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Tag: categoryselect
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Like owls, it seems to have one ear point upward and one point downward, supposedly to hear the exact location a sound is coming from. Absol is a very good-natured [[Pokémon]] that warns people of up-coming disasters by appearing before them. When it is not warning people in nearby cities, it spends its time up in the mountains. They have a snowy-white coat that is very soft to the touch.
 
Like owls, it seems to have one ear point upward and one point downward, supposedly to hear the exact location a sound is coming from. Absol is a very good-natured [[Pokémon]] that warns people of up-coming disasters by appearing before them. When it is not warning people in nearby cities, it spends its time up in the mountains. They have a snowy-white coat that is very soft to the touch.
   
===Special abilities===
+
===Natural abilities===
 
Absol plays a role in Red and Blue Rescue Team where it saves you and your partner from Articuno's wrath after you defeat it in battle. Then Absol joins you on your journey to meet [[Ninetales]].
 
Absol plays a role in Red and Blue Rescue Team where it saves you and your partner from Articuno's wrath after you defeat it in battle. Then Absol joins you on your journey to meet [[Ninetales]].
   
Line 18: Line 18:
 
===Game locations===
 
===Game locations===
 
{{Game Locations
 
{{Game Locations
|backcolor={{Dark}}
+
|type={{Dark}}
 
|rubysapphire=[[Route 120]]
 
|rubysapphire=[[Route 120]]
 
|rsrarity=Rare
 
|rsrarity=Rare
Line 39: Line 39:
 
===Pokédex entries===
 
===Pokédex entries===
 
{{Pokédexentries
 
{{Pokédexentries
|backcolor={{Dark}}
+
|type={{Dark}}
 
|gen=III
 
|gen=III
 
|ruby=Every time Absol appears before people, it is followed by a disaster such as an earthquake or a tidal wave. As a result, it came to be known as the disaster Pokémon.
 
|ruby=Every time Absol appears before people, it is followed by a disaster such as an earthquake or a tidal wave. As a result, it came to be known as the disaster Pokémon.
Line 62: Line 62:
 
