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{{PokémonPrevNext|prev=Skuntank|next=Bronzong}}
 
 
{{PokéBox
 
{{PokéBox
  +
|name =Bronzor
|backcolor={{Steel}}
 
  +
|ja_name =ドーミラー
|border = {{Psychic}}
 
  +
|ja_trans =Doomiraa
|name='''Bronzor'''
 
  +
|ndex =436
|jname=(ドーミラー ''Dohmirror'')
 
  +
|ndexprev =Skuntank
|image=436Bronzor.png
 
  +
|ndexnext =Bronzong
|ndex=436
 
  +
|dexsinnoh =088
|evofrom=None
 
  +
|dexunova ={{tt|250|Only in Black 2 & White 2}}
|evointo=[[Bronzong]]
 
  +
|dexgalar ={{tt|118|Sword & Shield}}/{{tt|087|The Crown Tundra}}
|gen=[[Generation IV]]
 
  +
|dexpaldea ={{tt|153|Scarlet & Violet}}/{{tt|154|The Teal Mask}}
|pronun=<math>BRON-zoar</math>
 
  +
|evointo =Bronzong
|hp=57
 
  +
|gen =Generation IV
|atk=24
 
  +
|species =Bronze Pokémon
|def=86
 
  +
|type =Steel
|satk=24
 
  +
|type2 =Psychic
|sdef=86
 
  +
|metheight =0.5 m
|spd=23
 
  +
|imheight =1'08"
|total=300
 
  +
|metweight =60.5 kg
|species=Bronze Pokémon
 
  +
|imweight =133.4 lbs.
|type={{type|Steel}}/{{type|Psychic}}
 
  +
|ability =[[Levitate]]<br />[[Heatproof]]
|height=<span class="explain" title="0.5 m">1'08"</span>
 
  +
|ha =Heavy Metal
|weight=<span class="explain" title="60.5kg">133.4 lbs</span>
 
  +
|body =01
|ability=[[Levitate]]<br>[[Heatproof]]
 
  +
|egg1 =Mineral
|color=<span style="color:#007700">'''Green'''</span>
 
  +
|color =Green
|gender=<span style="color:gray;">Genderless</span>
 
  +
|evo =[[File:436.png]][[File:437.png|link=Bronzong]]}}
}}
 
  +
{{Nihongo|Bronzor|ドーミラー|Doomiraa}} ({{Respell|BRAWN|zorr}}<ref name="Book">{{Cite|last = Silvestri|first = Cris|month = 7|day = 28|year = 2015|title = Pokémon Deluxe Essential Handbook|publisher = Scholastic|page = 50|isbn = 978-0-545-79566-1|media = book}}</ref>) is a {{Type|Steel}}/{{Type|Psychic}}-[[Types|type]] [[Pokémon (creature)|Pokémon]] introduced in [[Generation IV]].
'''Bronzor''' (Japanese: '''ドーミラー''' ''Dohmirror'') is a {{Type|Steel}}/{{Type|Psychic}}-[[Types|type]] [[Pokémon (species)|Pokémon]]. Implements shaped like Bronzor were discovered in ancient tombs. It is unknown if they are related. There are researchers who believe that this [[Pokémon]] reflected like a mirror in the distant past.
 
   
==Appearance==
+
==Biology==
  +
===Physiology===
Bronzor is a simple, round and flat [[Pokémon]]. It has piercing yellow eyes. Despite being called the 'Bronze Pokémon' by the [[Pokédex]], Bronzor is blue; while real bronze is normally brown. [[Mars]] and [[Jupiter]] from [[Team Galactic]] have that [[Pokémon]].
 
  +
Bronzor is a simple, round and flat [[Pokémon (creature)|Pokémon]]. It has piercing yellow eyes and dark green spheres around the edges of its body. Despite being called the 'Bronze Pokémon' by the [[Pokédex]], Bronzor is blue; while real bronze is normally brown.
  +
  +
=== Behavior ===
  +
Bronzor are ancient Pokémon believed to have been around since man first formed a civilization. Archaeologists have discovered bronze tools shaped like Bronzor buried in ancient Sinnohan tombs; no one is quite sure what the connection is, but some believe that ancient societies thought that Bronzor had some kind of mystical power and tried to replicate it through their implements. The herb-shaped pattern on their backs, it was said, is what held their power.
  +
  +
Researchers speculate that the plant-like design indicate that Bronzor had some connection with harvests and fertility. Others believe that in the past, they reflected like mirrors, their mysterious powers letting onlookers gaze into the past. It is said that a shined Bronzor will always reflect the truth, though the Pokémon dislike being polished.
  +
  +
Bafflingly, when scientists attempted to take an X-ray of a Bronzor to examine its body structure, the image came out blank. Alternative research attempting to solve the many mysteries surrounding them has also turned up inconclusive.
  +
  +
===Natural abilities===
  +
In popular culture, many believe that Bronzor cannot be harmed by fire. This is untrue, though some Bronzor do seem to resist flames somewhat.
   
 
==Evolution==
 
==Evolution==
'''Bronzor''' can evolve into [[Bronzong]] at level 33.
+
Bronzor [[evolve]]s into [[Bronzong]] starting at level 33.
   
==Game Info==
+
==Game data==
 
===Locations===
 
===Locations===
{{Game Locations|
+
{{Game Locations
  +
|diamondpearl=[[Route 206]], [[Wayward Cave]], [[Turnback Cave]], [[Mt. Coronet]]
pokemon=Bronzor|
 
  +
|dprarity=Uncommon
backcolor={{Steel}}|
 
diamondpearl=[[Route 206]], [[Wayward Cave]], [[Turnback Cave]], [[Mt. Coronet]]|
+
|platinum=[[Route 211]], [[Wayward Cave]], [[Turnback Cave]], [[Mt. Coronet]]
dprarity=Uncommon|
+
|ptrarity=Uncommon
  +
|heartgoldsoulsilver=[[Slowpoke Well]], [[Union Cave]], [[Mt. Mortar]], [[Dark Cave]], [[Whirl Islands]], [[Mt. Silver]], [[Ice Path]], [[Cliff Cave]], [[Diglett's Cave]], [[Mt. Moon]], [[Cerulean Cave]], [[Rock Tunnel]], [[Seafoam Islands]], [[Victory Road (Kanto)]] and [[Tohjo Falls]] ([[Sinnoh Sound]])
platinum=[[Route 211]], [[Wayward Cave]], [[Turnback Cave]], [[Mt. Coronet]]|
 
  +
|hgssrarity=Rare
ptrarity=Uncommon|
 
  +
|blackwhite=[[Breeding|Breed]] [[Bronzong]]
heartgoldsoulsilver=[[Slowpoke Well]], [[Union Cave]], [[Mt. Mortar]], [[Dark Cave]], [[Whirl Islands]], [[Mt. Silver]], [[Ice Path]], [[Cliff Cave]], [[Diglett's Cave]], [[Mt. Moon]], [[Cerulean Cave]], [[Rock Tunnel]], [[Seafoam Islands]], [[Kanto Victory Road]] and [[Tohjo Falls]] ([[Sinnoh Sound]])|
 
  +
|bwrarity=None
hgssrarity=Rare|
 
blackwhite=Breed [[Bronzong]]|
+
|xy= [[Breeding|Breed]] [[Bronzong]]
bwrarity=None|
+
|xyrarity=None
  +
|omegarubyalphasapphire = [[Mt. Pyre]]
}}
 
  +
|orasrarity = Uncommon
  +
|sunmoon = Transfer
  +
|smrarity = None}}
   
 
====Side Game Locations====
 
====Side Game Locations====
{{Side Game Locations|
+
{{Side Game Locations
  +
|PMD2=[[Spacial Rift]] (B7-B12)
Pokemon=Bronzor|
 
