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Carbink (Japanese: メレシー, HepburnMereshii) (CAR-bink[1]) is a Rock/Fairy-type Pokémon introduced in Generation VI.

Biology[]

Physiology[]

Carbink is a small, gray, rock-like creature embedded with many blue crystals. On the top part of its body, Carbink has long, diamond-shaped, ear-like formations on either side of its head, small, bright blue eyes, and a light-blue crystal embedded in the middle of its forehead. The two sections of Carbink's body are separated by a white, collar-like formation. Carbink's underside is rocky and rough with blue crystals protruding from within it.

Behavior[]

Carbink often live in caves or underground. After birth, it is known to sleep for a very long time, up to a million years. They brush one another with their soft manes to prevent themselves from getting tarnishes on their shiny bodies.

Carbink in Kalos and Alola are known to be preyed on by Sableye, who like to eat the jewels on them. Carbink are also attacked by Gabite, who like them for their shiny appearance.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
X and Y Reflection Cave Rare
Omega Ruby and Alpha Sapphire Trade None
Sun and Moon Ten Carat Hill, Vast Poni Canyon Rare
SV
The Indigo Disk
Area Zero Underdepths

Pokédex entries[]

  • X

    Born from the temperatures and pressures deep underground, it fires beams from the stone in its head.

  • Y

    It has slept underground for hundreds of millions of years since its birth. It's occasionally found during the excavation of caves.

  • Omega Ruby

    Born from the temperatures and pressures deep underground, it fires beams from the stone in its head.

  • Alpha Sapphire

    It has slept underground for hundreds of millions of years since its birth. It's occasionally found during the excavation of caves.

  • Sun

    Born from the high temperatures and pressures deep underground, it defends itself by firing beams from the jewel part of its body.

  • Moon

    Although this Pokémon is not especially rare, its glittering, jewel-draped body draws attention from people.

  • Ultra Sun

    Some say that deep beneath the surface of the world, a pack of Carbink live with their queen in a kingdom of jewels.

  • Ultra Moon

    To keep the jewels on their bodies free of tarnish, packs of Carbink use their soft manes to polish one another’s jewels.

  • Sword

    When beset by attackers, Carbink wipes them all out by firing high-energy beams from the gems embedded in its body.

  • Shield

    It's said that somewhere in the world, there's a mineral vein housing a large pack of slumbering Carbink. It's also said that this pack has a queen.

  • Scarlet

    It has slept underground for hundreds of millions of years since its birth. It's occasionally found during the excavation of caves.

  • Violet

    Born from the high temperatures and pressures deep underground, it defends itself by firing beams from the jewel part of its body.


Stats[]