===Learnset===
 
===Learnset===
 
====Leveling====
 
====Leveling====
{{MovessettopIIIalt|backcolor={{Dark}}}}
+
{{Movessettop|type=Dark|gen=IV}}
{{MovessetmidIIIalt|no|no|yes|yes|yes|1|[[Feint]]|50|100|10|{{type|Normal}}|Physical|Beauty|3}}
+
{{Movessetmid|1|[[Feint]]|50|100|10|Normal|Physical|Beauty|3}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|1|[[Scratch]]|40|100|35|{{type|Normal}}|Physical|Tough|3}}
+
{{Movessetmid|1|[[Scratch]]|40|100|35|Normal|Physical|Tough|3}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|4|[[Leer]]|—|100|30|{{type|Normal}}|Status|Cool|2}}
+
{{Movessetmid|4|[[Leer]]|—|100|30|Normal|Status|Cool|2}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|9|[[Taunt]]|—|100|20|{{type|Dark}}|Status|Smart|0}}
+
{{Movessetmid|9|[[Taunt]]|—|100|20|Dark|Status|Smart|0}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|12|[[Quick Attack]]|40|100|30|{{type|Normal}}|Physical|Cool|2}}
+
{{Movessetmid|12|[[Quick Attack]]|40|100|30|Normal|Physical|Cool|2}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|17|[[Razor Wind]]|80|100|10|{{type|Normal}}|Special|Cool|1}}
+
{{Movessetmid|17|[[Razor Wind]]|80|100|10|Normal|Special|Cool|1}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|20|'''[[Pursuit]]'''|40|100|20|{{type|Dark}}|Physical|Smart|1}}
+
{{Movessetmid|20|'''[[Pursuit]]'''|40|100|20|Dark|Physical|Smart|1}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|25|[[Swords Dance]]|—|—|30|{{type|Normal}}|Status|Beauty|0}}
+
{{Movessetmid|25|[[Swords Dance]]|—|—|30|Normal|Status|Beauty|0}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|28|'''[[Bite]]'''|60|100|25|{{type|Dark}}|Physical|Tough|3}}
+
{{Movessetmid|28|'''[[Bite]]'''|60|100|25|Dark|Physical|Tough|3}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|33|[[Double Team (move)|Double Team]]|—|—|15|{{type|Normal}}|Status|Cool|2}}
+
{{Movessetmid|33|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|2}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|36|[[Slash]]|70|100|20|{{type|Normal}}|Physical|Cool|3}}
+
{{Movessetmid|36|[[Slash]]|70|100|20|Normal|Physical|Cool|3}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|41|[[Future Sight]]|80|90|15|{{type|Psychic}}|Special|Smart|2}}
+
{{Movessetmid|41|[[Future Sight]]|80|90|15|Psychic|Special|Smart|2}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|44|'''[[Sucker Punch]]'''|80|100|5|{{type|Dark}}|Physical|Smart|2}}
+
{{Movessetmid|44|'''[[Sucker Punch]]'''|80|100|5|Dark|Physical|Smart|2}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|49|[[Detect]]|—|—|5|{{type|Fighting}}|Status|Cool|0}}
+
{{Movessetmid|49|[[Detect]]|—|—|5|Fighting|Status|Cool|0}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|52|'''[[Night Slash]]'''|70|100|15|{{type|Dark}}|Physical|Beauty|3}}
+
{{Movessetmid|52|'''[[Night Slash]]'''|70|100|15|Dark|Physical|Beauty|3}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|57|[[Me First]]|—|—|20|{{type|Normal}}|Status|Cute|2}}
+
{{Movessetmid|57|[[Me First]]|—|—|20|Normal|Status|Cute|2}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|60|[[Psycho Cut]]|70|100|15|{{type|Psychic}}|Physical|Cool|2}}
+
{{Movessetmid|60|[[Psycho Cut]]|70|100|15|Psychic|Physical|Cool|2}}
{{MovessetmidIIIalt|yes|yes|yes|yes|yes|65|[[Perish Song]]|—|—|5|{{type|Normal}}|Status|Beauty|2}}
+
{{Movessetmid|65|[[Perish Song]]|—|—|5|Normal|Status|Beauty|2}}
{{MovessetendIIalt|backcolor={{Dark}}}}
+
{{Movessetend|type=Dark}}
   