  +
|Ranger2=[[Hippowdon Temple]]}}
backcolor={{Steel}}|
 
  +
PMD2=[[Spacial Rift]] (B7-B12)|
 
  +
===Pokédex entries===
Ranger2=[[Hippowdon Temple]]|
 
  +
{{PokédexEntry
  +
|gen =IV
  +
|diamond=Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.
  +
|pearl=X-ray photos were taken to check its body structure. Nothing appeared, however.
  +
|platinum=There are researchers who believe this Pokémon reflected like a mirror in the distant past.
  +
|heartgold=Ancient people believed that the pattern on Bronzor's back contained a mysterious power.
  +
|soulsilver=Ancient people believed that the pattern on Bronzor's back contained a mysterious power.
  +
|black=There are researchers who believe this Pokémon reflected like a mirror in the distant past.
  +
|white=There are researchers who believe this Pokémon reflected like a mirror in the distant past.
  +
|black 2=They are found in ancient tombs. The patterns on their back are said to be imbued with mysterious power.
  +
|white 2=They are found in ancient tombs. The patterns on their back are said to be imbued with mysterious power.
  +
|x=Ancient people believed that the pattern on Bronzor's back contained a mysterious power.
  +
|y=Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.
  +
|or=Ancient people believed that the pattern on Bronzor's back contained a mysterious power.
  +
|as=Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.
  +
|sword = It appears in ancient ruins. The pattern on its body doesn't come from any culture in the [[Galar]] region, so it remains shrouded in mystery.
  +
|shield=Polishing Bronzor to a shine makes its surface reflect the truth, according to common lore. Be that as it may, Bronzor hates being polished.
  +
|bd=Implements shaped like Bronzor were discovered in ancient tombs. It is unknown whether they are related.
  +
|sp=X-ray photos were taken to check its body structure, but nothing was seen.
  +
|la=Floats using a mysterious energy. The pattern engraved upon its back is held as sacred and can sometimes be found in imagery from ancient cemeteries and other such timeworn places.
  +
|scarlet=Ancient people believed that the pattern on Bronzor’s back contained a mysterious power.
  +
|violet=They are found in ancient tombs. The patterns on their backs are said to be imbued with mysterious power.
 
}}
 
}}
   
===Pokédex Entries===
+
===Stats===
  +
{{PokéStats
{{GenIVPokédex|
 
  +
|HP=57
backcolor={{Steel}}|
 
  +
|Attack=24
name=Bronzor|
 
  +
|Def=86
diamond=Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.|
 
  +
|SpAttack=24
pearl=X-ray photos were taken to check its body structure. Nothing appeared, however.|
 
  +
|SpDefense=86
platinum=There are researchers who believe this Pokémon reflected like a mirror in the distant past.|
 
  +
|Speed=23}}
heartgold=Ancient people believed that the pattern on Bronzor's back contained a mysterious power.|
 
  +
soulsilver=Ancient people believed that the pattern on Bronzor's back contained a mysterious power.|
 
  +
===Type effectiveness===
black=There are researchers who believe this Pokémon reflected like a mirror in the distant past. |
 
  +
{{Type effectiveness
white=There are researchers who believe this Pokémon reflected like a mirror in the distant past. |
 
  +
|type =Steel
  +
|type2 =Psychic
  +
|0=[[File:Type Poison.gif|link=Poison type]]
  +
|1/4=[[File:Type Psychic.gif|link=Psychic type]]
  +
|1/2=[[File:Type Dragon.gif|link=Dragon type]] [[File:Type Grass.gif|link=Grass type]] [[File:Type Fairy.gif|link=Fairy type]] [[File:Type Flying.gif|link=Flying type]] [[File:Type Ice.gif|link=Ice type]] [[File:Type Normal.gif|link=Normal type]] [[File:Type Rock.gif|link=Rock type]]
  +
|2=[[File:Type Dark.gif|link=Dark type]] [[File:Type Fire.gif|link=Fire type]] [[File:Type Ghost.gif|link=Ghost type]] [[File:Type Ground.gif|link=Ground type]]
  +
|4=None
 
}}
 
}}
   
  +
===Learnset===
{{References|bronzor|436}}
 
  +
<tabber>
  +
Generation VII=
  +
====By leveling up====
  +
{{Movesleveltop|Steel|Psychic|gen =VII}}
  +
{{Moveslevelmid|1|[[Confusion]]|Psychic|Special|50|100|25|STAB='''}}
  +
{{Moveslevelmid|1|[[Tackle]]|Normal|Physical|40|100|35}}
  +
{{Moveslevelmid|5|[[Hypnosis]]|Psychic|Status|—|60|20}}
  +
{{Moveslevelmid|9|[[Imprison]]|Psychic|Status|—|—|10}}
  +
{{Moveslevelmid|11|[[Confuse Ray]]|Ghost|Status|—|100|10}}
  +
{{Moveslevelmid|15|[[Psywave]]|Psychic|Special|—|100|15}}
  +
{{Moveslevelmid|19|[[Iron Defense]]|Steel|Status|—|—|15}}
  +
{{Moveslevelmid|21|[[Feint Attack]]|Dark|Physical|60|—|20}}
  +
{{Moveslevelmid|25|[[Safeguard]]|Normal|Status|—|—|25}}
  +
{{Moveslevelmid|29|[[Future Sight]]|Psychic|Special|120|100|10|STAB='''}}
  +
{{Moveslevelmid|31|[[Metal Sound]]|Steel|Status|—|85|40}}
  +
{{Moveslevelmid|35|[[Gyro Ball]]|Steel|Physical|—|100|5|STAB='''}}
  +
{{Moveslevelmid|39|[[Extrasensory]]|Psychic|Special|80|100|20|STAB='''}}
  +
{{Moveslevelmid|41|[[Payback]]|Dark|Physical|50|100|10}}
  +
{{Moveslevelmid|45|[[Heal Block]]|Psychic|Status|—|100|15}}
  +
{{Moveslevelmid|49|[[Heavy Slam]]|Steel|Physical|—|100|10|STAB='''}}
  +
{{Moveslevelend}}
   
  +
====By TM/HM====
{{PokémonPrevNext|prev=Skuntank|next=Bronzong}}
 
  +
{{Movesmachinetop|Steel|Psychic|gen =VII}}
[[Category:Generation IV Pokémon]]
 
  +
{{Movesmachinemid|TM03|[[Psyshock]]|Psychic|Special|80|100|10|STAB='''}}
[[Category:Steel Pokémon]]
 
  +
{{Movesmachinemid|TM04|[[Calm Mind]]|Psychic|Status|—|—|20}}
[[Category:Psychic Pokémon]]
 
  +
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
[[Category:Dual-Type Pokémon]]
 
  +
{{Movesmachinemid|TM10|[[Hidden Power]]|Normal|Special|60|100|15}}
[[Category:Body style 01 Pokémon]]
 
  +
{{Movesmachinemid|TM11|[[Sunny Day]]|Fire|Status|—|—|5}}
[[Category:Mineral group Pokémon]]
 
  +
{{Movesmachinemid|TM16|[[Light Screen]]|Psychic|Status|—|—|30}}
[[Category:Pokémon that are part of a two-stage evolutionary line]]
 
