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{{PokémonPrevNext | prev=Mesprit | next=Dialga }}
 
 
{{PokéBox
 
{{PokéBox
  +
|name =Azelf
|backcolor = {{Psychic}}
 
|name = '''Azelf'''
+
|ja_name =アグノム
|jname = (アグノム ''Agunomu'')
+
|ja_trans =Agunomu
|image = Azelf.png|
+
|ndex =482
|ndex = 482
+
|ndexprev =Mesprit
|evofrom = None
+
|ndexnext =Dialga
|evointo = None
+
|dexsinnoh =148
|gen = [[Generation IV]]
+
|gen =Generation IV
  +
|species =Willpower Pokémon
|pronun = <math>AZ-elf</math>
 
|hp = 75
+
|type =Psychic
|atk = 125
+
|metheight =0.3 m
|def = 70
+
|imheight =1'00"
|satk = 125
+
|metweight =0.3 kg
|sdef = 70
+
|imweight =0.7 lbs.
|spd = 115
+
|ability =[[Levitate]]
|total = 580
+
|body =06
  +
|color =Blue}}
|species = Willpower Pokémon
 
  +
{{Nihongo|Azelf|アグノム|Agunomu}} ({{Respell|AZ|elf}}<ref name="Book">{{Cite|last = Silvestri|first = Cris|month = 7|day = 28|year = 2015|title = Pokémon Deluxe Essential Handbook|publisher = Scholastic|page = 29|isbn = 978-0-545-79566-1|media = book}}</ref>) is a {{Type|Psychic}}-[[Types|type]] [[Legendary Pokémon]] introduced in [[Generation IV]]. It is part of the [[Lake Guardians]] along with [[Uxie]] and [[Mesprit]]. It lives underneath [[Lake Valor]] to keep the world in peace. According to legend '''Azelf''' brought a lasting balance to the world.
|type = {{type|Psychic}}
 
|height = <span class="explain" title="0.3 m">1'00"</span>
 
|weight = <span class="explain" title="0.3kg">0.7 lbs.</span>
 
|ability = [[Levitate]]
 
|color = <span style="color:blue;">'''Blue'''</span>
 
|gender = <span class="genderless">Genderless</span>
 
}}
 
'''Azelf''' (Japanese: '''アグノム''' ''Agunomu'') is the spirit of Willpower, and is part of the [[Legendary Trio]] comprised of [[Uxie]], Azelf, and [[Mesprit]]. It lives underneath [[Lake Valor]] to keep the world in peace. It is a {{Type|Psychic}}-[[Types|type]] [[Pokémon (species)|Pokémon]].
 
   
==Appearance==
+
==Biology==
  +
{{Incomplete|This section of Azelf's Biology needs expansion.}}
Azelf is a grayish blue, fairy-like Pokémon. It has two long tails encrusted with two red gems. Azelf has a blue face and another red gem on its forehead, it has a cone-shaped head with a large flat helmet extended on its head and yellow cat-like eyes. Azelf is a genderless Pokémon but it has the appearance of a male.
 
   
==In the Anime==
+
===Physiology===
  +
Azelf is a greyish-blue, fairy-like Pokémon. It has two long tails encrusted with two red gems. Azelf has a blue face and another red gem on its forehead, it has a cone-shaped head with a large flat helmet extended on its head and yellow catlike eyes. Azelf is a genderless Pokémon but it has the appearance of a male.
In the Anime, Azelf has only appeared once so far in Pokémon: Battle Dimension. [[Ash]] is taking a walk on the night of the [[Wallace]] because he can't sleep. He walks out to [[Lake Valor]] and suddenly there is a powerful blast of wind. He looks at the sky which is perfectly cloudless and hears an enormous sound. He looks at the river where there are ripples in the water. A small drops of water spray out and [[Ash]] sees a bright light which is in the shape of Azelf. Azelf goes out close to [[Ash]], makes a soft cooing-like sound backs into the center of the lake where a huge [[waterfall]] spurts out. When it ends, Azelf is gone, and [[Ash]] is rather puzzled. Then the cooing noise fades off in an echo, ripples appear in the water once more, and a large [[gust]] of wind.
 
   
 
==Evolution==
 
==Evolution==
'''Azelf''' does not [[Evolution|evolve]].
+
Azelf does not [[Evolution|evolve]].
   
 
==Game Info==
 
==Game Info==
  +
===[[Pokémon Platinum]]===
Azelf made its debut in D/P, where you can catch him after confronting [[Dialga]]/[[Palkia]]. In Platinum, Azelf, [[Mesprit]], and [[Uxie]] help guide you through the distortion world where you can capture [[Giratina]]. In [[Pokémon]] Explorers Of Time/Darkness, Azelf plays the part as the guardian of a Time Gear and to get to him and the time gear, you must turn the crystals to the color of Willpower, which apparently is blue, thus explaining the color on Azelf's head. After the player arrives Azelf's chamber, he appears to be injured because of Grovyle defeated him in the fight. Grovyle was about to get the Time Gear but Azelf's eyes shines yellow and activates the fail-safe trap, his secret ability, so Grovyle can't dive underwater and get the Time Gear. He starts fighting the player, after the fight, Azelf is down and Grovyle knocks the player and his/her partner in one blow but [[Dusknoir]] stops him and let him escape using his orb but Grovile escape's too. So, the guild members pick the player, partner and Azelf to the guild.
 
  +
In Platinum, Azelf, [[Mesprit]], and [[Uxie]] help guide you through the distortion world where you can capture [[Giratina]].
   
  +
===[[Pokémon Mystery Dungeon: Explorers of Time & Explorers of Darkness|Explorers of Time and Darkness]]===
===Game Locations===
 
  +
In [[Pokémon]] Explorers of Time/Darkness, Azelf plays the part as the guardian of a Time Gear and to get to him and the time gear, you must turn the crystals to the color of Willpower, which apparently is blue, thus explaining the color on Azelf's head. After the player arrives Azelf's chamber, he appears to be injured because of Grovyle defeated him in the fight. Grovyle was about to get the Time Gear but Azelf's eyes shines yellow and activates the fail-safe trap, his secret ability, so Grovyle can't dive underwater and get the Time Gear. He starts fighting the player, after the fight, Azelf is down and Grovyle knocks the player and his/her partner in one blow but [[Dusknoir]] stops him and let him escape using his orb but Grovyle escapes too. So, the guild members pick the player, partner and Azelf to the guild.
{{Game Locations|
 
backcolor={{Psychic}}|
 
pokemon=Azelf|
 
diamondpearl=[[Lake Valor]]|
 
dprarity=One|
 
platinum=[[Lake Valor]]|
 
ptrarity=One|
 
heartgoldsoulsilver=[[Trade]]|
 
hgssrarity=None|
 
blackwhite=[[Trade]]|
 
bwrarity=None|
 
black2white2=[[Unova Route 23|Route 23]]|
 
b2w2rarity=One|
 
}}
 
   
  +
===[[Pokémon Black and White Versions 2|Pokémon Black 2/White 2]]===
====Side Game Locations====
 