 
====By TM/HM====
 
====By TM/HM====
{{MovessettoptmIII|backcolor={{Dark}}}}
+
{{Movestmtop|type=Dark|gen=IV}}
{{MovessetmidtmIII|TM03|[[Water Pulse]]|60|100|20|{{type|Water}}|Special|Beauty|2}}
+
{{Movestmmid|TM03|[[Water Pulse]]|60|100|20|Water|Special|Beauty|2}}
{{MovessetmidtmIII|TM04|[[Calm Mind]]|—|—|20|{{type|Psychic}}|Status|Smart|0}}
+
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status|Smart|0}}
{{MovessetmidtmIII|TM06|[[Toxic]]|—|85|10|{{type|Poison}}|Status|Smart|2}}
+
{{Movestmmid|TM06|[[Toxic]]|—|85|10|Poison|Status|Smart|2}}
{{MovessetmidtmIII|TM07|[[Hail]]|—|—|10|{{type|Ice}}|Status|Beauty|2}}
+
{{Movestmmid|TM07|[[Hail]]|—|—|10|Ice|Status|Beauty|2}}
{{MovessetmidtmIII|TM10|[[Hidden Power]]|—|100|15|{{type|Normal}}|Special|Smart|1}}
+
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal|Special|Smart|1}}
{{MovessetmidtmIII|TM11|[[Sunny Day]]|—|—|5|{{type|Fire}}|Status|Beauty|2}}
+
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status|Beauty|2}}
{{MovessetmidtmIII|TM12|[[Taunt]]|—|100|20|{{type|Dark}}|Status|Smart|0}}
+
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status|Smart|0}}
{{MovessetmidtmIII|TM13|[[Ice Beam]]|95|100|10|{{type|Ice}}|Special|Beauty|2}}
+
{{Movestmmid|TM13|[[Ice Beam]]|95|100|10|Ice|Special|Beauty|2}}
{{MovessetmidtmIII|TM14|[[Blizzard]]|120|70|5|{{type|Ice}}|Special|Beauty|2}}
+
{{Movestmmid|TM14|[[Blizzard]]|120|70|5|Ice|Special|Beauty|2}}
{{MovessetmidtmIII|TM15|[[Hyper Beam]]|150|90|5|{{type|Normal}}|Special|Cool|2}}
+
{{Movestmmid|TM15|[[Hyper Beam]]|150|90|5|Normal|Special|Cool|2}}
{{MovessetmidtmIII|TM17|[[Protect]]|—|—|10|{{type|Normal}}|Status|Cute|0}}
+
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status|Cute|0}}
{{MovessetmidtmIII|TM18|[[Rain Dance]]|—|—|5|{{type|Water}}|Status|Tough|2}}
+
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status|Tough|2}}
{{MovessetmidtmIII|TM21|[[Frustration]]|—|100|20|{{type|Normal}}|Physical|Cute|2}}
+
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical|Cute|2}}
{{MovessetmidtmIII|TM23|[[Iron Tail]]|100|75|15|{{type|Steel}}|Physical|Cool|2}}
+
{{Movestmmid|TM23|[[Iron Tail]]|100|75|15|Steel|Physical|Cool|2}}
{{MovessetmidtmIII|TM24|[[Thunderbolt]]|95|100|15|{{type|Electric}}|Special|Cool|2}}
+
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric|Special|Cool|2}}
{{MovessetmidtmIII|TM25|[[Thunder]]|120|70|10|{{type|Electric}}|Special|Cool|2}}
+
{{Movestmmid|TM25|[[Thunder]]|120|70|10|Electric|Special|Cool|2}}
{{MovessetmidtmIII|TM11|[[Return]]|—|100|5|{{type|Normal}}|Physical|Cute|2}}
+
{{Movestmmid|TM11|[[Return]]|—|100|5|Normal|Physical|Cute|2}}
{{MovessetmidtmIII|TM30|[[Shadow Ball]]|80|100|15|{{type|Ghost}}|Special|Smart|2}}
+
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special|Smart|2}}
{{MovessetmidtmIII|TM32|[[Double Team (move)|Double Team]]|—|—|15|{{type|Normal}}|Status|Cool|2}}
+