  +
{{Movesmachinemid|TM17|[[Protect]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM18|[[Rain Dance]]|Water|Status|—|—|5}}
  +
{{Movesmachinemid|TM20|[[Safeguard]]|Normal|Status|—|—|25}}
  +
{{Movesmachinemid|TM21|[[Frustration]]|Normal|Physical|—|100|20}}
  +
{{Movesmachinemid|TM22|[[Solar Beam]]|Grass|Special|120|100|10}}
  +
{{Movesmachinemid|TM26|[[Earthquake]]|Ground|Physical|100|100|10}}
  +
{{Movesmachinemid|TM27|[[Return]]|Normal|Physical|—|100|20}}
  +
{{Movesmachinemid|TM29|[[Psychic (move)|Psychic]]|Psychic|Special|90|100|10|STAB='''}}
  +
{{Movesmachinemid|TM30|[[Shadow Ball]]|Ghost|Special|80|100|15}}
  +
{{Movesmachinemid|TM32|[[Double Team (move)|Double Team]]|Normal|Status|—|—|15}}
  +
{{Movesmachinemid|TM33|[[Reflect]]|Psychic|Status|—|—|20}}
  +
{{Movesmachinemid|TM37|[[Sandstorm]]|Rock|Status|—|—|10}}
  +
{{Movesmachinemid|TM39|[[Rock Tomb]]|Rock|Physical|60|95|15}}
  +
{{Movesmachinemid|TM42|[[Facade]]|Normal|Physical|70|100|20}}
  +
{{Movesmachinemid|TM44|[[Rest]]|Psychic|Status|—|—|10}}
  +
{{Movesmachinemid|TM48|[[Round]]|Normal|Special|60|100|15}}
  +
{{Movesmachinemid|TM57|[[Charge Beam]]|Electric|Special|50|90|10}}
  +
{{Movesmachinemid|TM66|[[Payback]]|Dark|Physical|50|100|10}}
  +
{{Movesmachinemid|TM69|[[Rock Polish]]|Rock|Status|—|—|20}}
  +
{{Movesmachinemid|TM74|[[Gyro Ball]]|Steel|Physical|—|100|5|STAB='''}}
  +
{{Movesmachinemid|TM77|[[Psych Up]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM78|[[Bulldoze]]|Ground|Physical|60|100|20}}
  +
{{Movesmachinemid|TM80|[[Rock Slide]]|Rock|Physical|75|90|10}}
  +
{{Movesmachinemid|TM85|[[Dream Eater]]|Psychic|Special|100|100|15|STAB='''}}
  +
{{Movesmachinemid|TM86|[[Grass Knot]]|Grass|Special|—|100|20}}
  +
{{Movesmachinemid|TM87|[[Swagger]]|Normal|Status|—|85|15}}
  +
{{Movesmachinemid|TM88|[[Sleep Talk]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM90|[[Substitute]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM91|[[Flash Cannon]]|Steel|Special|80|100|10|STAB='''}}
  +
{{Movesmachinemid|TM92|[[Trick Room]]|Psychic|Status|—|—|5}}
  +
{{Movesmachinemid|TM100|[[Confide]]|Normal|Status|—|—|20}}
  +
{{Movesmachineend}}
  +
  +
====By tutoring====
  +
{{Movetutortop|Steel|Psychic|gen =VII}}
  +
{{Movetutormid|{{G|USUM}}|[[Ally Switch]]|Psychic|Status|—|—|15}}
  +
{{Movetutormid|{{G|USUM}}|[[Gravity]]|Psychic|Status|—|—|5}}
  +
{{Movetutormid|{{G|USUM}}|[[Iron Defense]]|Steel|Status|—|—|15}}
  +
{{Movetutormid|{{G|USUM}}|[[Recycle]]|Normal|Status|—|—|10}}
  +
{{Movetutormid|{{G|USUM}}|[[Signal Beam]]|Bug|Special|75|100|15}}
  +
{{Movetutormid|{{G|USUM}}|[[Skill Swap]]|Psychic|Status|—|—|10}}
  +
{{Movetutormid|{{G|USUM}}|[[Snore]]|Normal|Special|50|100|15}}
  +
{{Movetutormid|{{G|USUM}}|[[Stealth Rock]]|Rock|Status|—|—|20}}
  +
{{Movetutormid|{{G|USUM}}|[[Telekinesis]]|Psychic|Status|—|—|15}}
  +
{{Movetutormid|{{G|USUM}}|[[Trick]]|Psychic|Status|—|100|10}}
  +
{{Movetutormid|{{G|USUM}}|[[Wonder Room]]|Psychic|Status|—|—|10}}
  +
{{Movetutorend}}
  +
|-|
  +
Generation VI=
  +
====By leveling up====
  +
{{Movesleveltop|Steel|Psychic|gen =VI}}
  +
{{Moveslevelmid|1|[[Confusion]]|Psychic|Special|50|100|25|STAB='''}}
  +
{{Moveslevelmid|1|[[Tackle]]|Normal|Physical|40|100|35}}
  +
{{Moveslevelmid|5|[[Hypnosis]]|Psychic|Status|—|60|20}}
  +
{{Moveslevelmid|9|[[Imprison]]|Psychic|Status|—|—|10}}
  +
{{Moveslevelmid|11|[[Confuse Ray]]|Ghost|Status|—|100|10}}
  +
{{Moveslevelmid|15|[[Psywave]]|Psychic|Special|—|100|15}}
  +
{{Moveslevelmid|19|[[Iron Defense]]|Steel|Status|—|—|15}}
  +
{{Moveslevelmid|21|[[Feint Attack]]|Dark|Physical|60|—|20}}
  +
{{Moveslevelmid|25|[[Safeguard]]|Normal|Status|—|—|25}}
  +
{{Moveslevelmid|29|[[Future Sight]]|Psychic|Special|120|100|10|STAB='''}}
  +
{{Moveslevelmid|31|[[Metal Sound]]|Steel|Status|—|85|40}}
  +
{{Moveslevelmid|35|[[Gyro Ball]]|Steel|Physical|—|100|5|STAB='''}}
  +
{{Moveslevelmid|39|[[Extrasensory]]|Psychic|Special|80|100|20|STAB='''}}
  +
{{Moveslevelmid|41|[[Payback]]|Dark|Physical|50|100|10}}
  +
{{Moveslevelmid|45|[[Heal Block]]|Psychic|Status|—|100|15}}
  +
{{Moveslevelmid|49|[[Heavy Slam]]|Steel|Physical|—|100|10|STAB='''}}
  +
{{Moveslevelend}}
  +
  +
====By TM/HM====
  +
{{Movesmachinetop|Steel|Psychic|gen =VI}}
  +
{{Movesmachinemid|TM03|[[Psyshock]]|Psychic|Special|80|100|10|STAB='''}}
  +
{{Movesmachinemid|TM04|[[Calm Mind]]|Psychic|Status|—|—|20}}
  +
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
  +
{{Movesmachinemid|TM10|[[Hidden Power]]|Normal|Special|60|100|15}}
  +
{{Movesmachinemid|TM11|[[Sunny Day]]|Fire|Status|—|—|5}}
  +
{{Movesmachinemid|TM16|[[Light Screen]]|Psychic|Status|—|—|30}}
  +
{{Movesmachinemid|TM17|[[Protect]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM18|[[Rain Dance]]|Water|Status|—|—|5}}
  +
{{Movesmachinemid|TM20|[[Safeguard]]|Normal|Status|—|—|25}}
  +
{{Movesmachinemid|TM21|[[Frustration]]|Normal|Physical|—|100|20}}
  +
{{Movesmachinemid|TM22|[[Solar Beam]]|Grass|Special|120|100|10}}
  +
{{Movesmachinemid|TM26|[[Earthquake]]|Ground|Physical|100|100|10}}
  +
{{Movesmachinemid|TM27|[[Return]]|Normal|Physical|—|100|20}}
  +
{{Movesmachinemid|TM29|[[Psychic (move)|Psychic]]|Psychic|Special|90|100|10|STAB='''}}
  +
{{Movesmachinemid|TM30|[[Shadow Ball]]|Ghost|Special|80|100|15}}
  +
{{Movesmachinemid|TM32|[[Double Team (move)|Double Team]]|Normal|Status|—|—|15}}
  +
{{Movesmachinemid|TM33|[[Reflect]]|Psychic|Status|—|—|20}}
  +
{{Movesmachinemid|TM37|[[Sandstorm]]|Rock|Status|—|—|10}}
  +
{{Movesmachinemid|TM39|[[Rock Tomb]]|Rock|Physical|60|95|15}}
  +
{{Movesmachinemid|TM42|[[Facade]]|Normal|Physical|70|100|20}}
  +
{{Movesmachinemid|TM44|[[Rest]]|Psychic|Status|—|—|10}}
  +
{{Movesmachinemid|TM48|[[Round]]|Normal|Special|60|100|15}}
  +
{{Movesmachinemid|TM57|[[Charge Beam]]|Electric|Special|50|90|10}}
  +
{{Movesmachinemid|TM66|[[Payback]]|Dark|Physical|50|100|10}}
  +
{{Movesmachinemid|TM69|[[Rock Polish]]|Rock|Status|—|—|20}}
  +
{{Movesmachinemid|TM74|[[Gyro Ball]]|Steel|Physical|—|100|5|STAB='''}}
  +
{{Movesmachinemid|TM77|[[Psych Up]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM78|[[Bulldoze]]|Ground|Physical|60|100|20}}
  +
{{Movesmachinemid|TM80|[[Rock Slide]]|Rock|Physical|75|90|10}}
  +