  +
After the player defeats the champion [[Iris]], the player can head to [[Route 20 (Unova)|Route 20]], and surf to the [[Cave of Being]]. Inside, [[Professor Juniper]] will greet you, and soon Azelf, [[Uxie]] and [[Mesprit]] will appear. They will soon fly off. Azelf can be found on Route 23, to the left of the entrance to [[Victory Road (Unova, Black 2 and White 2)|Victory Road]].
{{Side Game Locations|
 
backcolor={{Psychic}}|
 
Pokemon=Azelf|
 
PMD2=[[Crystal Crossing]] (Crystal Lake)|
 
Rumble= Fiery Furnace<br>Eternal Tower|
 
}}
 
   
===Pokedex Entries===
+
===Game locations===
  +
{{Game Locations
{{GenIVPokédex|
 
  +
|diamondpearl=[[Lake Valor]]
backcolor={{Psychic}}| txtcolor=black|
 
  +
|dprarity=One
name=Azelf|
 
  +
|platinum=[[Lake Valor]]
diamond=Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.|
 
  +
|ptrarity=One
pearl=It is thought that Uxie, Mesprit and Azelf all came from the same egg.|
 
  +
|heartgoldsoulsilver=[[Trade]]
platinum=When Azelf flew, people gained the determination to do things. It was the birth of willpower.|
 
  +
|hgssrarity=None
heartgold=This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.|
 
  +
|blackwhite=[[Trade]]
soulsilver=This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.|
 
  +
|bwrarity=None
black=When Azelf flew, people gained the determination to do things. It was the birth of willpower.|
 
  +
|black2white2=[[Route 23 (Unova)|Route 23]]
white=When Azelf flew, people gained the determination to do things. It was the birth of willpower.|
 
  +
|b2w2rarity=One
  +
|xy=Transfer
  +
|xyrarity=None
  +
|omegarubyalphasapphire = [[Nameless Cavern]] <small>(Requires three Pokémon with maximum friendship in the party, 9:00pm - 3:59am)</small>
  +
|orasrarity = One
  +
|ultrasunultramoon = [[Ultra Space Wilds]] (Water World)
  +
|usumrarity = One}}
  +
  +
====Side games====
  +
{{Side Game Locations
  +
|PMD2=[[Crystal Crossing]] (Crystal Lake)
  +
|Rumble=Fiery Furnace<br />Eternal Tower}}
  +
  +
===Pokédex entries===
  +
{{PokédexEntry
  +
|gen =IV
  +
|diamond=Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
  +
|pearl=It is thought that Uxie, Mesprit and Azelf all came from the same egg.
  +
|platinum=When Azelf flew, people gained the determination to do things. It was the birth of willpower.
  +
|heartgold=This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.
  +
|soulsilver=This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.
  +
|black=When Azelf flew, people gained the determination to do things. It was the birth of willpower.
  +
|white=When Azelf flew, people gained the determination to do things. It was the birth of willpower.
  +
|black 2=When Azelf flew, people gained the determination to do things. It was the birth of willpower.
  +
|white 2=When Azelf flew, people gained the determination to do things. It was the birth of willpower.
  +
|x=Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
  +
|y=It is thought that Uxie, Mesprit, and Azelf all came from the same egg.
  +
|or=Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
  +
|as=It is thought that Uxie, Mesprit, and Azelf all came from the same egg.
  +
|bd = It is known as the Being of Willpower. It sleeps at the bottom of a lake to keep the world in balance.
  +
|sp = It is thought that Uxie, Mesprit, and Azelf all came from the same egg.
  +
|la = The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.
 