Stats
HP
50
Attack
50
Defense
150
Sp. Atk
50
Sp. Def
150
Speed
50
Total
500

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
1 Harden —% 30 Type Normal HOME Normal Status
5 Rock Throw 50 90% 15 Type Rock HOME Rock Physical
8 Sharpen —% 30 Type Normal HOME Normal Status
12 Smack Down 50 100% 15 Type Rock HOME Rock Physical
18 Reflect —% 20 Type Psychic HOME Psychic Status
21 Stealth Rock —% 20 Type Rock HOME Rock Status
27 Guard Split —% 10 Type Psychic HOME Psychic Status
31 Ancient Power 60 100% 5 Type Rock HOME Rock Special
35 Flail 100% 15 Type Normal HOME Normal Physical
40 Skill Swap —% 10 Type Psychic HOME Psychic Status
46 Power Gem 80 100% 20 Type Rock HOME Rock Special
49 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
50 Moonblast 95 100% 15 Type Fairy HOME Fairy Special
60 Light Screen —% 30 Type Psychic HOME Psychic Status
70 Safeguard —% 25 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Tackle 50 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
1 Harden —% 30 Type Normal HOME Normal Status Tough 2 0 ♥
5 Rock Throw 50 90% 15 Type Rock HOME Rock Physical Tough 4 0 ♥
8 Sharpen —% 30 Type Normal HOME Normal Status Cute 1 0 ♥
12 Smack Down 50 100% 15 Type Rock HOME Rock Physical Tough 2 1 ♥
18 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
21 Stealth Rock —% 20 Type Rock HOME Rock Status Cool 2 0 ♥
27 Guard Split —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
31 Ancient Power 60 100% 5 Type Rock HOME Rock Special Tough 1 0 ♥
35 Flail 100% 15 Type Normal HOME Normal Physical Cute 1 0 ♥
40 Skill Swap —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
46 Power Gem 80 100% 20 Type Rock HOME Rock Special Beautiful 4 0 ♥
49 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
50 Moonblast 95 100% 15 Type Fairy HOME Fairy Special Beautiful 1 4 ♥
60 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
70 Safeguard —% 25 Type Normal HOME Normal Status Beautiful 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM07 Hail —% 10 Type Ice HOME Ice Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical
TM69 Rock Polish —% 20 Type Rock HOME Rock Status
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM74 Gyro Ball 100% 5 Type Steel HOME Steel Physical
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
TM96 Nature Power —% 20 Type Normal HOME Normal Status
TM99 Dazzling Gleam 80 100% 10 Type Fairy HOME Fairy Special
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM07 Hail —% 10 Type Ice HOME Ice Status Beautiful 2 1 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM20 Safeguard —% 25 Type Normal HOME Normal Status Beautiful 2 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2 1 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical Beautiful 8 0 ♥
TM69 Rock Polish —% 20 Type Rock HOME Rock Status Tough 3 0 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
TM74 Gyro Ball 100% 5 Type Steel HOME Steel Physical Cool 1 0 ♥
TM77 Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Clever 3 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM96 Nature Power —% 20 Type Normal HOME Normal Status Beautiful 1 0 ♥
TM99 Dazzling Gleam 80 100% 10 Type Fairy HOME Fairy Special Beautiful 4 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

This Pokémon learns no moves by Breeding.
Breeding Generation VII
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
After You USUM —% 15 Type Normal HOME Normal Status
Ally Switch USUM —% 15 Type Psychic HOME Psychic Status
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Earth Power USUM 90 100% 10 Type Ground HOME Ground Special
Gravity USUM —% 5 Type Psychic HOME Psychic Status
Iron Defense USUM —% 15 Type Steel HOME Steel Status
Magic Coat USUM —% 15 Type Psychic HOME Psychic Status
Magnet Rise USUM —% 10 Type Electric HOME Electric Status
Skill Swap USUM —% 10 Type Psychic HOME Psychic Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Stealth Rock USUM —% 20 Type Rock HOME Rock Status
Stomping Tantrum USUM 75 100% 10 Type Ground HOME Ground Physical
Telekinesis USUM —% 15 Type Psychic HOME Psychic Status
Wonder Room USUM —% 10 Type Psychic HOME Psychic Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
After You ORAS —% 15 Type Normal HOME Normal Status Cute 3 0 ♥
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Earth Power ORAS 90 100% 10 Type Ground HOME Ground Special Beautiful 4 0 ♥
Gravity ORAS —% 5 Type Psychic HOME Psychic Status Clever 2 0 ♥
Iron Defense ORAS —% 15 Type Steel HOME Steel Status Tough 1 0 ♥
Magic Coat ORAS —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
Magnet Rise ORAS —% 10 Type Electric HOME Electric Status Clever 2 0 ♥
Skill Swap ORAS —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Stealth Rock ORAS —% 20 Type Rock HOME Rock Status Cool 2 0 ♥
Wonder Room ORAS —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

3D Models[]

Appearances[]

Trivia[]

  • Carbink and Diancie are the only Pokémon that have the type matchup of Rock/Fairy.
    • Diancie is actually a transformation of Carbink, though not its evolution.
    • Carbink is believed to be Diancie's servant.
  • Carbink is the only Pokémon that is not a starter, mythical, nor legendary to be transfer-only in Pokémon Scarlet and Pokémon Violet

Origin[]

Carbink is based on the mythical fairy Carbuncle, which was first recorded in Jorge Luis Borges' literature "Book of Imaginary Beings", depicted to be a minuscule animal with a jewel or small mirror on its forehead. It also appears to be based on a diamond ore.

Etymology[]

Carbink is a combination of carbuncle, carbon, carat, and tink (the sound of a pickaxe hitting a rock).

Gallery[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 57. Scholastic. ISBN 978-0-545-79566-1.
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