{{Movesmachinemid|TM85|[[Dream Eater]]|Psychic|Special|100|100|15|STAB='''}}
  +
{{Movesmachinemid|TM86|[[Grass Knot]]|Grass|Special|—|100|20}}
  +
{{Movesmachinemid|TM87|[[Swagger]]|Normal|Status|—|85|15}}
  +
{{Movesmachinemid|TM88|[[Sleep Talk]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM90|[[Substitute]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM91|[[Flash Cannon]]|Steel|Special|80|100|10|STAB='''}}
  +
{{Movesmachinemid|TM92|[[Trick Room]]|Psychic|Status|—|—|5}}
  +
{{Movesmachinemid|TM94|[[Secret Power]]|Normal|Physical|70|100|20|version={{G|ORAS}}}}
  +
{{Movesmachinemid|TM100|[[Confide]]|Normal|Status|—|—|20}}
  +
{{Movesmachineend}}
  +
  +
====By tutoring====
  +
{{Movetutortop|Steel|Psychic|gen =VI}}
  +
{{Movetutormid|{{G|ORAS}}|[[Gravity]]|Psychic|Status|—|—|5}}
  +
{{Movetutormid|{{G|ORAS}}|[[Iron Defense]]|Steel|Status|—|—|15}}
  +
{{Movetutormid|{{G|ORAS}}|[[Recycle]]|Normal|Status|—|—|10}}
  +
{{Movetutormid|{{G|ORAS}}|[[Signal Beam]]|Bug|Special|75|100|15}}
  +
{{Movetutormid|{{G|ORAS}}|[[Skill Swap]]|Psychic|Status|—|—|10}}
  +
{{Movetutormid|{{G|ORAS}}|[[Snore]]|Normal|Special|50|100|15}}
  +
{{Movetutormid|{{G|ORAS}}|[[Stealth Rock]]|Rock|Status|—|—|20}}
  +
{{Movetutormid|{{G|ORAS}}|[[Trick]]|Psychic|Status|—|100|10}}
  +
{{Movetutormid|{{G|ORAS}}|[[Wonder Room]]|Psychic|Status|—|—|10}}
  +
{{Movetutorend}}
  +
|-|
  +
Generation V=
  +
====By leveling up====
  +
{{Movesleveltop|Steel|Psychic|gen =V}}
  +
{{Moveslevelmid|1|[[Confusion]]|Psychic|Special|50|100|25|STAB='''}}
  +
{{Moveslevelmid|1|[[Tackle]]|Normal|Physical|50|100|35}}
  +
{{Moveslevelmid|7{{Version|{{G|BW}}}}<br/>5{{Version|{{G|B2W2}}}}|[[Hypnosis]]|Psychic|Status|—|60|20}}
  +
{{Moveslevelmid|12{{Version|{{G|BW}}}}<br/>9{{Version|{{G|B2W2}}}}|[[Imprison]]|Psychic|Status|—|—|10}}
  +
{{Moveslevelmid|14{{Version|{{G|BW}}}}<br/>11{{Version|{{G|B2W2}}}}|[[Confuse Ray]]|Ghost|Status|—|100|10}}
  +
{{Moveslevelmid|15{{Version|{{G|B2W2}}}}|[[Psywave]]|Psychic|Special|—|80|15}}
  +
{{Moveslevelmid|19{{Version|{{G|BW}}}}<br/>39{{Version|{{G|B2W2}}}}|[[Extrasensory]]|Psychic|Special|80|100|20|STAB='''}}
  +
{{Moveslevelmid|26{{Version|{{G|BW}}}}<br/>19{{Version|{{G|B2W2}}}}|[[Iron Defense]]|Steel|Status|—|—|15}}
  +
{{Moveslevelmid|30{{Version|{{G|BW}}}}<br/>25{{Version|{{G|B2W2}}}}|[[Safeguard]]|Normal|Status|—|—|25}}
  +
{{Moveslevelmid|31|[[Metal Sound]]|Steel|Status|—|85|40}}
  +
{{Moveslevelmid|35|[[Gyro Ball]]|Steel|Physical|—|100|5|STAB='''}}
  +
{{Moveslevelmid|37{{Version|{{G|BW}}}}<br/>29{{Version|{{G|B2W2}}}}|[[Future Sight]]|Psychic|Special|100|100|10|STAB='''}}
  +
{{Moveslevelmid|41{{Version|{{G|BW}}}}<br/>21{{Version|{{G|B2W2}}}}|[[Faint Attack]]|Dark|Physical|60|—|20}}
  +
{{Moveslevelmid|49{{Version|{{G|BW}}}}<br/>41{{Version|{{G|B2W2}}}}|[[Payback]]|Dark|Physical|50|100|10}}
  +
{{Moveslevelmid|52{{Version|{{G|BW}}}}<br/>45{{Version|{{G|B2W2}}}}|[[Heal Block]]|Psychic|Status|—|100|15}}
  +
{{Moveslevelmid|54{{Version|{{G|BW}}}}<br/>49{{Version|{{G|B2W2}}}}|[[Heavy Slam]]|Steel|Physical|—|100|10|STAB='''}}
  +
{{Moveslevelend}}
  +
  +
====By TM/HM====
  +
{{Movesmachinetop|Steel|Psychic|gen =V}}
  +
{{Movesmachinemid|TM03|[[Psyshock]]|Psychic|Special|80|100|10|STAB='''}}
  +
{{Movesmachinemid|TM04|[[Calm Mind]]|Psychic|Status|—|—|20}}
  +
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
  +
{{Movesmachinemid|TM10|[[Hidden Power]]|Normal|Special|—|100|15}}
  +
{{Movesmachinemid|TM11|[[Sunny Day]]|Fire|Status|—|—|5}}
  +
{{Movesmachinemid|TM16|[[Light Screen]]|Psychic|Status|—|—|30}}
  +
{{Movesmachinemid|TM17|[[Protect]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM18|[[Rain Dance]]|Water|Status|—|—|5}}
  +
{{Movesmachinemid|TM19|[[Telekinesis]]|Psychic|Status|—|—|15}}
  +
{{Movesmachinemid|TM20|[[Safeguard]]|Normal|Status|—|—|25}}
  +
{{Movesmachinemid|TM21|[[Frustration]]|Normal|Physical|—|100|20}}
  +
{{Movesmachinemid|TM22|[[Solar Beam]]|Grass|Special|120|100|10}}
  +
{{Movesmachinemid|TM26|[[Earthquake]]|Ground|Physical|100|100|10}}
  +
{{Movesmachinemid|TM27|[[Return]]|Normal|Physical|—|100|20}}
  +
{{Movesmachinemid|TM29|[[Psychic (move)|Psychic]]|Psychic|Special|90|100|10|STAB='''}}
  +
{{Movesmachinemid|TM30|[[Shadow Ball]]|Ghost|Special|80|100|15}}
  +
{{Movesmachinemid|TM32|[[Double Team (move)|Double Team]]|Normal|Status|—|—|15}}
  +
{{Movesmachinemid|TM33|[[Reflect]]|Psychic|Status|—|—|20}}
  +
{{Movesmachinemid|TM37|[[Sandstorm]]|Rock|Status|—|—|10}}
  +
{{Movesmachinemid|TM39|[[Rock Tomb]]|Rock|Physical|60|95|15}}
  +
{{Movesmachinemid|TM42|[[Facade]]|Normal|Physical|70|100|20}}
  +
{{Movesmachinemid|TM44|[[Rest]]|Psychic|Status|—|—|10}}
  +
{{Movesmachinemid|TM48|[[Round]]|Normal|Special|60|100|15}}
  +
{{Movesmachinemid|TM57|[[Charge Beam]]|Electric|Special|50|90|10}}
  +
{{Movesmachinemid|TM66|[[Payback]]|Dark|Physical|50|100|10}}
  +
{{Movesmachinemid|TM69|[[Rock Polish]]|Rock|Status|—|—|20}}
  +
{{Movesmachinemid|TM74|[[Gyro Ball]]|Steel|Physical|—|100|5|STAB='''}}
  +
{{Movesmachinemid|TM77|[[Psych Up]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM78|[[Bulldoze]]|Ground|Physical|60|100|20}}
  +
{{Movesmachinemid|TM80|[[Rock Slide]]|Rock|Physical|75|90|10}}
  +
{{Movesmachinemid|TM85|[[Dream Eater]]|Psychic|Special|100|100|15|STAB='''}}
  +
{{Movesmachinemid|TM86|[[Grass Knot]]|Grass|Special|—|100|20}}
  +
{{Movesmachinemid|TM87|[[Swagger]]|Normal|Status|—|85|15}}
  +
{{Movesmachinemid|TM88|[[Sleep Talk]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM90|[[Substitute]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM91|[[Flash Cannon]]|Steel|Special|80|100|10|STAB='''}}
  +
{{Movesmachinemid|TM92|[[Trick Room]]|Psychic|Status|—|—|5}}
  +
{{Movesmachineend}}
  +
  +
====By tutoring====
  +
{{Movetutortop|Steel|Psychic|gen =V}}
  +
{{Movetutormid|{{G|B2W2}}|[[Gravity]]|Psychic|Status|—|—|5}}
  +
{{Movetutormid|{{G|B2W2}}|[[Iron Defense]]|Steel|Status|—|—|15}}
  +
{{Movetutormid|{{G|B2W2}}|[[Recycle]]|Normal|Status|—|—|10}}
  +
{{Movetutormid|{{G|B2W2}}|[[Signal Beam]]|Bug|Special|75|100|15}}
  +
{{Movetutormid|{{G|B2W2}}|[[Skill Swap]]|Psychic|Status|—|—|10}}
  +
{{Movetutormid|{{G|B2W2}}|[[Snore]]|Normal|Special|50|100|15}}
  +
{{Movetutormid|{{G|B2W2}}|[[Stealth Rock]]|Rock|Status|—|—|20}}
  +