}}
 
}}
  +
  +
===Stats===
  +
{{PokéStats
  +
|type = psychic
  +
|HP = 75
  +
|Attack = 125
  +
|Defense = 70
  +
|SpAttack = 125
  +
|SpDefense = 70
  +
|Speed = 115}}
  +
  +
===Learnset===
  +
====Leveling====
  +
<tabber>
  +
Generation VII=
  +
{{Movessettop|gen =VII}}
  +
{{Movessetmid|1|[[Natural Gift]]|—|100|15|Normal|Physical}}
  +
{{Movessetmid|1|[[Last Resort]]|140|100|5|Normal|Physical}}
  +
{{Movessetmid|1|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|1|'''[[Confusion]]'''|50|100|25|Psychic|Special}}
  +
{{Movessetmid|6|[[Imprison]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|16|[[Detect]]|—|—|5|Fighting|Status}}
  +
{{Movessetmid|21|[[Swift]]|60|—|20|Normal|Special}}
  +
{{Movessetmid|31|[[Uproar]]|90|100|10|Normal|Special}}
  +
{{Movessetmid|36|'''[[Future Sight]]'''|120|100|10|Psychic|Special}}
  +
{{Movessetmid|46|[[Nasty Plot]]|—|—|20|Dark|Status}}
  +
{{Movessetmid|50|'''[[Extrasensory]]'''|80|100|20|Psychic|Special}}
  +
{{Movessetmid|61|[[Last Resort]]|140|100|5|Normal|Physical}}
  +
{{Movessetmid|66|[[Natural Gift]]|—|100|15|Normal|Physical}}
  +
{{Movessetmid|76|[[Explosion]]|250|100|5|Normal|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movessettop|gen =VI}}
  +
{{Movessetmid|1|[[Natural Gift]]|—|100|15|Normal|Physical|Clever|1|0}}
  +
{{Movessetmid|1|[[Last Resort]]|140|100|5|Normal|Physical|Cute|1|0}}
  +
{{Movessetmid|1|[[Rest]]|—|—|10|Psychic|Status|Cute|1|0}}
  +
{{Movessetmid|1|'''[[Confusion]]'''|50|100|25|Psychic|Special|Clever|4|0}}
  +
{{Movessetmid|6|[[Imprison]]|—|—|10|Psychic|Status|Clever|3|0}}
  +
{{Movessetmid|16|[[Detect]]|—|—|5|Fighting|Status|Cool|1|0}}
  +
{{Movessetmid|21|[[Swift]]|60|—|20|Normal|Special|Cool|2|0}}
  +
{{Movessetmid|31|[[Uproar]]|90|100|10|Normal|Special|Cute|2|1}}
  +
{{Movessetmid|36|'''[[Future Sight]]'''|120|100|10|Psychic|Special|Clever|2|0}}
  +
{{Movessetmid|46|[[Nasty Plot]]|—|—|20|Dark|Status|Clever|1|0}}
  +
{{Movessetmid|50|'''[[Extrasensory]]'''|80|100|20|Psychic|Special|Cool|2|1}}
  +
{{Movessetmid|61|[[Last Resort]]|140|100|5|Normal|Physical|Cute|1|0}}
  +
{{Movessetmid|66|[[Natural Gift]]|—|100|15|Normal|Physical|Clever|1|0}}
  +
{{Movessetmid|76|[[Explosion]]|250|100|5|Normal|Physical|Beautiful|8|0}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movessettop|gen =V}}
  +
{{Movessetmid|1|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|1|'''[[Confusion]]'''|50|100|25|Psychic|Special}}
  +
{{Movessetmid|6|[[Imprison]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|16|[[Detect]]|—|—|5|Fighting|Status}}
  +
{{Movessetmid|21|[[Swift]]|60|—|20|Normal|Special}}
  +
{{Movessetmid|31|[[Uproar]]|90|100|10|Normal|Special}}
  +
{{Movessetmid|36|'''[[Future Sight]]'''|100|100|10|Psychic|Special}}
  +
{{Movessetmid|46|[[Nasty Plot]]|—|—|20|Dark|Status}}
  +
{{Movessetmid|51|'''[[Extrasensory]]'''|80|100|30|Psychic|Special}}
  +
{{Movessetmid|61|[[Last Resort]]|140|100|5|Normal|Physical}}
  +
{{Movessetmid|66|[[Natural Gift]]|—|100|15|Normal|Physical}}
  +
{{Movessetmid|76|[[Explosion]]|250|100|5|Normal|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movessettop|gen =IV}}
  +
{{Movessetmid|1{{G|DP}}<br/>1{{G|HGSSPt}}|[[Rest]]|—|—|10|Psychic|Status|Cute|0}}
  +
{{Movessetmid|21{{G|DP}}<br/>1{{G|HGSSPt}}|'''[[Confusion]]'''|50|100|25|Psychic|Special|Smart|3}}
  +
{{Movessetmid|6{{G|DP}}<br/>6{{G|HGSSPt}}|[[Imprison]]|—|—|10|Psychic|Status|Smart|1}}
  +
{{Movessetmid|16{{G|DP}}<br/>16{{G|HGSSPt}}|[[Detect]]|—|—|5|Fighting|Status|Cool|0}}
  +
{{Movessetmid|N/A{{G|DP}}<br/>21{{G|HGSSPt}}|[[Swift]]|60|—|20|Normal|Special|Cool|2}}
  +
{{Movessetmid|31{{G|DP}}<br/>31{{G|HGSSPt}}|[[Uproar]]|50|100|10|Normal|Special|Cute|2}}
  +
{{Movessetmid|36{{G|DP}}<br/>36{{G|HGSSPt}}|[[Future Sight]]|80|90|15|Psychic|Special|Smart|2}}
  +
{{Movessetmid|46{{G|DP}}<br/>46{{G|HGSSPt}}|[[Nasty Plot]]|—|—|20|Dark|Status|Cute|0}}
  +
{{Movessetmid|51{{G|DP}}<br/>51{{G|HGSSPt}}|'''[[Extrasensory]]'''|80|100|30|Psychic|Special|Cool|2}}
  +
{{Movessetmid|61{{G|DP}}<br/>61{{G|HGSSPt}}|[[Last Resort]]|130|100|5|Normal|Physical|Cute|0}}
  +
{{Movessetmid|66{{G|DP}}<br/>66{{G|HGSSPt}}|[[Natural Gift]]|—|100|15|Normal|Physical|Cool|2}}
  +
{{Movessetmid|76{{G|DP}}<br/>76{{G|HGSSPt}}|[[Explosion]]|250|100|5|Normal|Physical|Beauty|0}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
====TM/HM====
  +
<tabber>
  +
Generation VII=
  +
{{Movestmtop|gen =VII}}
  +
{{Movestmmid|TM03|'''[[Psyshock]]'''|80|100|10|Psychic|Special}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movestmmid|TM15|[[Hyper Beam]]|150|90|5|Normal|Special}}
  +
{{Movestmmid|TM16|[[Light Screen]]|—|—|30|Psychic|Status}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|90|100|15|Electric|Special}}
  +
{{Movestmmid|TM25|[[Thunder]]|110|70|10|Electric|Special}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM35|[[Flamethrower]]|90|100|15|Fire|Special}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status}}
  +
{{Movestmmid|TM38|[[Fire Blast]]|110|85|5|Fire|Special}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM53|[[Energy Ball]]|90|100|10|Grass|Special}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special}}
  +
{{Movestmmid|TM62|[[Acrobatics]]|55|100|15|Flying|Physical}}
  +
{{Movestmmid|TM64|[[Explosion]]|250|100|5|Normal|Physical}}
  +
{{Movestmmid|TM66|[[Payback]]|50|100|10|Dark|Physical}}
  +
{{Movestmmid|TM68|[[Giga Impact]]|150|90|5|Normal|Physical}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|90|20|Electric|Status}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM85|'''[[Dream Eater]]'''|100|100|15|Psychic|Special}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|85|15|Normal|Status}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM89|[[U-turn]]|70|100|20|Bug|Physical}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status}}
  +
{{Movestmmid|TM99|[[Dazzling Gleam]]|80|100|10|Fairy|Special}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movestmtop|gen =VI}}
  +
{{Movestmmid|TM03|'''[[Psyshock]]'''|80|100|10|Psychic|Special|Beautiful|1|4}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status|Clever|1|0}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status|Clever|3|0}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special|Clever|3|0}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status|Beautiful|1|0}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status|Clever|2|1}}
  +
{{Movestmmid|TM15|[[Hyper Beam]]|150|90|5|Normal|Special|Cool|4|4}}
  +
{{Movestmmid|TM16|[[Light Screen]]|—|—|30|Psychic|Status|Beautiful|2|0}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status|Beautiful|1|0}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal|Status|Beautiful|2|0}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical|Cute|2|3}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|90|100|15|Electric|Special|Cool|4|0}}
  +
{{Movestmmid|TM25|[[Thunder]]|110|70|10|Electric|Special|Cool|1|0}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical|Cute|4|0}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special|Clever|4|0}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special|Clever|4|0}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|1|0}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic|Status|Clever|2|0}}
