 15 Cool 2
Return Normal Physical TM27 100% 20 Cute 2
Dig Ground Physical TM28 80 100% 10 Smart 1
Brick Break Fighting Physical TM31 75 100% 15 Cool 3
Double Team Normal Status TM32 —% 15 Cool 2
Flamethrower Fire Special TM35 95 100% 15 Beauty 2
Fire Blast Fire Special TM38 120 85% 5 Beauty 2
Rock Tomb Ground Physical TM39 50 80% 10 Smart 2
Aerial Ace Flying Physical TM40 60 —% 20 Cool 2
Facade Normal Physical TM42 70 100% 20 Cute 2
Secret Power Normal Physical TM43 70 100% 20 Smart 2
Rest Psychic Status TM44 —% 10 Cute 0
Attract Normal Status TM45 100% 15 Cute 2
Overheat Fire Special TM50 140 90% 5 Beauty 2
Fling Dark Physical TM56 100% 10 Tough 1
Endure Normal Status TM58 —% 10 Tough 2
Will-O-Wisp Fire Status TM61 75% 15 Beauty 2
Shadow Claw Ghost Physical TM65 75 100% 15 Cute 2
Swords Dance Normal Status TM75 —% 30 Beauty 1
Captivate Normal Status TM78 100% 20 Beauty 2
Rock Slide Rock Physical TM80 75 90% 10 Tough 3
Sleep Talk Normal Status TM82 —% 10 Cute 3
Natural Gift Normal Physical TM83 100% 15 Cool 2
Swagger Normal Status TM87 90% 15 Cute 2
Substitute Normal Status TM90 —% 10 Smart 1
Cut Normal Physical HM01 50 95% 30 Cool 3
Strength Normal Physical HM04 80 100% 15 Tough 3
Rock Smash Fighting Physical HM06 40 100% 15 Tough 2
*Bold indicates a move which receives STAB


[edit] Breeding
Breeding
Move Type Pwr. Acc. PP Contest Appeal Jam
AncientPower Rock Special 60 100% 5 Tough 1
Beat Up Dark Physical 10 100% 10 Smart 2
Belly Drum Normal Status —% 10 Cute 0
Bite Dark Physical 60 100% 25 Tough 3
Counter(HGSS) Fighting Physical 100% 20 Tough 2
Crunch Dark Physical 80 100% 15 Tough 2
Dragon Dance Dragon Status —% 20 Cool 0
Dragon Rush Dragon Physical 100 75% 10 Cool 2
Flare Blitz Fire Physical 120 100% 15 Smart 2
Metal Claw Steel Phsyical 100% 20 Cool 2
Outrage Dragon Physical 90 100% 15 Cool 2
Rock Slide Rock Physical 70 90% 10 Tough 3
Swords Dance Normal Status —% 30 Beauty 0
*Bold indicates a move which receives STAB


[edit] Tutoring
Tutoring
Move Type Cat. Pwr. Acc. PP SC Appeal
Fire Punch(PtHGSS) Fire Physical 75 100% 15 Beauty 2
Fury Cutter(PtHGSS) Bug Physical 10 95% 30 Cool 2
Headbutt(HGSS) Normal Physical 70 100% 15 Tough 3
Heat Wave(PtHGSS) Fire Special 100 90% 10 Beauty 2
Mud-Slap(PtHGSS) Ground Special 20 100% 10 Cute 3
Snore(PtHGSS) Normal Special 40 100% 15 Cute 3
Swift(PtHGSS) Normal Special 60 —% 20 Cool 2
ThunderPunch(PtHGSS) Electric Physical 75 100% 15 Cool 2
*Bold indicates a move which receives STAB


[edit] Strategy

Since Charmeleon's Special Attack is about 25% higher than its physical Attack, it is best by far using fire moves than anything else. Defensively, it's Special Defense is about 12% higher than it's Physical, it is better on Pokémon using special attack types than physical. It is weak to Water, Ground and Rock, and resistant to Bug, Fire, Grass, Ice (Not in Red, Blue and Yellow) and Steel.

If you need to fight a Charmeleon, the use the following chart (the number in the parenthesies - the actual damage/physuical damage without weakness/resistance ratio: multiply the number by the base damage of the move and the attack/special attack of the attacking Pokémon - and the bigger the result, the more damage the move will do):

  1. Ground, Rock - (2)
  2. Water - (1.78)
  3. Fighting, Flying, Ghost, Normal, Poison - (1)
  4. Dark, Dragon, Electric, Ice (Only in Red, Blue and Yellow), Psychic - (0.89)
  5. Bug, Steel - (0.5)
  6. Fire, Grass, Ice (Not in Red, Blue and Yellow) - (0.45)


[edit] Origins

  • -English: Charmeleon's English name comes from combining the words char (burn) and chameleon.
  • -French: "Reptincel" comes form the combination of the words "reptile"(reptile) and "étincelle" (sparkle)


[edit] References