{{Movetutormid|{{G|B2W2}}|[[Trick]]|Psychic|Status|—|100|10}}
  +
{{Movetutormid|{{G|B2W2}}|[[Wonder Room]]|Psychic|Status|—|—|10}}
  +
{{Movetutorend}}
  +
|-|
  +
Generation IV=
  +
====By leveling up====
  +
{{Movesleveltop|Steel|Psychic|gen =IV}}
  +
{{Moveslevelmid|1|[[Confusion]]|Psychic|Special|50|95|25|STAB='''}}
  +
{{Moveslevelmid|1|[[Tackle]]|Normal|Physical|35|100|35}}
  +
{{Moveslevelmid|7|[[Hypnosis]]|Psychic|Status|—|60|20}}
  +
{{Moveslevelmid|12|[[Imprison]]|Psychic|Status|—|—|10}}
  +
{{Moveslevelmid|14|[[Confuse Ray]]|Ghost|Status|—|100|10}}
  +
{{Moveslevelmid|19|[[Extrasensory]]|Psychic|Special|80|100|20|STAB='''}}
  +
{{Moveslevelmid|26|[[Iron Defense]]|Steel|Status|—|—|15}}
  +
{{Moveslevelmid|30|[[Safeguard]]|Normal|Status|—|—|25}}
  +
{{Moveslevelmid|35|[[Gyro Ball]]|Steel|Physical|—|100|5|STAB='''}}
  +
{{Moveslevelmid|37|[[Future Sight]]|Psychic|Special|80|90|15|STAB='''}}
  +
{{Moveslevelmid|41|[[Faint Attack]]|Dark|Physical|60|—|20}}
  +
{{Moveslevelmid|49|[[Payback]]|Dark|Physical|50|100|10}}
  +
{{Moveslevelmid|52|[[Heavy Slam]]|Steel|Physical|—|100|10|STAB='''}}
  +
{{Moveslevelend}}
  +
  +
====By TM/HM====
  +
{{Movesmachinetop|Steel|Psychic|gen =IV}}
  +
{{Movesmachinemid|TM04|[[Calm Mind]]|Psychic|Status|—|—|20}}
  +
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|85|10}}
  +
{{Movesmachinemid|TM10|[[Hidden Power]]|Normal|Special|—|100|15}}
  +
{{Movesmachinemid|TM11|[[Sunny Day]]|Fire|Status|—|—|5}}
  +
{{Movesmachinemid|TM16|[[Light Screen]]|Psychic|Status|—|—|30}}
  +
{{Movesmachinemid|TM17|[[Protect]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM18|[[Rain Dance]]|Water|Status|—|—|5}}
  +
{{Movesmachinemid|TM20|[[Safeguard]]|Normal|Status|—|—|25}}
  +
{{Movesmachinemid|TM21|[[Frustration]]|Normal|Physical|—|100|20}}
  +
{{Movesmachinemid|TM22|[[Solar Beam]]|Grass|Special|120|100|10}}
  +
{{Movesmachinemid|TM26|[[Earthquake]]|Ground|Physical|100|100|10}}
  +
{{Movesmachinemid|TM27|[[Return]]|Normal|Physical|—|100|20}}
  +
{{Movesmachinemid|TM29|[[Psychic (move)|Psychic]]|Psychic|Special|90|100|10|STAB='''}}
  +
{{Movesmachinemid|TM30|[[Shadow Ball]]|Ghost|Special|80|100|15}}
  +
{{Movesmachinemid|TM32|[[Double Team (move)|Double Team]]|Normal|Status|—|—|15}}
  +
{{Movesmachinemid|TM33|[[Reflect]]|Psychic|Status|—|—|20}}
  +
{{Movesmachinemid|TM37|[[Sandstorm]]|Rock|Status|—|—|10}}
  +
{{Movesmachinemid|TM39|[[Rock Tomb]]|Rock|Physical|60|95|15}}
  +
{{Movesmachinemid|TM42|[[Facade]]|Normal|Physical|70|100|20}}
  +
{{Movesmachinemid|TM43|[[Secret Power]]|Normal|Physical|70|100|20}}
  +
{{Movesmachinemid|TM44|[[Rest]]|Psychic|Status|—|—|10}}
  +
{{Movesmachinemid|TM48|[[Skill Swap]]|Psychic|Status|—|—|10}}
  +
{{Movesmachinemid|TM57|[[Charge Beam]]|Electric|Special|50|90|10}}
  +
{{Movesmachinemid|TM58|[[Endure]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM66|[[Payback]]|Dark|Physical|50|100|10}}
  +
{{Movesmachinemid|TM67|[[Recycle]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM69|[[Rock Polish]]|Rock|Status|—|—|20}}
  +
{{Movesmachinemid|TM70|[[Flash]]|Normal|Status|—|100|20}}
  +
{{Movesmachinemid|TM74|[[Gyro Ball]]|Steel|Physical|—|100|5|STAB='''}}
  +
{{Movesmachinemid|TM76|[[Stealth Rock]]|Rock|Status|—|—|20}}
  +
{{Movesmachinemid|TM77|[[Psych Up]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM80|[[Rock Slide]]|Rock|Physical|75|90|10}}
  +
{{Movesmachinemid|TM82|[[Sleep Talk]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM83|[[Natural Gift]]|Normal|Physical|—|100|15}}
  +
{{Movesmachinemid|TM85|[[Dream Eater]]|Psychic|Special|100|100|15|STAB='''}}
  +
{{Movesmachinemid|TM86|[[Grass Knot]]|Grass|Special|—|100|20}}
  +
{{Movesmachinemid|TM87|[[Swagger]]|Normal|Status|—|85|15}}
  +
{{Movesmachinemid|TM90|[[Substitute]]|Normal|Status|—|—|10}}
  +
{{Movesmachinemid|TM91|[[Flash Cannon]]|Steel|Special|80|100|10|STAB='''}}
  +
{{Movesmachinemid|TM92|[[Trick Room]]|Psychic|Status|—|—|5}}
  +
{{Movesmachineend}}
  +
  +
====By tutoring====
  +
{{Movetutortop|Steel|Psychic|gen =IV}}
  +
{{Movetutormid|{{G|Pt}} / {{G|HGSS}}|[[Ancient Power]]|Rock|Special|60|100|5}}
  +
{{Movetutormid|{{G|HGSS}}|[[Gravity]]|Psychic|Status|—|—|5}}
  +
{{Movetutormid|{{G|Pt}} / {{G|HGSS}}|[[Rollout]]|Rock|Physical|30|90|20}}
  +
{{Movetutormid|{{G|Pt}} / {{G|HGSS}}|[[Signal Beam]]|Bug|Special|75|100|15}}
  +
{{Movetutormid|{{G|Pt}} / {{G|HGSS}}|[[Snore]]|Normal|Special|40|100|15}}
  +
{{Movetutormid|{{G|Pt}} / {{G|HGSS}}|[[Trick]]|Psychic|Status|—|100|10}}
  +
{{Movetutorend}}
  +
</tabber>
  +
  +
===Sprites===
  +
{{SpriteGallery
  +
|type =Steel
  +
|type2 =Psychic
  +
|dpspr=DP 436 front.png
  +
|dpsprs=
  +
|ptspr=Pt 436 front.png
  +
|ptsprs=
  +
|hgssspr=Pt 436 front.png
  +
|hgsssprs=
  +
|IVback=
  +
|IVbacks=
  +
|bwspr=Bronzor BW.gif
  +
|bwsprs=
  +
|b2w2spr=Bronzor BW.gif
  +
|b2w2sprs=
  +
|Vback=
  +
|Vbacks=
  +
|xyspr=Bronzor XY.gif
  +
|xysprs=Shiny Bronzor XY.gif
  +
|orasspr=Bronzor XY.gif
  +
|orassprs=Shiny Bronzor XY.gif
  +
|VIback=
  +
|VIbacks=}}
  +
  +
==Appearances==
  +
===Anime===
  +
* [[Karl's Bronzor]]
  +
* [[Saturn's Bronzor]]
  +
* [[Mars' Bronzor]]
  +
* [[Byron's Bronzor]]
  +
  +
==Trivia==
  +
===Origin===
  +
Bronzor and [[Bronzong|its evolution]] are based on an old Japanese myth often translated as "Of a Mirror and a Bell". The tale tells of priests in Mugenyama wanting to create a large bell for their temple, so they encouraged women to donate their dōkyō (bronze mirrors) so that they could be welded into the bell. However, one women regretted donating her mirror, as her mirror would not melt until she took her own life. Before doing so, she stated that whoever could break the bell would be gifted with wealth. This led to multiple people ringing the bell, which prompted the priests to sending the bell away into a nearby swamp.
  +
  +
===Etymology===
  +
Bronzor comes from ''bronze'' and ''mirror''.
  +
  +
==Gallery==
  +
<gallery>
  +
436Bronzor_DP_anime.png
  +
436Bronzor_Dream.png
  +
436Bronzor_Pokémon_PokéPark.jpg
  +
436Bronzor Pokémon HOME.png
  +
Bronzor-GO.png
  +
</gallery>
  +
  +
{{References|bronzor|436}}
  +
{{Generation IV Pokémon}}
  +
[[pl:Bronzor]]
  +
[[fr:Archéomire]]
  +
[[Category:Small Pokémon]]
  +
[[Category:Medium-Weighed Pokémon]]