  +
{{Movestmmid|TM35|[[Flamethrower]]|90|100|15|Fire|Special|Beautiful|4|0}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status|Tough|2|1}}
  +
{{Movestmmid|TM38|[[Fire Blast]]|110|85|5|Fire|Special|Beautiful|1|0}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status|Tough|2|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical|Cute|2|0}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status|Cute|1|0}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special|Beautiful|2|0}}
  +
{{Movestmmid|TM53|[[Energy Ball]]|90|100|10|Grass|Special|Beautiful|4|0}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical|Cute|3|0}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special|Beautiful|1|0}}
  +
{{Movestmmid|TM59|[[Incinerate]]|60|100|15|Fire|Special|Tough|3|0}}
  +
{{Movestmmid|TM62|[[Acrobatics]]|55|100|15|Flying|Physical|Cool|1|0}}
  +
{{Movestmmid|TM64|[[Explosion]]|250|100|5|Normal|Physical|Beautiful|8|0}}
  +
{{Movestmmid|TM66|[[Payback]]|50|100|10|Dark|Physical|Tough|2|0}}
  +
{{Movestmmid|TM68|[[Giga Impact]]|150|90|5|Normal|Physical|Tough|4|4}}
  +
{{Movestmmid|TM70|[[Flash]]|—|100|20|Normal|Status|Beautiful|3|0}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status|Cool|1|3}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status|Clever|2|0}}
  +
{{Movestmmid|TM85|'''[[Dream Eater]]'''|100|100|15|Psychic|Special|Clever|2|0}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special|Cute|1|0}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status|Cute|3|0}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status|Cute|1|0}}
  +
{{Movestmmid|TM89|[[U-turn]]|70|100|20|Bug|Physical|Cute|4|0}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status|Clever|3|0}}
  +
{{Movestmmid|TM94|[[Secret Power]]{{G|ORAS}}|70|100|20|Normal|Physical|Clever|1|0}}
  +
{{Movestmmid|TM98|[[Power-Up Punch]]|40|100|20|Fighting|Physical|Tough|1|0}}
  +
{{Movestmmid|TM99|[[Dazzling Gleam]]|80|100|10|Fairy|Special|Beautiful|4|0}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status|Cute|3|0}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movestmtop|gen =V}}
  +
{{Movestmmid|TM03|'''[[Psyshock]]'''|80|100|10|Psychic|Special}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movestmmid|TM15|[[Hyper Beam]]|150|90|5|Normal|Special}}
  +
{{Movestmmid|TM16|[[Light Screen]]|—|—|30|Psychic|Status}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status}}
  +
{{Movestmmid|TM19|[[Telekinesis]]|—|—|15|Psychic|Status}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric|Special}}
  +
{{Movestmmid|TM25|[[Thunder]]|120|70|10|Electric|Special}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM35|[[Flamethrower]]|95|100|15|Fire|Special}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status}}
  +
{{Movestmmid|TM38|[[Fire Blast]]|120|85|5|Fire|Special}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM53|[[Energy Ball]]|80|100|10|Grass|Special}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special}}
  +
{{Movestmmid|TM59|[[Incinerate]]|30|100|15|Fire|Special}}
  +
{{Movestmmid|TM62|[[Acrobatics]]|55|100|15|Flying|Physical}}
  +
{{Movestmmid|TM64|[[Explosion]]|250|100|5|Normal|Physical}}
  +
{{Movestmmid|TM66|[[Payback]]|50|100|10|Dark|Physical}}
  +
{{Movestmmid|TM68|[[Giga Impact]]|150|90|5|Normal|Physical}}
  +
{{Movestmmid|TM70|[[Flash]]|—|100|20|Normal|Status}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM85|'''[[Dream Eater]]'''|100|100|15|Psychic|Special}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status}}
  +
{{Movestmmid|TM89|[[U-turn]]|70|100|20|Bug|Physical}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movestmtop|gen =IV}}
  +
{{Movestmmid|TM03|[[Water Pulse]]|60|100|20|Water|Special|Beauty|2}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status|Smart|0}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|85|10|Poison|Status|Smart|2}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal|Special|Smart|1}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status|Beauty|2}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status|Smart|0}}
  +
{{Movestmmid|TM15|[[Hyper Beam]]|150|90|5|Normal|Special|Cool|2}}
  +
{{Movestmmid|TM16|[[Light Screen]]|—|—|30|Psychic|Status|Beauty|2}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status|Cute|0}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status|Tough|2}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal|Status|Beauty|2}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM23|[[Iron Tail]]|100|75|15|Steel|Physical|Cool|2}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric|Special|Cool|2}}
  +
{{Movestmmid|TM25|[[Thunder]]|120|70|10|Electric|Special|Cool|2}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special|Smart|2}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special|Smart|2}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|2}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic|Status|Smart|2}}
  +
{{Movestmmid|TM34|[[Shock Wave]]|60|—|20|Electric|Special|Cool|2}}
  +
{{Movestmmid|TM35|[[Flamethrower]]|95|100|15|Fire|Special|Beauty|2}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status|Tough|2}}
  +
{{Movestmmid|TM38|[[Fire Blast]]|120|85|5|Fire|Special|Beauty|2}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status|Tough|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM43|[[Secret Power]]|70|100|20|Normal|Physical|Smart|2}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status|Cute|0}}
  +
{{Movestmmid|TM48|[[Skill Swap]]|—|—|10|Psychic|Status|Smart|0}}
  +
{{Movestmmid|TM53|[[Energy Ball]]|80|100|10|Grass|Special|Beauty|2}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical|Tough|1}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special|Beauty|2}}
  +
{{Movestmmid|TM58|[[Endure]]|—|—|10|Normal|Status|Tough|2}}
  +
{{Movestmmid|TM64|[[Explosion]]|250|100|5|Normal|Physical|Beauty|0}}
  +
{{Movestmmid|TM66|[[Payback]]|50|100|10|Dark|Physical|Cool|1}}
  +
{{Movestmmid|TM67|[[Recycle]]|—|—|10|Normal|Status|Smart|0}}
  +
{{Movestmmid|TM68|[[Giga Impact]]|150|90|5|Normal|Physical|Beauty|2}}
  +
{{Movestmmid|TM70|[[Flash]]|—|100|20|Normal|Status|Beauty|2}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status|Cool|2}}
  +
{{Movestmmid|TM76|[[Stealth Rock]]|—|—|20|Rock|Status|Cool|2}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status|Smart|0}}
  +
{{Movestmmid|TM82|[[Sleep Talk]]|—|—|10|Normal|Status|Cute|3}}
  +
{{Movestmmid|TM83|[[Natural Gift]]|—|100|15|Normal|Physical|Cool|2}}
  +
{{Movestmmid|TM85|'''[[Dream Eater]]'''|100|100|15|Psychic|Special|Smart|1}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special|Smart|2}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status|Cute|2}}
  +
{{Movestmmid|TM89|[[U-turn]]|70|100|20|Bug|Physical|Cute|0}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status|Smart|1}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status|Cute|2}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
====Breeding====
  +
{{Noegg|Psychic}}
  +
  +
====Tutoring====
  +
<tabber>
  +
Generation VII=
  +
{{Movestutortop|gen =VII}}
  +
{{Movestutormid|USUM|[[Ally Switch]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Fire Punch]]|75|100|15|Fire|Physical}}
