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Acid Armor

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235Smeargle
Acid Armor
(とける Liquefy)
Introduced: Generation I
Battle Data
Type: Type Poison
Category: Type Status
Power:
Accuracy: -%
PP: 20 (Max. 32)[1]
Priority: 0
Contact: No
Affected by
Magic Coat: No
Bright Powder: No
Detect/Protect: No
Snatch: Yes
King's Rock: No
Contest Data
Contests (RSE)
Condition: Tough
Appeal: 1
Jam: 0
Ups the user's condition. Helps prevent nervousness.
Super Contests (DPPt)
Condition: Tough
Appeal: 0
Earn double the score in the next turn.
Contest Spectaculars (ORAS)
Condition: Tough
Appeal: 1
Jam: 0
Prevents the user from being startled until the next turn ends.

Acid Armor is a Poison-type move introduced in Generation I.

Description

Games Description
GSC Sharply raises the user's DEFENSE.
RSE Liquifies the user's body to sharply raise DEFENSE.
FRLG The user alters its cells and sharply raises DEFENSE.
DPPtHGSS
BWB2W2
XYORAS
SM
The user alters its cellular structure to liquefy, sharply raising its Defense stat.

Effect

In battle

Acid Armor raises the user's Defense by 2 stages.

Learnset

By leveling up

Pokémon Type Level
I II III IV V VI VII
088 Grimer poison 55 40 34 39 39 (BW)
40 (B2W2)
40 (XY)
43 (ORAS)
43
089 Muk poison 60 45 34 44 42 (BW)
43 (B2W2)
43 (XY)
46 (ORAS)
46
134 Vaporeon water 42 (RB)
47 (Y)
47 47 64 64 (BW)
29 (B2W2)
29 29
489 Phione water 31 31 31 31
490 Manaphy water 31 31 31 31
582 Vanillite ice 31 31 31
583 Vanillish ice 31 31 31
584 Vanilluxe ice 31 31 31
615 Cryogonal ice 29 29 17
616 Shelmet bug 29 29 29
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

Pokémon Type Father
II III IV V VI VII
218 Slugma fire 088089 088089 088089 088089 088089 TBA
316 Gulpin poison 088089 088089 088089 088089 TBA
422 Shellos water 088089 TBA
577 Solosis psychic 088089 088089 TBA
592 Frillish water/ghost 088089 088089 TBA
607 Litwick ghost/fire 088089 088089 TBA
690 Skrelp poison/water 422 TBA
704 Goomy dragon 690 TBA
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Gallery

Main article: Acid Armor/Gallery

References

  1. ^ As of Generation VI, Acid Armor has a base pp of 20 and could be raised to a maximum of 32, which prior to that had a base pp of 48 and could be raised to a maximum of 64

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