Latest revision as of 03:27, 18 March 2024

Bronzor (Japanese: ドーミラー, HepburnDoomiraa) (BRAWN-zorr[1]) is a Steel/Psychic-type Pokémon introduced in Generation IV.

Biology

Physiology

Bronzor is a simple, round and flat Pokémon. It has piercing yellow eyes and dark green spheres around the edges of its body. Despite being called the 'Bronze Pokémon' by the Pokédex, Bronzor is blue; while real bronze is normally brown.

Behavior

Bronzor are ancient Pokémon believed to have been around since man first formed a civilization. Archaeologists have discovered bronze tools shaped like Bronzor buried in ancient Sinnohan tombs; no one is quite sure what the connection is, but some believe that ancient societies thought that Bronzor had some kind of mystical power and tried to replicate it through their implements. The herb-shaped pattern on their backs, it was said, is what held their power.

Researchers speculate that the plant-like design indicate that Bronzor had some connection with harvests and fertility. Others believe that in the past, they reflected like mirrors, their mysterious powers letting onlookers gaze into the past. It is said that a shined Bronzor will always reflect the truth, though the Pokémon dislike being polished.

Bafflingly, when scientists attempted to take an X-ray of a Bronzor to examine its body structure, the image came out blank. Alternative research attempting to solve the many mysteries surrounding them has also turned up inconclusive.

Natural abilities

In popular culture, many believe that Bronzor cannot be harmed by fire. This is untrue, though some Bronzor do seem to resist flames somewhat.

Evolution

Bronzor evolves into Bronzong starting at level 33.

Game data

Locations

Locations
Version(s) Area(s) Rarity
Diamond and Pearl Route 206, Wayward Cave, Turnback Cave, Mt. Coronet Uncommon
Platinum Route 211, Wayward Cave, Turnback Cave, Mt. Coronet Uncommon
HeartGold and SoulSilver Slowpoke Well, Union Cave, Mt. Mortar, Dark Cave, Whirl Islands, Mt. Silver, Ice Path, Cliff Cave, Diglett's Cave, Mt. Moon, Cerulean Cave, Rock Tunnel, Seafoam Islands, Victory Road (Kanto) and Tohjo Falls (Sinnoh Sound) Rare
Black and White Breed Bronzong None
X and Y Breed Bronzong None
Omega Ruby and Alpha Sapphire Mt. Pyre Uncommon
Sun and Moon Transfer None

Side Game Locations

Locations
Game(s) Area(s)
Explorers of Time & Explorers of Darkness Spacial Rift (B7-B12)
Pokémon Ranger: Shadows of Almia Hippowdon Temple


Pokédex entries

  • Diamond

    Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.

  • Pearl

    X-ray photos were taken to check its body structure. Nothing appeared, however.

  • Platinum

    There are researchers who believe this Pokémon reflected like a mirror in the distant past.

  • HeartGold

    Ancient people believed that the pattern on Bronzor's back contained a mysterious power.

  • SoulSilver

    Ancient people believed that the pattern on Bronzor's back contained a mysterious power.

  • Black

    There are researchers who believe this Pokémon reflected like a mirror in the distant past.

  • White

    There are researchers who believe this Pokémon reflected like a mirror in the distant past.

  • Black 2

    They are found in ancient tombs. The patterns on their back are said to be imbued with mysterious power.

  • White 2

    They are found in ancient tombs. The patterns on their back are said to be imbued with mysterious power.

  • X

    Ancient people believed that the pattern on Bronzor's back contained a mysterious power.

  • Y

    Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.

  • Omega Ruby

    Ancient people believed that the pattern on Bronzor's back contained a mysterious power.

  • Alpha Sapphire

    Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.