  +
{{Movestutormid|USUM|[[Helping Hand]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|USUM|[[Ice Punch]]|75|100|15|Ice|Physical}}
  +
{{Movestutormid|USUM|[[Iron Tail]]|100|75|15|Steel|Physical}}
  +
{{Movestutormid|USUM|[[Knock Off]]|65|100|20|Dark|Physical}}
  +
{{Movestutormid|USUM|[[Laser Focus]]|—|—|30|Normal|Status}}
  +
{{Movestutormid|USUM|[[Last Resort]]|140|100|5|Normal|Physical}}
  +
{{Movestutormid|USUM|[[Magic Coat]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Magic Room]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Recycle]]|—|—|10|Normal|Status}}
  +
{{Movestutormid|USUM|[[Role Play]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Shock Wave]]|60|—|20|Electric|Special}}
  +
{{Movestutormid|USUM|[[Signal Beam]]|75|100|15|Bug|Special}}
  +
{{Movestutormid|USUM|[[Skill Swap]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Snore]]|50|100|15|Normal|Special}}
  +
{{Movestutormid|USUM|[[Stealth Rock]]|—|—|20|Rock|Status}}
  +
{{Movestutormid|USUM|[[Telekinesis]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Thunder Punch]]|75|100|15|Electric|Physical}}
  +
{{Movestutormid|USUM|[[Trick]]|—|100|10|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Uproar]]|90|100|10|Normal|Special}}
  +
{{Movestutormid|USUM|[[Water Pulse]]|60|100|20|Water|Special}}
  +
{{Movestutormid|USUM|[[Wonder Room]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|USUM|'''[[Zen Headbutt]]'''|80|90|15|Psychic|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movestutortop|gen =VI}}
  +
{{Movestutormid|ORAS|[[Fire Punch]]|75|100|15|Fire|Physical|Tough|4|0}}
  +
{{Movestutormid|ORAS|[[Helping Hand]]|—|—|20|Normal|Status|Clever|4|0}}
  +
{{Movestutormid|ORAS|[[Ice Punch]]|75|100|15|Ice|Physical|Beautiful|4|0}}
  +
{{Movestutormid|ORAS|[[Iron Tail]]|100|75|15|Steel|Physical|Cool|4|0}}
  +
{{Movestutormid|ORAS|[[Knock Off]]|65|100|25|Dark|Physical|Clever|2|3}}
  +
{{Movestutormid|ORAS|[[Last Resort]]|140|100|5|Normal|Physical|Cute|1|0}}
  +
{{Movestutormid|ORAS|[[Magic Coat]]|—|—|15|Psychic|Status|Beautiful|2|0}}
  +
{{Movestutormid|ORAS|[[Magic Room]]|—|—|10|Psychic|Status|Clever|3|0}}
  +
{{Movestutormid|ORAS|[[Recycle]]|—|—|10|Normal|Status|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Role Play]]|—|—|10|Psychic|Status|Cute|1|0}}
  +
{{Movestutormid|ORAS|[[Shock Wave]]|60|—|20|Electric|Special|Cool|2|0}}
  +
{{Movestutormid|ORAS|[[Signal Beam]]|75|100|15|Bug|Special|Beautiful|3|0}}
  +
{{Movestutormid|ORAS|[[Skill Swap]]|—|—|10|Psychic|Status|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Snore]]|50|100|15|Normal|Special|Cute|4|0}}
  +
{{Movestutormid|ORAS|[[Stealth Rock]]|—|—|20|Rock|Status|Cool|2|0}}
  +
{{Movestutormid|ORAS|[[Thunder Punch]]|75|100|15|Electric|Physical|Cool|4|0}}
  +
{{Movestutormid|ORAS|[[Trick]]|—|100|10|Psychic|Status|Clever|2|1}}
  +
{{Movestutormid|ORAS|[[Uproar]]|90|100|10|Normal|Special|Cute|2|1}}
  +
{{Movestutormid|ORAS|[[Water Pulse]]|60|100|20|Water|Special|Beautiful|3|0}}
  +
{{Movestutormid|ORAS|[[Wonder Room]]|—|—|10|Psychic|Status|Clever|3|0}}
  +
{{Movestutormid|ORAS|'''[[Zen Headbutt]]'''|80|90|15|Psychic|Physical|Clever|4|0}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movestutortop|gen =V}}
  +
{{Movestutormid|BW2|[[Fire Punch]]|75|100|15|Fire|Physical}}
  +
{{Movestutormid|BW2|[[Helping Hand]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|BW2|[[Ice Punch]]|75|100|15|Ice|Physical}}
  +
{{Movestutormid|BW2|[[Iron Tail]]|100|75|15|Steel|Physical}}
  +
{{Movestutormid|BW2|[[Knock Off]]|20|100|20|Dark|Physical}}
  +
{{Movestutormid|BW2|[[Last Resort]]|140|100|5|Normal|Physical}}
  +
{{Movestutormid|BW2|[[Magic Coat]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Magic Room]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Recycle]]|—|—|10|Normal|Status}}
  +
{{Movestutormid|BW2|[[Role Play]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Signal Beam]]|75|100|15|Bug|Special}}
  +
{{Movestutormid|BW2|[[Skill Swap]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestutormid|BW2|[[Snore]]|40|100|15|Normal|Special}}
  +
{{Movestutormid|BW2|[[Stealth Rock]]|—|—|20|Rock|Status}}
  +
{{Movestutormid|BW2|[[ThunderPunch]]|75|100|15|Electric|Physical}}
  +
{{Movestutormid|BW2|[[Trick]]|—|100|10|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Uproar]]|90|100|10|Normal|Special}}
  +
{{Movestutormid|BW2|[[Wonder Room]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|BW2|'''[[Zen Headbutt]]'''|80|90|15|Psychic|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movestutortop|gen =IV}}
  +
{{Movestutormid|HGSSPt|[[Fire Punch]]|75|100|15|Fire|Physical|Beauty|2}}
  +
{{Movestutormid|HGSS|[[Headbutt]]|70|100|15|Normal|Physical|Tough|3}}
  +
{{Movestutormid|HGSSPt|[[Helping Hand]]|—|—|20|Normal|Status|Smart|1}}
  +
{{Movestutormid|HGSSPt|[[Ice Punch]]|75|100|15|Ice|Physical|Beauty|2}}
  +
{{Movestutormid|HGSSPt|[[Knock Off]]|20|100|20|Dark|Physical|Smart|3}}
  +
{{Movestutormid|HGSSPt|[[Last Resort]]|130|100|5|Normal|Physical|Cute|0}}
  +
{{Movestutormid|HGSS|[[Magic Coat]]|—|—|15|Psychic|Status|Beauty|2}}
  +
{{Movestutormid|HGSSPt|[[Mud-Slap]]|20|100|10|Ground|Special|Cute|3}}
  +
{{Movestutormid|HGSS|[[Role Play]]|—|—|10|Psychic|Status|Cute|1}}
  +
{{Movestutormid|HGSSPt|[[Signal Beam]]|75|100|15|Bug|Special|Beauty|2}}
  +
{{Movestutormid|HGSSPt|[[Snore]]|40|100|15|Normal|Special|Cute|3}}
  +
{{Movestutormid|HGSSPt|[[Swift]]|60|—|20|Normal|Special|Cool|2}}
  +
{{Movestutormid|HGSSPt|[[ThunderPunch]]|75|100|15|Electric|Physical|Cool|2}}
  +
{{Movestutormid|HGSSPt|[[Trick]]|—|100|10|Psychic|Status|Smart|0}}
  +
{{Movestutormid|HGSSPt|[[Uproar]]|50|100|10|Normal|Special|Cute|2}}
  +
{{Movestutormid|HGSSPt|'''[[Zen Headbutt]]'''|80|90|15|Psychic|Physical|Beauty|0}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
===Sprites===
  +
{{SpriteGallery
  +
|type = Psychic
  +
|dpspr=DP 482 front.png
  +
|dpsprs=
  +
|ptspr=Pt 482 front.png
  +
|ptsprs=
  +
|hgssspr=Pt 482 front.png
  +
|hgsssprs=
  +
|IVback=
  +
|IVbacks=
  +
|bwspr=Azelf BW.gif
  +
|bwsprs=
  +
|b2w2spr=Azelf BW.gif
  +
|b2w2sprs=
  +
|Vback=
  +
|Vbacks=
  +
|xyspr=Azelf XY.gif
  +
|xysprs=
  +
|orasspr=Azelf XY.gif
  +
|orassprs=
  +
|VIback=
  +
|VIbacks=}}
  +
  +
==Appearances==
  +
===Anime===
  +
[[File:Azelf soul.png|thumb|left|150px|Azelf in the anime as a bodiless spirit.]]
  +
In the anime, Azelf has only appeared once so far in Pokémon: Battle Dimension. Ash is taking a walk on the night of the [[Wallace Cup]] because he can't sleep. He walks out to [[Lake Valor]] and suddenly there is a powerful blast of wind. He looks at the sky which is perfectly cloudless and hears an enormous sound. He looks at the river where there are ripples in the water. A small drops of water spray out and [[Ash Ketchum|Ash]] sees a bright light which is in the shape of Azelf. Azelf goes out close to Ash, makes a soft cooing-like sound backs into the center of the lake where a huge [[waterfall]] spurts out. When it ends, Azelf is gone, and [[Ash Ketchum|Ash]] is rather puzzled. Then the cooing noise fades off in an echo, ripples appear in the water once more, and a large [[gust]] of wind.
  +
  +
* [[Azelf (anime)]]
   