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|2}}
{{MovessetmidtmIII|TM34|[[Shock Wave]]|60|—|20|{{type|Electric}}|Special|Cool|2}}
+
{{Movestmmid|TM34|[[Shock Wave]]|60|—|20|Electric|Special|Cool|2}}
{{MovessetmidtmIII|TM35|[[Flamethrower]]|95|100|15|{{type|Fire}}|Special|Beauty|2}}
+
{{Movestmmid|TM35|[[Flamethrower]]|95|100|15|Fire|Special|Beauty|2}}
{{MovessetmidtmIII|TM37|[[Sandstorm]]|—|—|10|{{type|Rock}}|Status|Tough|2}}
+
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status|Tough|2}}
{{MovessetmidtmIII|TM38|[[Fire Blast]]|120|85|5|{{type|Fire}}|Special|Beauty|2}}
+
{{Movestmmid|TM38|[[Fire Blast]]|120|85|5|Fire|Special|Beauty|2}}
{{MovessetmidtmIII|TM39|[[Rock Tomb]]|50|80|10|{{type|Rock}}|Physical|Smart|2}}
+
{{Movestmmid|TM39|[[Rock Tomb]]|50|80|10|Rock|Physical|Smart|2}}
{{MovessetmidtmIII|TM40|[[Aerial Ace]]|60|—|20|{{type|Flying}}|Physical|Cool|2}}
+
{{Movestmmid|TM40|[[Aerial Ace]]|60|—|20|Flying|Physical|Cool|2}}
{{MovessetmidtmIII|TM41|[[Torment]]|—|100|15|{{type|Dark}}|Status|Tough|0}}
+
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status|Tough|0}}
{{MovessetmidtmIII|TM42|[[Facade]]|70|100|20|{{type|Normal}}|Physical|Cute|2}}
+
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical|Cute|2}}
{{MovessetmidtmIII|TM43|[[Secret Power]]|70|100|20|{{type|Normal}}|Physical|Smart|2}}
+
{{Movestmmid|TM43|[[Secret Power]]|70|100|20|Normal|Physical|Smart|2}}
{{MovessetmidtmIII|TM44|[[Rest]]|—|—|10|{{type|Psychic}}|Status|Cute|0}}
+
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status|Cute|0}}
{{MovessetmidtmIII|TM45|[[Attract]]|—|100|15|{{type|Normal}}|Status|Cute|2}}
+
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status|Cute|2}}
{{MovessetmidtmIII|TM46|'''[[Thief]]'''|40|100|10|{{type|Dark}}|Physical|Tough|0}}
+
{{Movestmmid|TM46|'''[[Thief]]'''|40|100|10|Dark|Physical|Tough|0}}
{{MovessetmidtmIII|TM49|[[Snatch]]|—|—|10|{{type|Dark}}|Status|Smart|0}}
+
{{Movestmmid|TM49|[[Snatch]]|—|—|10|Dark|Status|Smart|0}}
{{MovessetmidtmIII|TM54|[[False Swipe]]|40|100|40|{{type|Normal}}|Physical|Cool|0}}
+
{{Movestmmid|TM54|[[False Swipe]]|40|100|40|Normal|Physical|Cool|0}}
{{MovessetmidtmIII|TM57|[[Charge Beam]]|50|90|10|{{type|Electric}}|Special|Beauty|2}}
+
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special|Beauty|2}}
{{MovessetmidtmIII|TM58|[[Endure]]|—|—|10|{{type|Normal}}|Status|Tough|2}}
+
{{Movestmmid|TM58|[[Endure]]|—|—|10|Normal|Status|Tough|2}}
{{MovessetmidtmIII|TM61|[[Will-o-Wisp]]|—|75|15|{{type|Fire}}|Status|Beauty|2}}
+
{{Movestmmid|TM61|[[Will-o-Wisp]]|—|75|15|Fire|Status|Beauty|2}}
{{MovessetmidtmIII|TM65|[[Shadow Claw]]|70|100|15|{{type|Ghost}}|Physical|Cute|2}}
+
{{Movestmmid|TM65|[[Shadow Claw]]|70|100|15|Ghost|Physical|Cute|2}}
{{MovessetmidtmIII|TM66|'''[[Payback]]'''|50|100|10|{{type|Dark}}|Physical|Cool|1}}
+
{{Movestmmid|TM66|'''[[Payback]]'''|50|100|10|Dark|Physical|Cool|1}}