  • Sword

    It appears in ancient ruins. The pattern on its body doesn't come from any culture in the Galar region, so it remains shrouded in mystery.

  • Shield

    Polishing Bronzor to a shine makes its surface reflect the truth, according to common lore. Be that as it may, Bronzor hates being polished.

  • Brilliant Diamond

    Implements shaped like Bronzor were discovered in ancient tombs. It is unknown whether they are related.

  • Shining Pearl

    X-ray photos were taken to check its body structure, but nothing was seen.

  • Legends: Arceus

    Floats using a mysterious energy. The pattern engraved upon its back is held as sacred and can sometimes be found in imagery from ancient cemeteries and other such timeworn places.

  • Scarlet

    Ancient people believed that the pattern on Bronzor’s back contained a mysterious power.

  • Violet

    They are found in ancient tombs. The patterns on their backs are said to be imbued with mysterious power.


Stats

Stats
HP
57
Attack
24
Defense
1
Sp. Atk
24
Sp. Def
86
Speed
23
Total
215

Type effectiveness

Damage taken Types
×0
Type Poison
¼
Type Psychic
½
Type Dragon Type Grass Type Fairy Type Flying Type Ice Type Normal Type Rock
×2
Type Dark Type Fire Type Ghost Type Ground
×4
None
Note: If a type is not listed, it means it does normal damage to the Pokémon.

Learnset

By leveling up

Generation VII
Level Move Type Category Power Accuracy PP
1 Confusion Type Psychic Special 50 100% 25
1 Tackle Type Normal Physical 40 100% 35
5 Hypnosis Type Psychic Status 60% 20
9 Imprison Type Psychic Status —% 10
11 Confuse Ray Type Ghost Status 100% 10
15 Psywave Type Psychic Special 100% 15
19 Iron Defense Type Steel Status —% 15
21 Feint Attack Type Dark Physical 60 —% 20
25 Safeguard Type Normal Status —% 25
29 Future Sight Type Psychic Special 120 100% 10
31 Metal Sound Type Steel Status 85% 40
35 Gyro Ball Type Steel Physical 100% 5
39 Extrasensory Type Psychic Special 80 100% 20
41 Payback Type Dark Physical 50 100% 10
45 Heal Block Type Psychic Status 100% 15
49 Heavy Slam Type Steel Physical 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation VII
Machine Move Type Category Power Accuracy PP
TM03 Psyshock Type Psychic Special 80 100% 10
TM04 Calm Mind Type Psychic Status —% 20
TM06 Toxic Type Poison Status 90% 10
TM10 Hidden Power Type Normal Special 60 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM16 Light Screen Type Psychic Status —% 30
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM20 Safeguard Type Normal Status —% 25
TM21 Frustration Type Normal Physical 100% 20
TM22 Solar Beam Type Grass Special 120 100% 10
TM26 Earthquake Type Ground Physical 100 100% 10
TM27 Return Type Normal Physical 100% 20
TM29 Psychic Type Psychic Special 90 100% 10
TM30 Shadow Ball Type Ghost Special 80 100% 15
TM32 Double Team Type Normal Status —% 15
TM33 Reflect Type Psychic Status —% 20
TM37 Sandstorm Type Rock Status —% 10
TM39 Rock Tomb Type Rock Physical 60 95% 15
TM42 Facade Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM48 Round Type Normal Special 60 100% 15
TM57 Charge Beam Type Electric Special 50 90% 10
TM66 Payback Type Dark Physical 50 100% 10
TM69 Rock Polish Type Rock Status —% 20
TM74 Gyro Ball Type Steel Physical 100% 5
TM77 Psych Up Type Normal Status —% 10
TM78 Bulldoze Type Ground Physical 60 100% 20
TM80 Rock Slide Type Rock Physical 75 90% 10
TM85 Dream Eater Type Psychic Special 100 100% 15
TM86 Grass Knot Type Grass Special 100% 20
TM87 Swagger Type Normal Status 85% 15
TM88 Sleep Talk Type Normal Status —% 10
TM90 Substitute Type Normal Status —% 10
TM91 Flash Cannon Type Steel Special 80 100% 10
TM92 Trick Room Type Psychic Status —% 5
TM100 Confide Type Normal Status —% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By tutoring

Generation VII
Games Move Type Category Power Accuracy PP
USUM Ally Switch Type Psychic Status —% 15
USUM Gravity Type Psychic Status —% 5
USUM Iron Defense Type Steel Status —% 15
USUM Recycle Type Normal Status —% 10
USUM Signal Beam Type Bug Special 75 100% 15
USUM Skill Swap Type Psychic Status —% 10
USUM Snore Type Normal Special 50 100% 15
USUM Stealth Rock Type Rock Status —% 20
USUM Telekinesis Type Psychic Status —% 15
USUM Trick Type Psychic Status 100% 10
USUM Wonder Room Type Psychic Status —% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By leveling up

Generation VI
Level Move Type Category Power Accuracy PP
1 Confusion Type Psychic Special 50 100% 25
1 Tackle Type Normal Physical 40 100% 35
5 Hypnosis Type Psychic Status 60% 20
9 Imprison Type Psychic Status —% 10
11 Confuse Ray Type Ghost Status 100% 10
15 Psywave Type Psychic Special 100% 15
19 Iron Defense Type Steel Status —% 15
21 Feint Attack Type Dark Physical 60 —% 20
25 Safeguard Type Normal Status —% 25
29 Future Sight Type Psychic Special 120 100% 10
31 Metal Sound Type Steel Status 85% 40
35 Gyro Ball Type Steel Physical 100% 5
39 Extrasensory Type Psychic Special 80 100% 20
41 Payback Type Dark Physical 50 100% 10
45 Heal Block Type Psychic Status 100% 15
49 Heavy Slam Type Steel Physical 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation VI
Machine Move Type Category Power Accuracy PP
TM03 Psyshock Type Psychic Special 80 100% 10
TM04 Calm Mind Type Psychic Status —% 20
TM06 Toxic Type Poison Status 90% 10
TM10 Hidden Power Type Normal Special 60 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM16 Light Screen Type Psychic Status —% 30
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM20 Safeguard Type Normal Status —% 25
TM21 Frustration Type Normal Physical 100% 20
TM22 Solar Beam Type Grass Special 120 100% 10
TM26 Earthquake Type Ground Physical 100 100% 10
TM27 Return Type Normal Physical 100% 20
TM29 Psychic Type Psychic Special 90 100% 10
TM30 Shadow Ball Type Ghost Special 80 100% 15
TM32 Double Team Type Normal Status —% 15
TM33 Reflect Type Psychic Status —% 20
TM37 Sandstorm Type Rock Status —% 10
TM39 Rock Tomb Type Rock Physical 60 95% 15
TM42 Facade Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM48 Round Type Normal Special 60 100% 15
TM57 Charge Beam Type Electric Special 50 90% 10
TM66 Payback Type Dark Physical 50 100% 10
TM69 Rock Polish Type Rock Status —% 20
TM74 Gyro Ball Type Steel Physical 100% 5
TM77 Psych Up Type Normal Status —% 10
TM78 Bulldoze Type Ground Physical 60 100% 20
TM80 Rock Slide Type Rock Physical 75 90% 10
TM85 Dream Eater Type Psychic Special 100 100% 15
TM86 Grass Knot Type Grass Special 100% 20
TM87 Swagger Type Normal Status 85% 15
TM88 Sleep Talk Type Normal Status —% 10
TM90 Substitute Type Normal Status —% 10
TM91 Flash Cannon Type Steel Special 80 100% 10
TM92 Trick Room Type Psychic Status —% 5
TM94 Secret PowerORAS Type Normal Physical 70 100% 20
TM100 Confide Type Normal Status —% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By tutoring