 
==Trivia==
 
==Trivia==
*Just like the other members of the lake trio, Azelf's second half of its name sounds like something magical. Azelf's last part of its name sounds like elf.
 
 
*Despite being genderless in the main games, it is referred to as a male in PMD2.
 
*Despite being genderless in the main games, it is referred to as a male in PMD2.
  +
*Curiously, when Azelf is injured in PMD2, it appears to be covering its left eye using its left hand while shuddering if you look closely.
  +
*Azelf shares its [[Experience Points]] growth rate with [[Mesprit]] in PMD2.
  +
  +
===Origin===
  +
Azelf is based on a fairy or elf. It also seems to be based on one of the Three Sacred Treasures of Japan, taking the role of the Kusanagi, which represents valor. It may also be based on the superego (the moral part of the Freudian psyche).
  +
  +
===Etymology===
  +
Azelf is a combination of ''us'', ''azure'', ''elf'', and ''ourself''.
  +
  +
Agunomu is a portmanteau of ''agnostic'' (someone who isn't sure whether or not any gods exist) and ''gnome''.
   
  +
==Gallery==
{{References|Azelf|482}}
 
  +
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Latest revision as of 22:17, 26 February 2024

Azelf (Japanese: アグノム, HepburnAgunomu) (AZ-elf[1]) is a Psychic-type Legendary Pokémon introduced in Generation IV. It is part of the Lake Guardians along with Uxie and Mesprit. It lives underneath Lake Valor to keep the world in peace. According to legend Azelf brought a lasting balance to the world.

Biology

088Grimer
Incomplete!
Please help the Pokémon Wiki by completing it.
This section of Azelf's Biology needs expansion.

Physiology

Azelf is a greyish-blue, fairy-like Pokémon. It has two long tails encrusted with two red gems. Azelf has a blue face and another red gem on its forehead, it has a cone-shaped head with a large flat helmet extended on its head and yellow catlike eyes. Azelf is a genderless Pokémon but it has the appearance of a male.

Evolution

Azelf does not evolve.

Game Info

Pokémon Platinum

In Platinum, Azelf, Mesprit, and Uxie help guide you through the distortion world where you can capture Giratina.

Explorers of Time and Darkness

In Pokémon Explorers of Time/Darkness, Azelf plays the part as the guardian of a Time Gear and to get to him and the time gear, you must turn the crystals to the color of Willpower, which apparently is blue, thus explaining the color on Azelf's head. After the player arrives Azelf's chamber, he appears to be injured because of Grovyle defeated him in the fight. Grovyle was about to get the Time Gear but Azelf's eyes shines yellow and activates the fail-safe trap, his secret ability, so Grovyle can't dive underwater and get the Time Gear. He starts fighting the player, after the fight, Azelf is down and Grovyle knocks the player and his/her partner in one blow but Dusknoir stops him and let him escape using his orb but Grovyle escapes too. So, the guild members pick the player, partner and Azelf to the guild.

Pokémon Black 2/White 2

After the player defeats the champion Iris, the player can head to Route 20, and surf to the Cave of Being. Inside, Professor Juniper will greet you, and soon Azelf, Uxie and Mesprit will appear. They will soon fly off. Azelf can be found on Route 23, to the left of the entrance to Victory Road.