{{MovessetmidtmIII|TM67|[[Recycle]]|—|—|10|{{type|Normal}}|Status|Smart|0}}
+
{{Movestmmid|TM67|[[Recycle]]|—|—|10|Normal|Status|Smart|0}}
{{MovessetmidtmIII|TM68|[[Giga Impact]]|150|90|5|{{type|Normal}}|Physical|Beauty|2}}
+
{{Movestmmid|TM68|[[Giga Impact]]|150|90|5|Normal|Physical|Beauty|2}}
{{MovessetmidtmIII|TM70|[[Flash]]|—|100|20|{{type|Normal}}|Status|Beauty|2}}
+
{{Movestmmid|TM70|[[Flash]]|—|100|20|Normal|Status|Beauty|2}}
{{MovessetmidtmIII|TM71|[[Stone Edge]]|100|80|5|{{type|Rock}}|Physical|Tough|2}}
+
{{Movestmmid|TM71|[[Stone Edge]]|100|80|5|Rock|Physical|Tough|2}}
{{MovessetmidtmIII|TM73|[[Thunder Wave]]|—|100|10|{{type|Electric}}|Status|Cool|2}}
+
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|10|Electric|Status|Cool|2}}
{{MovessetmidtmIII|TM75|[[Swords Dance]]|—|—|30|{{type|Normal}}|Status|Beauty|0}}
+
{{Movestmmid|TM75|[[Swords Dance]]|—|—|30|Normal|Status|Beauty|0}}
{{MovessetmidtmIII|TM77|[[Psych Up]]|—|—|10|{{type|Normal}}|Status|Smart|0}}
+
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status|Smart|0}}
{{MovessetmidtmIII|TM78|[[Captivate]]|—|100|20|{{type|Normal}}|Status|Beauty|2}}
+
{{Movestmmid|TM78|[[Captivate]]|—|100|20|Normal|Status|Beauty|2}}
{{MovessetmidtmIII|TM79|'''[[Dark Pulse]]'''|80|100|15|{{type|Dark}}|Special|Cool|2}}
+
{{Movestmmid|TM79|'''[[Dark Pulse]]'''|80|100|15|Dark|Special|Cool|2}}
{{MovessetmidtmIII|TM80|[[Rock Slide]]|75|90|10|{{type|Rock}}|Physical|Tough|3}}
+
{{Movestmmid|TM80|[[Rock Slide]]|75|90|10|Rock|Physical|Tough|3}}
{{MovessetmidtmIII|TM81|[[X-Scissor]]|80|100|15|{{type|Bug}}|Physical|Beauty|2}}
+
{{Movestmmid|TM81|[[X-Scissor]]|80|100|15|Bug|Physical|Beauty|2}}
{{MovessetmidtmIII|TM82|[[Sleep Talk]]|—|—|10|{{type|Normal}}|Physical|Cute|3}}
+
{{Movestmmid|TM82|[[Sleep Talk]]|—|—|10|Normal|Physical|Cute|3}}
{{MovessetmidtmIII|TM83|[[Natural Gift]]|—|100|15|{{type|Normal}}|Physical|Cool|2}}
+
{{Movestmmid|TM83|[[Natural Gift]]|—|100|15|Normal|Physical|Cool|2}}
{{MovessetmidtmIII|TM85|[[Dream Eater]]|100|100|15|{{type|Psychic}}|Special|Smart|1}}
+
{{Movestmmid|TM85|[[Dream Eater]]|100|100|15|Psychic|Special|Smart|1}}
{{MovessetmidtmIII|TM87|[[Swagger]]|—|90|15|{{type|Normal}}|Status|Cute|2}}
+
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status|Cute|2}}
{{MovessetmidtmIII|TM90|[[Substitute]]|—|—|10|{{type|Normal}}|Status|Smart|1}}
+
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status|Smart|1}}
{{MovessetmidtmIII|HM01|[[Cut]]|50|95|30|{{type|Normal}}|Physical|Cool|3}}
+
{{Movestmmid|HM01|[[Cut]]|50|95|30|Normal|Physical|Cool|3}}
{{MovessetmidtmIII|HM04|[[Strength]]|80|100|15|{{type|Normal}}|Physical|Cool|3}}
+
{{Movestmmid|HM04|[[Strength]]|80|100|15|Normal|Physical|Cool|3}}
{{MovessetmidtmIII|HM06|[[Rock Smash]]|40|100|15|{{type|Fighting}}|Physical|Tough|2}}
+
{{Movestmmid|HM06|[[Rock Smash]]|40|100|15|Fighting|Physical|Tough|2}}
{{MovessetendIIalt|backcolor={{Dark}}}}
+
{{Movessetend|type=Dark}}
   
