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The user applies pressure to stress points, sharply boosting one of its stats. |
The user applies pressure to stress points, sharply boosting one of its stats. |
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− | Acupressure randomly chooses one of the user's [[Statistics|stats]] ([[Attack]], [[Defense]], [[Statistics#Special Attack|Special Attack]], [[Statistics#Special Defense|Special Defense]], [[Statistics#Speed|Speed]], [[Statistics#Accuracy|Accuracy]], or [[Evasion]]) and raises it by |
+ | Acupressure randomly chooses one of the user's [[Statistics|stats]] ([[Attack]], [[Defense]], [[Statistics#Special Attack|Special Attack]], [[Statistics#Special Defense|Special Defense]], [[Statistics#Speed|Speed]], [[Statistics#Accuracy|Accuracy]], or [[Evasion]]) and raises it by 2. Acupressure fails if the user or target is under the effects of [[Substitute]]. |
In a double battle, Acupressure may also raise a randomly selected stat of one of its teammates. |
In a double battle, Acupressure may also raise a randomly selected stat of one of its teammates. |
Revision as of 16:21, 30 August 2013
Acupressure
Generation: | IV |
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Battle Data
Type: | |
---|---|
Category | |
Power: | -- |
Accuracy: | --% |
PP: | 30, max: ? |
Affects: | User and Ally |
Secondary Effect: | None |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
---|---|
Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | Yes |
Mirror Move: | |
King's Rock: | No |
Contest Data
Contest Spectaculars (ORAS)
Type: | |
---|---|
Appeal: | |
Jam: |
Acupressure (Japanese: つぼをつく Point Strike) is a Normal-type move introduced in Generation IV.
Effect
In Battle
The user applies pressure to stress points, sharply boosting one of its stats.
Acupressure randomly chooses one of the user's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, or Evasion) and raises it by 2. Acupressure fails if the user or target is under the effects of Substitute.
In a double battle, Acupressure may also raise a randomly selected stat of one of its teammates.
Super Contests
Earn double the score in the next turn.
Learnset
Generation IV
By Level Up
Pokédex | Pokémon | Sprite | Type | Level |
---|---|---|---|---|
#084 | Doduo | 28 | ||
#085 | Dodrio | 28 | ||
#451 | Skorupi | 17 | ||
#452 | Drapion | 17 | ||
* Bold indicates a Pokémon which receives STAB from this move |
By Breeding
Pokédex | Pokémon | Sprite | Type | Parents; from leveling up | Parents; from breeding |
---|---|---|---|---|---|
#072 | Tentacool | ||||
#073 | Tentacruel | ||||
#213 | Shuckle | ||||
* Bold indicates a Pokémon which receives STAB from this move |
Generation V
By Level Up
Pokédex | Pokémon | Sprite | Type | Level |
---|---|---|---|---|
#084 | Doduo | 28 | ||
#085 | Dodrio | 28 | ||
#307 | Meditite | 39 | ||
#308 | Medicham | 42 | ||
#451 | Skorupi | 17 (BW)
13 (B2W2) | ||
#452 | Drapion | 17 (BW)
13 (B2W2) | ||
#556 | Maractus | 29 | ||
* Bold indicates a Pokémon which receives STAB from this move |
By Breeding
Pokédex | Pokémon | Sprite | Type | Parents; from leveling up | Parents; from breeding |
---|---|---|---|---|---|
#072 | Tentacool | ||||
#073 | Tentacruel | ||||
#213 | Shuckle | ||||
#453 | Croagunk | ||||
#454 | Toxicroak | ||||
* Bold indicates a Pokémon which receives STAB from this move |