Game locations

Locations
Version(s) Area(s) Rarity
Diamond and Pearl Lake Valor One
Platinum Lake Valor One
HeartGold and SoulSilver Trade None
Black and White Trade None
Black 2 and White 2 Route 23 One
X and Y Transfer None
Omega Ruby and Alpha Sapphire Nameless Cavern (Requires three Pokémon with maximum friendship in the party, 9:00pm - 3:59am) One
Ultra Sun and Ultra Moon Ultra Space Wilds (Water World) One

Side games

Locations
Game(s) Area(s)
Explorers of Time & Explorers of Darkness Crystal Crossing (Crystal Lake)
Pokémon Rumble Fiery Furnace
Eternal Tower


Pokédex entries

  • Diamond

    Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.

  • Pearl

    It is thought that Uxie, Mesprit and Azelf all came from the same egg.

  • Platinum

    When Azelf flew, people gained the determination to do things. It was the birth of willpower.

  • HeartGold

    This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.

  • SoulSilver

    This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.

  • Black

    When Azelf flew, people gained the determination to do things. It was the birth of willpower.

  • White

    When Azelf flew, people gained the determination to do things. It was the birth of willpower.

  • Black 2

    When Azelf flew, people gained the determination to do things. It was the birth of willpower.

  • White 2

    When Azelf flew, people gained the determination to do things. It was the birth of willpower.

  • X

    Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.

  • Y

    It is thought that Uxie, Mesprit, and Azelf all came from the same egg.

  • Omega Ruby

    Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.

  • Alpha Sapphire

    It is thought that Uxie, Mesprit, and Azelf all came from the same egg.

  • Brilliant Diamond

    It is known as the Being of Willpower. It sleeps at the bottom of a lake to keep the world in balance.

  • Shining Pearl

    It is thought that Uxie, Mesprit, and Azelf all came from the same egg.

  • Legends: Arceus

    The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.


Stats

Stats
HP
75
Attack
125
Defense
70
Sp. Atk
125
Sp. Def
70
Speed
115
Total
580

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Natural Gift 100% 15 Type Normal HOME Normal Physical
1 Last Resort 140 100% 5 Type Normal HOME Normal Physical
1 Rest —% 10 Type Psychic HOME Psychic Status
1 Confusion 50 100% 25 Type Psychic HOME Psychic Special
6 Imprison —% 10 Type Psychic HOME Psychic Status
16 Detect —% 5 Type Fighting HOME Fighting Status
21 Swift 60 —% 20 Type Normal HOME Normal Special
31 Uproar 90 100% 10 Type Normal HOME Normal Special
36 Future Sight 120 100% 10 Type Psychic HOME Psychic Special
46 Nasty Plot —% 20 Type Dark HOME Dark Status
50 Extrasensory 80 100% 20 Type Psychic HOME Psychic Special
61 Last Resort 140 100% 5 Type Normal HOME Normal Physical
66 Natural Gift 100% 15 Type Normal HOME Normal Physical
76 Explosion 250 100% 5 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Natural Gift 100% 15 Type Normal HOME Normal Physical Clever 1 0 ♥
1 Last Resort 140 100% 5 Type Normal HOME Normal Physical Cute 1 0 ♥
1 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
1 Confusion 50 100% 25 Type Psychic HOME Psychic Special Clever 4 0 ♥
6 Imprison —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
16 Detect —% 5 Type Fighting HOME Fighting Status Cool 1 0 ♥
21 Swift 60 —% 20 Type Normal HOME Normal Special Cool 2 0 ♥
31 Uproar 90 100% 10 Type Normal HOME Normal Special Cute 2 1 ♥
36 Future Sight 120 100% 10 Type Psychic HOME Psychic Special Clever 2 0 ♥
46 Nasty Plot —% 20 Type Dark HOME Dark Status Clever 1 0 ♥
50 Extrasensory 80 100% 20 Type Psychic HOME Psychic Special Cool 2 1 ♥
61 Last Resort 140 100% 5 Type Normal HOME Normal Physical Cute 1 0 ♥
66 Natural Gift 100% 15 Type Normal HOME Normal Physical Clever 1 0 ♥
76 Explosion 250 100% 5 Type Normal HOME Normal Physical Beautiful 8 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Rest —% 10 Type Psychic HOME Psychic Status
1 Confusion 50 100% 25 Type Psychic HOME Psychic Special
6 Imprison —% 10 Type Psychic HOME Psychic Status
16 Detect —% 5 Type Fighting HOME Fighting Status
21 Swift 60 —% 20 Type Normal HOME Normal Special
31 Uproar 90 100% 10 Type Normal HOME Normal Special
36 Future Sight 100 100% 10 Type Psychic HOME Psychic Special
46 Nasty Plot —% 20 Type Dark HOME Dark Status
51 Extrasensory 80 100% 30 Type Psychic HOME Psychic Special
61 Last Resort 140 100% 5 Type Normal HOME Normal Physical
66 Natural Gift 100% 15 Type Normal HOME Normal Physical
76 Explosion 250 100% 5 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1DP
1
Rest —% 10 Type Psychic HOME Psychic Status Cute 0
21DP
1
Confusion 50 100% 25 Type Psychic HOME Psychic Special Smart 3
6DP
6
Imprison —% 10 Type Psychic HOME Psychic Status Smart 1
16DP
16
Detect —% 5 Type Fighting HOME Fighting Status Cool 0
N/ADP
21
Swift 60 —% 20 Type Normal HOME Normal Special Cool 2
31DP
31
Uproar 50 100% 10 Type Normal HOME Normal Special Cute 2
36DP
36
Future Sight 80 90% 15 Type Psychic HOME Psychic Special Smart 2
46DP
46
Nasty Plot —% 20 Type Dark HOME Dark Status Cute 0
51DP
51
Extrasensory 80 100% 30 Type Psychic HOME Psychic Special Cool 2
61DP
61
Last Resort 130 100% 5 Type Normal HOME Normal Physical Cute 0
66DP
66
Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
76DP
76
Explosion 250 100% 5 Type Normal HOME Normal Physical Beauty 0
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM35 Flamethrower 90 100% 15 Type Fire HOME Fire Special
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM38 Fire Blast 110 85% 5 Type Fire HOME Fire Special
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM53 Energy Ball 90 100% 10 Type Grass HOME Grass Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
TM99 Dazzling Gleam 80 100% 10 Type Fairy HOME Fairy Special
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special Beautiful 1 4 ♥
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM20 Safeguard —% 25 Type Normal HOME Normal Status Beautiful 2 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Clever 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
TM35 Flamethrower 90 100% 15 Type Fire HOME Fire Special Beautiful 4 0 ♥
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2 1 ♥
TM38 Fire Blast 110 85% 5 Type Fire HOME Fire Special Beautiful 1 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM53 Energy Ball 90 100% 10 Type Grass HOME Grass Special Beautiful 4 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM59 Incinerate 60 100% 15 Type Fire HOME Fire Special Tough 3 0 ♥
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical Cool 1 0 ♥
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical Beautiful 8 0 ♥
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Tough 4 4 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM77 Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Clever 2 0 ♥
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical Cute 4 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Clever 3 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM99 Dazzling Gleam 80 100% 10 Type Fairy HOME Fairy Special Beautiful 4 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM19 Telekinesis —% 15 Type Psychic HOME Psychic Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM35 Flamethrower 95 100% 15 Type Fire HOME Fire Special
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM38 Fire Blast 120 85% 5 Type Fire HOME Fire Special
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM53 Energy Ball 80 100% 10 Type Grass HOME Grass Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM59 Incinerate 30 100% 15 Type Fire HOME Fire Special
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM03 Water Pulse 60 100% 20 Type Water HOME Water Special Beauty 2
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Smart 0
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 2
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM20 Safeguard —% 25 Type Normal HOME Normal Status Beauty 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Smart 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Smart 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM35 Flamethrower 95 100% 15 Type Fire HOME Fire Special Beauty 2
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2
TM38 Fire Blast 120 85% 5 Type Fire HOME Fire Special Beauty 2
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 0
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM48 Skill Swap —% 10 Type Psychic HOME Psychic Status Smart 0
TM53 Energy Ball 80 100% 10 Type Grass HOME Grass Special Beauty 2
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical Beauty 0
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Cool 1
TM67 Recycle —% 10 Type Normal HOME Normal Status Smart 0
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Beauty 2
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM76 Stealth Rock —% 20 Type Rock HOME Rock Status Cool 2
TM77 Psych Up —% 10 Type Normal HOME Normal Status Smart 0
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Smart 1
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Smart 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical Cute 0
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Cute 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