Generation VI
Games Move Type Category Power Accuracy PP
ORAS Gravity Type Psychic Status —% 5
ORAS Iron Defense Type Steel Status —% 15
ORAS Recycle Type Normal Status —% 10
ORAS Signal Beam Type Bug Special 75 100% 15
ORAS Skill Swap Type Psychic Status —% 10
ORAS Snore Type Normal Special 50 100% 15
ORAS Stealth Rock Type Rock Status —% 20
ORAS Trick Type Psychic Status 100% 10
ORAS Wonder Room Type Psychic Status —% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By leveling up

Generation V
Level Move Type Category Power Accuracy PP
1 Confusion Type Psychic Special 50 100% 25
1 Tackle Type Normal Physical 50 100% 35
7BW
5B2W2
Hypnosis Type Psychic Status 60% 20
12BW
9B2W2
Imprison Type Psychic Status —% 10
14BW
11B2W2
Confuse Ray Type Ghost Status 100% 10
15B2W2 Psywave Type Psychic Special 80% 15
19BW
39B2W2
Extrasensory Type Psychic Special 80 100% 20
26BW
19B2W2
Iron Defense Type Steel Status —% 15
30BW
25B2W2
Safeguard Type Normal Status —% 25
31 Metal Sound Type Steel Status 85% 40
35 Gyro Ball Type Steel Physical 100% 5
37BW
29B2W2
Future Sight Type Psychic Special 100 100% 10
41BW
21B2W2
Faint Attack Type Dark Physical 60 —% 20
49BW
41B2W2
Payback Type Dark Physical 50 100% 10
52BW
45B2W2
Heal Block Type Psychic Status 100% 15
54BW
49B2W2
Heavy Slam Type Steel Physical 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation V
Machine Move Type Category Power Accuracy PP
TM03 Psyshock Type Psychic Special 80 100% 10
TM04 Calm Mind Type Psychic Status —% 20
TM06 Toxic Type Poison Status 90% 10
TM10 Hidden Power Type Normal Special 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM16 Light Screen Type Psychic Status —% 30
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM19 Telekinesis Type Psychic Status —% 15
TM20 Safeguard Type Normal Status —% 25
TM21 Frustration Type Normal Physical 100% 20
TM22 Solar Beam Type Grass Special 120 100% 10
TM26 Earthquake Type Ground Physical 100 100% 10
TM27 Return Type Normal Physical 100% 20
TM29 Psychic Type Psychic Special 90 100% 10
TM30 Shadow Ball Type Ghost Special 80 100% 15
TM32 Double Team Type Normal Status —% 15
TM33 Reflect Type Psychic Status —% 20
TM37 Sandstorm Type Rock Status —% 10
TM39 Rock Tomb Type Rock Physical 60 95% 15
TM42 Facade Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM48 Round Type Normal Special 60 100% 15
TM57 Charge Beam Type Electric Special 50 90% 10
TM66 Payback Type Dark Physical 50 100% 10
TM69 Rock Polish Type Rock Status —% 20
TM74 Gyro Ball Type Steel Physical 100% 5
TM77 Psych Up Type Normal Status —% 10
TM78 Bulldoze Type Ground Physical 60 100% 20
TM80 Rock Slide Type Rock Physical 75 90% 10
TM85 Dream Eater Type Psychic Special 100 100% 15
TM86 Grass Knot Type Grass Special 100% 20
TM87 Swagger Type Normal Status 85% 15
TM88 Sleep Talk Type Normal Status —% 10
TM90 Substitute Type Normal Status —% 10
TM91 Flash Cannon Type Steel Special 80 100% 10
TM92 Trick Room Type Psychic Status —% 5
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By tutoring

Generation V
Games Move Type Category Power Accuracy PP
B2W2 Gravity Type Psychic Status —% 5
B2W2 Iron Defense Type Steel Status —% 15
B2W2 Recycle Type Normal Status —% 10
B2W2 Signal Beam Type Bug Special 75 100% 15
B2W2 Skill Swap Type Psychic Status —% 10
B2W2 Snore Type Normal Special 50 100% 15
B2W2 Stealth Rock Type Rock Status —% 20
B2W2 Trick Type Psychic Status 100% 10
B2W2 Wonder Room Type Psychic Status —% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By leveling up

Generation IV
Level Move Type Category Power Accuracy PP
1 Confusion Type Psychic Special 50 95% 25
1 Tackle Type Normal Physical 35 100% 35
7 Hypnosis Type Psychic Status 60% 20
12 Imprison Type Psychic Status —% 10
14 Confuse Ray Type Ghost Status 100% 10
19 Extrasensory Type Psychic Special 80 100% 20
26 Iron Defense Type Steel Status —% 15
30 Safeguard Type Normal Status —% 25
35 Gyro Ball Type Steel Physical 100% 5
37 Future Sight Type Psychic Special 80 90% 15
41 Faint Attack Type Dark Physical 60 —% 20
49 Payback Type Dark Physical 50 100% 10
52 Heavy Slam Type Steel Physical 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation IV
Machine Move Type Category Power Accuracy PP
TM04 Calm Mind Type Psychic Status —% 20
TM06 Toxic Type Poison Status 85% 10
TM10 Hidden Power Type Normal Special 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM16 Light Screen Type Psychic Status —% 30
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM20 Safeguard Type Normal Status —% 25
TM21 Frustration Type Normal Physical 100% 20
TM22 Solar Beam Type Grass Special 120 100% 10
TM26 Earthquake Type Ground Physical 100 100% 10
TM27 Return Type Normal Physical 100% 20
TM29 Psychic Type Psychic Special 90 100% 10
TM30 Shadow Ball Type Ghost Special 80 100% 15
TM32 Double Team Type Normal Status —% 15
TM33 Reflect Type Psychic Status —% 20
TM37 Sandstorm Type Rock Status —% 10
TM39 Rock Tomb Type Rock Physical 60 95% 15
TM42 Facade Type Normal Physical 70 100% 20
TM43 Secret Power Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM48 Skill Swap Type Psychic Status —% 10
TM57 Charge Beam Type Electric Special 50 90% 10
TM58 Endure Type Normal Status —% 10
TM66 Payback Type Dark Physical 50 100% 10
TM67 Recycle Type Normal Status —% 10
TM69 Rock Polish Type Rock Status —% 20
TM70 Flash Type Normal Status 100% 20
TM74 Gyro Ball Type Steel Physical 100% 5
TM76 Stealth Rock Type Rock Status —% 20
TM77 Psych Up Type Normal Status —% 10
TM80 Rock Slide Type Rock Physical 75 90% 10
TM82 Sleep Talk Type Normal Status —% 10
TM83 Natural Gift Type Normal Physical 100% 15
TM85 Dream Eater Type Psychic Special 100 100% 15
TM86 Grass Knot Type Grass Special 100% 20
TM87 Swagger Type Normal Status 85% 15
TM90 Substitute Type Normal Status —% 10
TM91 Flash Cannon Type Steel Special 80 100% 10
TM92 Trick Room Type Psychic Status —% 5
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By tutoring

Generation IV
Games Move Type Category Power Accuracy PP
Pt / HGSS Ancient Power Type Rock Special 60 100% 5
HGSS Gravity Type Psychic Status —% 5
Pt / HGSS Rollout Type Rock Physical 30 90% 20
Pt / HGSS Signal Beam Type Bug Special 75 100% 15
Pt / HGSS Snore Type Normal Special 40 100% 15
Pt / HGSS Trick Type Psychic Status 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Appearances

Anime

Trivia

Origin

Bronzor and its evolution are based on an old Japanese myth often translated as "Of a Mirror and a Bell". The tale tells of priests in Mugenyama wanting to create a large bell for their temple, so they encouraged women to donate their dōkyō (bronze mirrors) so that they could be welded into the bell. However, one women regretted donating her mirror, as her mirror would not melt until she took her own life. Before doing so, she stated that whoever could break the bell would be gifted with wealth. This led to multiple people ringing the bell, which prompted the priests to sending the bell away into a nearby swamp.

Etymology

Bronzor comes from bronze and mirror.

Gallery

See also

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 50. Scholastic. ISBN 978-0-545-79566-1.