 
===Sprites===
 
===Sprites===
 
{{GenIIIPokéSprites
 
{{GenIIIPokéSprites
|bgcolor= {{Dark}}
+
|type= {{Dark}}
 
|border= {{Dark}}
 
|border= {{Dark}}
|rbysapspr=
+
|rbysapspr=RS 359 front.png
 
|rbysapsprs=Absol Shiny RSFRLG.png
 
|rbysapsprs=Absol Shiny RSFRLG.png
 
|emeraldspr=E 359 front.gif
 
|emeraldspr=E 359 front.gif
 
|emeraldsprs=
 
|emeraldsprs=
|frlgspr=
+
|frlgspr=RS 359 front.png
 
|frlgsprs=Absol Shiny RSFRLG.png
 
|frlgsprs=Absol Shiny RSFRLG.png
 
|IIIback=Absol Back III.png
 
|IIIback=Absol Back III.png
|IIIbacks=
+
|IIIbacks=Absol Shiny Back RS.png
|dpspr=Absol DP.png
+
|dpspr=DP 359 front.png
|dpsprs=
+
|dpsprs=Absol Shiny DP.png
|ptspr=359absol.png
+
|ptspr=Pt 359 front.png
 
|ptsprs=Absol Shiny PtHGSS.png
 
|ptsprs=Absol Shiny PtHGSS.png
|hgssspr=359absol.png
+
|hgssspr=Pt 359 front.png
 
|hgsssprs=Absol Shiny PtHGSS.png
 
|hgsssprs=Absol Shiny PtHGSS.png
 
|IVback=Absol Back IV.png
 
|IVback=Absol Back IV.png
 
|IVbacks=Absol Back Shiny IV.png
 
|IVbacks=Absol Back Shiny IV.png
 
|bwspr=Absol BW.gif
 
|bwspr=Absol BW.gif
|bwsprs=
+
|bwsprs=Absol Shiny BW.gif
|b2w2spr=
+
|b2w2spr=Absol BW.gif
|Vback=
+
|Vback=Absol Back BW.gif
|Vbacks=
+
|Vbacks=Absol Shiny Back BW.gif
|xyspr=AbsolXY.gif
+
|xyspr=Absol XY.gif
 
|xysprs=AbsolXYshiny.gif
 
|xysprs=AbsolXYshiny.gif
|orasspr=AbsolXY.gif
+
|orasspr=Absol XY.gif
 
|orassprs=AbsolXYshiny.gif
 
|orassprs=AbsolXYshiny.gif
 
|VIback=AbsolBack XY.gif
 
|VIback=AbsolBack XY.gif
  +
|VIbacks=Absol Shiny Back XY.gif|b2w2sprs = Absol Shiny BW.gif}}
|VIbacks=
 
}}
 
   
 
===Mega Evolution Sprites===
 
===Mega Evolution Sprites===
 
{| width="30%" cellspacing="0" style="background:#ffffff"
 
{| width="30%" cellspacing="0" style="background:#ffffff"
 
|-align="center"
 
|-align="center"
|style="background:#FFFAFA"|[[File:Absol Mega XY Sprite.gif]]<br />'''Front'''
+
|style="background:#FFFAFA"|[[File:Absol Mega XY.gif]]<br />'''Front'''
 
|style="background:#FFFAFA"|[[File:Absol Mega XY Back Sprite.gif]]<br />'''Back'''
 
|style="background:#FFFAFA"|[[File:Absol Mega XY Back Sprite.gif]]<br />'''Back'''
 
|-align="center"
 
|-align="center"
Line 190: Line 189:
 
===Anime===
 
===Anime===
 
*[[Absol (MS006)]]
 
*[[Absol (MS006)]]
  +
*[[Absol (AG107)]]
 
*[[Drew's Absol]]
 
*[[Drew's Absol]]
 
*[[Mollie's Absol]]
 
*[[Mollie's Absol]]
 
*[[Astrid's Absol]]
 
*[[Astrid's Absol]]
 
*[[Magnus' Absol]]
 
*[[Magnus' Absol]]
[[File:Drew's_Absol.png|thumb]] An Absol made its anime appearance in [[AG107: Absol-ute Disaster]].
+
An Absol made its anime appearance in [[AG107: Absol-ute Disaster]].
   