Azelf learns no moves via breeding.


Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Ally Switch USUM —% 15 Type Psychic HOME Psychic Status
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Knock Off USUM 65 100% 20 Type Dark HOME Dark Physical
Laser Focus USUM —% 30 Type Normal HOME Normal Status
Last Resort USUM 140 100% 5 Type Normal HOME Normal Physical
Magic Coat USUM —% 15 Type Psychic HOME Psychic Status
Magic Room USUM —% 10 Type Psychic HOME Psychic Status
Recycle USUM —% 10 Type Normal HOME Normal Status
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Skill Swap USUM —% 10 Type Psychic HOME Psychic Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Stealth Rock USUM —% 20 Type Rock HOME Rock Status
Telekinesis USUM —% 15 Type Psychic HOME Psychic Status
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Trick USUM 100% 10 Type Psychic HOME Psychic Status
Uproar USUM 90 100% 10 Type Normal HOME Normal Special
Water Pulse USUM 60 100% 20 Type Water HOME Water Special
Wonder Room USUM —% 10 Type Psychic HOME Psychic Status
Zen Headbutt USUM 80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Knock Off ORAS 65 100% 25 Type Dark HOME Dark Physical Clever 2 3 ♥
Last Resort ORAS 140 100% 5 Type Normal HOME Normal Physical Cute 1 0 ♥
Magic Coat ORAS —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
Magic Room ORAS —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Recycle ORAS —% 10 Type Normal HOME Normal Status Clever 1 0 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Skill Swap ORAS —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Stealth Rock ORAS —% 20 Type Rock HOME Rock Status Cool 2 0 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Trick ORAS 100% 10 Type Psychic HOME Psychic Status Clever 2 1 ♥
Uproar ORAS 90 100% 10 Type Normal HOME Normal Special Cute 2 1 ♥
Water Pulse ORAS 60 100% 20 Type Water HOME Water Special Beautiful 3 0 ♥
Wonder Room ORAS —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Zen Headbutt ORAS 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Fire Punch  75 100% 15 Type Fire HOME Fire Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Knock Off  20 100% 20 Type Dark HOME Dark Physical
Last Resort  140 100% 5 Type Normal HOME Normal Physical
Magic Coat  —% 15 Type Psychic HOME Psychic Status
Magic Room  —% 10 Type Psychic HOME Psychic Status
Recycle  —% 10 Type Normal HOME Normal Status
Role Play  —% 10 Type Psychic HOME Psychic Status
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Skill Swap  —% 10 Type Psychic HOME Psychic Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Stealth Rock  —% 20 Type Rock HOME Rock Status
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Trick  100% 10 Type Psychic HOME Psychic Status
Uproar  90 100% 10 Type Normal HOME Normal Special
Wonder Room  —% 10 Type Psychic HOME Psychic Status
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Fire Punch  75 100% 15 Type Fire HOME Fire Physical Beauty 2
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Helping Hand  —% 20 Type Normal HOME Normal Status Smart 1
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Knock Off  20 100% 20 Type Dark HOME Dark Physical Smart 3
Last Resort  130 100% 5 Type Normal HOME Normal Physical Cute 0
Magic Coat HGSS —% 15 Type Psychic HOME Psychic Status Beauty 2
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Role Play HGSS —% 10 Type Psychic HOME Psychic Status Cute 1
Signal Beam  75 100% 15 Type Bug HOME Bug Special Beauty 2
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical Cool 2
Trick  100% 10 Type Psychic HOME Psychic Status Smart 0
Uproar  50 100% 10 Type Normal HOME Normal Special Cute 2
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical Beauty 0
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Appearances

Anime

Azelf soul

Azelf in the anime as a bodiless spirit.

In the anime, Azelf has only appeared once so far in Pokémon: Battle Dimension. Ash is taking a walk on the night of the Wallace Cup because he can't sleep. He walks out to Lake Valor and suddenly there is a powerful blast of wind. He looks at the sky which is perfectly cloudless and hears an enormous sound. He looks at the river where there are ripples in the water. A small drops of water spray out and Ash sees a bright light which is in the shape of Azelf. Azelf goes out close to Ash, makes a soft cooing-like sound backs into the center of the lake where a huge waterfall spurts out. When it ends, Azelf is gone, and Ash is rather puzzled. Then the cooing noise fades off in an echo, ripples appear in the water once more, and a large gust of wind.

Trivia

  • Despite being genderless in the main games, it is referred to as a male in PMD2.
  • Curiously, when Azelf is injured in PMD2, it appears to be covering its left eye using its left hand while shuddering if you look closely.
  • Azelf shares its Experience Points growth rate with Mesprit in PMD2.

Origin

Azelf is based on a fairy or elf. It also seems to be based on one of the Three Sacred Treasures of Japan, taking the role of the Kusanagi, which represents valor. It may also be based on the superego (the moral part of the Freudian psyche).

Etymology

Azelf is a combination of us, azure, elf, and ourself.

Agunomu is a portmanteau of agnostic (someone who isn't sure whether or not any gods exist) and gnome.

Gallery

See also

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 29. Scholastic. ISBN 978-0-545-79566-1.