 
==Trivia==
 
==Trivia==
Line 201: Line 201:
   
 
===Name origin===
 
===Name origin===
The name "Absol" could mean "absence" of "sol," or sunlight, which may refer to the fact that there is no sunlight (literaly) or happiness (figuratively) in a natural disaster, explains why it is a {{Type|Dark}}-type, and also why it is a nocturnal [[Pokémon]]. Another possible etymology comes from the word "absolve", i.e. Absol is absolved of any responsibility once the people have been warned. The name could also come from "absolution". Its name could also mean "absolute" because white is an absolute color, and in the game the dark blue areas appear black, also an absolute.
+
The name "Absol" could mean "absence" of "sol," or sunlight, which may refer to the fact that there is no sunlight (literally) or happiness (figuratively) in a natural disaster, explains why it is a {{Type|Dark}}-type, and also why it is a nocturnal [[Pokémon]]. Another possible etymology comes from the word "absolve", i.e. Absol is absolved of any responsibility once the people have been warned. The name could also come from "absolution". Its name could also mean "absolute" because white is an absolute color, and in the game the dark blue areas appear black, also an absolute.
   
 
==Gallery==
 
==Gallery==
Line 216: Line 216:
   
 
{{References|absol|359}}
 
{{References|absol|359}}
{{GenIIInav}}{{Family|[[File:359.png]][[File:359M.png]]}}{{PokémonPrevNext|prev=Chimecho|next=Wynaut}}
+
{{Mega Pokémon}}{{GenIIInav}}{{Family|[[File:359.png]][[File:359M.png]]}}{{PokémonPrevNext|prev=Chimecho|next=Wynaut}}
 
[[Category:Small Pokémon]]
 
[[Category:Small Pokémon]]
 
[[Category:Medium-Weighed Pokémon]]
 
[[Category:Medium-Weighed Pokémon]]
  +
[[Category:Friend Safari Pokémon]]

Revision as of 05:40, 29 January 2016

Template:Absol Absol (Japanese: アブソル Abusoru) is a Dark-type Pokémon introduced in Generation III.

Biology

Physiology

Absol has a dark blue face with a short catlike muzzle, a small black triangular nose, a scythe-like tail, and sickle-shaped growth on the right side of its head. Some believe this to be an abnormal development of its right ear, but it is actually a horn, as said in its PokéDex entry. Despite its appearance, this horn is actually very soft to the touch, particularly whenever Absol is not tense or angry.

Behavior

Like owls, it seems to have one ear point upward and one point downward, supposedly to hear the exact location a sound is coming from. Absol is a very good-natured Pokémon that warns people of up-coming disasters by appearing before them. When it is not warning people in nearby cities, it spends its time up in the mountains. They have a snowy-white coat that is very soft to the touch.

Natural abilities

Absol plays a role in Red and Blue Rescue Team where it saves you and your partner from Articuno's wrath after you defeat it in battle. Then Absol joins you on your journey to meet Ninetales.

Evolution

Absol can not evolve, however it can be Mega Evolved during battle in Pokémon X and Y.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Ruby and Sapphire Route 120 Rare
FireRed and LeafGreen Trade None
Emerald Route 120 Rare
Diamond and Pearl Route 213 Swarm
Platinum Mt. Coronet Rare
HeartGold and SoulSilver Any cave (requires Hoenn Sound) Rare
Black and White Route 13, Giant Chasm Rare
X and Y Route 8 Uncommon (Tall Grass), Common (Yellow Flowers)

Pokédex entries

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Learnset

Leveling

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Feint 50 100% 10 Type Normal HOME Normal Physical Beauty 3
1 Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 3
4 Leer 100% 30 Type Normal HOME Normal Status Cool 2
9 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
12 Quick Attack 40 100% 30 Type Normal HOME Normal Physical Cool 2
17 Razor Wind 80 100% 10 Type Normal HOME Normal Special Cool 1
20 Pursuit 40 100% 20 Type Dark HOME Dark Physical Smart 1
25 Swords Dance —% 30 Type Normal HOME Normal Status Beauty 0
28 Bite 60 100% 25 Type Dark HOME Dark Physical Tough 3
33 Double Team —% 15 Type Normal HOME Normal Status Cool 2
36 Slash 70 100% 20 Type Normal HOME Normal Physical Cool 3
41 Future Sight 80 90% 15 Type Psychic HOME Psychic Special Smart 2
44 Sucker Punch 80 100% 5 Type Dark HOME Dark Physical Smart 2
49 Detect —% 5 Type Fighting HOME Fighting Status Cool 0
52 Night Slash 70 100% 15 Type Dark HOME Dark Physical Beauty 3
57 Me First —% 20 Type Normal HOME Normal Status Cute 2
60 Psycho Cut 70 100% 15 Type Psychic HOME Psychic Physical Cool 2
65 Perish Song —% 5 Type Normal HOME Normal Status Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM03 Water Pulse 60 100% 20 Type Water HOME Water Special Beauty 2
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Smart 0
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM07 Hail —% 10 Type Ice HOME Ice Status Beauty 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Special Beauty 2
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Special Beauty 2
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM11 Return 100% 5 Type Normal HOME Normal Physical Cute 2
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Smart 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM35 Flamethrower 95 100% 15 Type Fire HOME Fire Special Beauty 2
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2
TM38 Fire Blast 120 85% 5 Type Fire HOME Fire Special Beauty 2
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical Smart 2
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical Cool 2
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 0
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM49 Snatch —% 10 Type Dark HOME Dark Status Smart 0
TM54 False Swipe 40 100% 40 Type Normal HOME Normal Physical Cool 0
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM61 Will-o-Wisp 75% 15 Type Fire HOME Fire Status Beauty 2
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical Cute 2
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Cool 1
TM67 Recycle —% 10 Type Normal HOME Normal Status Smart 0
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Beauty 2
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 2
TM73 Thunder Wave 100% 10 Type Electric HOME Electric Status Cool 2
TM75 Swords Dance —% 30 Type Normal HOME Normal Status Beauty 0
TM77 Psych Up —% 10 Type Normal HOME Normal Status Smart 0
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM79 Dark Pulse 80 100% 15 Type Dark HOME Dark Special Cool 2
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
TM81 X-Scissor 80 100% 15 Type Bug HOME Bug Physical Beauty 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Physical Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Smart 1
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM01 Cut 50 95% 30 Type Normal HOME Normal Physical Cool 3
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Cool 3
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Template:GenIIIPokéSprites

Mega Evolution Sprites

Absol Mega XY
Front
Absol Mega XY Back Sprite
Back
Absol Mega XY Shiny Sprite
Front (Shiny)
Absol Mega XY Shiny Back Sprite
Back (Shiny)

Appearances

Anime

An Absol made its anime appearance in AG107: Absol-ute Disaster.

Trivia

Name origin

The name "Absol" could mean "absence" of "sol," or sunlight, which may refer to the fact that there is no sunlight (literally) or happiness (figuratively) in a natural disaster, explains why it is a Dark-type, and also why it is a nocturnal Pokémon. Another possible etymology comes from the word "absolve", i.e. Absol is absolved of any responsibility once the people have been warned. The name could also come from "absolution". Its name could also mean "absolute" because white is an absolute color, and in the game the dark blue areas appear black, also an absolute.

Gallery

See also

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